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| Viewer () |
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| Viewer (osg::ArgumentParser &arguments) |
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| Viewer (const osgViewer::Viewer &viewer, const osg::CopyOp ©op=osg::CopyOp::SHALLOW_COPY) |
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virtual | ~Viewer () |
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| META_Object (osgViewer, Viewer) |
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virtual void | take (osg::View &rhs) |
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virtual void | setViewerStats (osg::Stats *stats) |
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virtual osg::Stats * | getViewerStats () |
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virtual const osg::Stats * | getViewerStats () const |
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virtual bool | readConfiguration (const std::string &filename) |
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virtual bool | isRealized () const |
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virtual void | realize () |
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virtual void | setStartTick (osg::Timer_t tick) |
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void | setReferenceTime (double time=0.0) |
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virtual void | setSceneData (osg::Node *node) |
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virtual GraphicsWindowEmbedded * | setUpViewerAsEmbeddedInWindow (int x, int y, int width, int height) |
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virtual double | elapsedTime () |
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virtual osg::FrameStamp * | getViewerFrameStamp () |
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virtual int | run () |
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virtual bool | checkNeedToDoFrame () |
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virtual bool | checkEvents () |
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virtual void | advance (double simulationTime=USE_REFERENCE_TIME) |
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virtual void | eventTraversal () |
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virtual void | updateTraversal () |
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virtual void | getCameras (Cameras &cameras, bool onlyActive=true) |
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virtual void | getContexts (Contexts &contexts, bool onlyValid=true) |
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virtual void | getAllThreads (Threads &threads, bool onlyActive=true) |
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virtual void | getOperationThreads (OperationThreads &threads, bool onlyActive=true) |
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virtual void | getScenes (Scenes &scenes, bool onlyValid=true) |
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virtual void | getViews (Views &views, bool onlyValid=true) |
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virtual void | getUsage (osg::ApplicationUsage &usage) const |
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| ViewerBase () |
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| ViewerBase (const ViewerBase &vb) |
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virtual void | setThreadingModel (ThreadingModel threadingModel) |
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ThreadingModel | getThreadingModel () const |
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virtual ThreadingModel | suggestBestThreadingModel () |
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virtual void | setUpThreading () |
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bool | areThreadsRunning () const |
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virtual void | stopThreading () |
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virtual void | startThreading () |
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void | setEndBarrierPosition (BarrierPosition bp) |
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BarrierPosition | getEndBarrierPosition () const |
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void | setEndBarrierOperation (osg::BarrierOperation::PreBlockOp op) |
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osg::BarrierOperation::PreBlockOp | getEndBarrierOperation () const |
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void | setDone (bool done) |
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bool | done () const |
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void | setEventVisitor (osgGA::EventVisitor *eventVisitor) |
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osgGA::EventVisitor * | getEventVisitor () |
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const osgGA::EventVisitor * | getEventVisitor () const |
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void | setKeyEventSetsDone (int key) |
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int | getKeyEventSetsDone () const |
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void | setQuitEventSetsDone (bool flag) |
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bool | getQuitEventSetsDone () const |
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void | setReleaseContextAtEndOfFrameHint (bool hint) |
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bool | getReleaseContextAtEndOfFrameHint () const |
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void | setUpdateVisitor (osgUtil::UpdateVisitor *updateVisitor) |
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osgUtil::UpdateVisitor * | getUpdateVisitor () |
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const osgUtil::UpdateVisitor * | getUpdateVisitor () const |
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void | setUpdateOperations (osg::OperationQueue *operations) |
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osg::OperationQueue * | getUpdateOperations () |
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const osg::OperationQueue * | getUpdateOperations () const |
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void | addUpdateOperation (osg::Operation *operation) |
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void | removeUpdateOperation (osg::Operation *operation) |
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void | setRealizeOperation (osg::Operation *op) |
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osg::Operation * | getRealizeOperation () |
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void | setIncrementalCompileOperation (osgUtil::IncrementalCompileOperation *ico) |
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osgUtil::IncrementalCompileOperation * | getIncrementalCompileOperation () |
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void | setRunFrameScheme (FrameScheme fs) |
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FrameScheme | getRunFrameScheme () const |
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void | setRunMaxFrameRate (double frameRate) |
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double | getRunMaxFrameRate () const |
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virtual void | frame (double simulationTime=USE_REFERENCE_TIME) |
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virtual void | renderingTraversals () |
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virtual void | getWindows (Windows &windows, bool onlyValid=true) |
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void | checkWindowStatus () |
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void | checkWindowStatus (const Contexts &contexts) |
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| Object () |
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| Object (bool threadSafeRefUnref) |
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| Object (const Object &, const CopyOp ©op=CopyOp::SHALLOW_COPY) |
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virtual Object * | cloneType () const =0 |
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virtual Object * | clone (const CopyOp &) const =0 |
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virtual bool | isSameKindAs (const Object *) const |
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virtual const char * | libraryName () const =0 |
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virtual const char * | className () const =0 |
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std::string | getCompoundClassName () const |
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virtual Node * | asNode () |
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virtual const Node * | asNode () const |
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virtual NodeVisitor * | asNodeVisitor () |
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virtual const NodeVisitor * | asNodeVisitor () const |
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virtual StateAttribute * | asStateAttribute () |
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virtual const StateAttribute * | asStateAttribute () const |
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virtual Uniform * | asUniform () |
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virtual const Uniform * | asUniform () const |
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virtual void | setThreadSafeRefUnref (bool threadSafe) |
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virtual void | setName (const std::string &name) |
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void | setName (const char *name) |
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const std::string & | getName () const |
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void | setDataVariance (DataVariance dv) |
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DataVariance | getDataVariance () const |
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virtual void | computeDataVariance () |
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void | setUserDataContainer (osg::UserDataContainer *udc) |
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osg::UserDataContainer * | getUserDataContainer () |
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const osg::UserDataContainer * | getUserDataContainer () const |
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osg::UserDataContainer * | getOrCreateUserDataContainer () |
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virtual void | setUserData (Referenced *obj) |
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virtual Referenced * | getUserData () |
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virtual const Referenced * | getUserData () const |
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template<typename T > |
bool | getUserValue (const std::string &name, T &value) const |
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template<typename T > |
void | setUserValue (const std::string &name, const T &value) |
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virtual void | resizeGLObjectBuffers (unsigned int) |
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virtual void | releaseGLObjects (osg::State *=0) const |
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template<typename T > |
BoolValueObject
UCharValueObject
UShortValueObject
UIntValueObject
DoubleValueObject
Vec3fValueObject
Vec2dValueObject
Vec4dValueObject
PlaneValueObject
MatrixdValueObject
BoundingBoxdValueObject
BoundingSpheredValueObject
bool | getUserValue (const std::string &name, T &value) const |
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| Referenced () |
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| Referenced (bool threadSafeRefUnref) |
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| Referenced (const Referenced &) |
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Referenced & | operator= (const Referenced &) |
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bool | getThreadSafeRefUnref () const |
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OpenThreads::Mutex * | getRefMutex () const |
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int | ref () const |
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int | unref () const |
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int | unref_nodelete () const |
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int | referenceCount () const |
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ObserverSet * | getObserverSet () const |
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ObserverSet * | getOrCreateObserverSet () const |
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void | addObserver (Observer *observer) const |
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void | removeObserver (Observer *observer) const |
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| View () |
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| View (const osgViewer::View &view, const osg::CopyOp ©op=osg::CopyOp::SHALLOW_COPY) |
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| META_Object (osgViewer, View) |
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virtual osg::View * | asView () |
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ViewerBase * | getViewerBase () |
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osg::Timer_t | getStartTick () const |
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Scene * | getScene () |
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const Scene * | getScene () const |
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osg::Node * | getSceneData () |
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const osg::Node * | getSceneData () const |
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void | setDatabasePager (osgDB::DatabasePager *dp) |
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osgDB::DatabasePager * | getDatabasePager () |
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const osgDB::DatabasePager * | getDatabasePager () const |
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void | setImagePager (osgDB::ImagePager *ip) |
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osgDB::ImagePager * | getImagePager () |
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const osgDB::ImagePager * | getImagePager () const |
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void | addDevice (osgGA::Device *eventSource) |
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void | setEventQueue (osgGA::EventQueue *eventQueue) |
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osgGA::EventQueue * | getEventQueue () |
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const osgGA::EventQueue * | getEventQueue () const |
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void | setCameraManipulator (osgGA::CameraManipulator *manipulator, bool resetPosition=true) |
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osgGA::CameraManipulator * | getCameraManipulator () |
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const osgGA::CameraManipulator * | getCameraManipulator () const |
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void | home () |
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void | addEventHandler (osgGA::EventHandler *eventHandler) |
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void | removeEventHandler (osgGA::EventHandler *eventHandler) |
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EventHandlers & | getEventHandlers () |
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const EventHandlers & | getEventHandlers () const |
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void | setCoordinateSystemNodePath (const osg::NodePath &nodePath) |
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osg::NodePath | getCoordinateSystemNodePath () const |
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void | computeActiveCoordinateSystemNodePath () |
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void | setDisplaySettings (osg::DisplaySettings *ds) |
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osg::DisplaySettings * | getDisplaySettings () |
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const osg::DisplaySettings * | getDisplaySettings () const |
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void | setFusionDistance (osgUtil::SceneView::FusionDistanceMode mode, float value=1.0f) |
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osgUtil::SceneView::FusionDistanceMode | getFusionDistanceMode () const |
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float | getFusionDistanceValue () const |
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void | apply (ViewConfig *config) |
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ViewConfig * | getLastAppliedViewConfig () |
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const ViewConfig * | getLastAppliedViewConfig () const |
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void | setUpViewAcrossAllScreens () |
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void | setUpViewInWindow (int x, int y, int width, int height, unsigned int screenNum=0) |
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void | setUpViewOnSingleScreen (unsigned int screenNum=0) |
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void | setUpViewFor3DSphericalDisplay (double radius=1.0, double collar=0.45, unsigned int screenNum=0, osg::Image *intensityMap=0, const osg::Matrixd &projectorMatrix=osg::Matrixd()) |
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void | setUpViewForPanoramicSphericalDisplay (double radius=1.0, double collar=0.45, unsigned int screenNum=0, osg::Image *intensityMap=0, const osg::Matrixd &projectorMatrix=osg::Matrixd()) |
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void | setUpViewForWoWVxDisplay (unsigned int screenNum, unsigned char wow_content, unsigned char wow_factor, unsigned char wow_offset, float wow_disparity_Zd, float wow_disparity_vz, float wow_disparity_M, float wow_disparity_C) |
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bool | setUpDepthPartitionForCamera (osg::Camera *cameraToPartition, DepthPartitionSettings *dps=0) |
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bool | setUpDepthPartition (DepthPartitionSettings *dsp=0) |
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bool | containsCamera (const osg::Camera *camera) const |
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const osg::Camera * | getCameraContainingPosition (float x, float y, float &local_x, float &local_y) const |
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bool | computeIntersections (float x, float y, osgUtil::LineSegmentIntersector::Intersections &intersections, osg::Node::NodeMask traversalMask=0xffffffff) |
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bool | computeIntersections (float x, float y, const osg::NodePath &nodePath, osgUtil::LineSegmentIntersector::Intersections &intersections, osg::Node::NodeMask traversalMask=0xffffffff) |
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bool | computeIntersections (const osgGA::GUIEventAdapter &ea, osgUtil::LineSegmentIntersector::Intersections &intersections, osg::Node::NodeMask traversalMask=0xffffffff) |
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bool | computeIntersections (const osgGA::GUIEventAdapter &ea, const osg::NodePath &nodePath, osgUtil::LineSegmentIntersector::Intersections &intersections, osg::Node::NodeMask traversalMask=0xffffffff) |
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bool | computeIntersections (const osg::Camera *camera, osgUtil::Intersector::CoordinateFrame cf, float x, float y, osgUtil::LineSegmentIntersector::Intersections &intersections, osg::Node::NodeMask traversalMask=0xffffffff) |
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bool | computeIntersections (const osg::Camera *camera, osgUtil::Intersector::CoordinateFrame cf, float x, float y, const osg::NodePath &nodePath, osgUtil::LineSegmentIntersector::Intersections &intersections, osg::Node::NodeMask traversalMask=0xffffffff) |
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virtual void | requestRedraw () |
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virtual void | requestContinuousUpdate (bool needed=true) |
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virtual void | requestWarpPointer (float x, float y) |
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osg::Texture * | createDistortionTexture (int width, int height) |
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osg::Camera * | assignRenderToTextureCamera (osg::GraphicsContext *gc, int width, int height, osg::Texture *texture) |
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osg::Camera * | assignKeystoneDistortionCamera (osg::DisplaySettings *ds, osg::GraphicsContext *gc, int x, int y, int width, int height, GLenum buffer, osg::Texture *texture, Keystone *keystone) |
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osg::Camera * | assignStereoCamera (osg::DisplaySettings *ds, osg::GraphicsContext *gc, int x, int y, int width, int height, GLenum buffer, double eyeScale) |
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void | assignStereoOrKeystoneToCamera (osg::Camera *camera, osg::DisplaySettings *ds) |
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void | assignSceneDataToCameras () |
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void | init () |
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| View () |
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| View (const osg::View &view, const osg::CopyOp ©op=CopyOp::SHALLOW_COPY) |
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| META_Object (osg, View) |
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void | setStats (osg::Stats *stats) |
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osg::Stats * | getStats () |
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const osg::Stats * | getStats () const |
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void | setLightingMode (LightingMode lightingMode) |
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LightingMode | getLightingMode () const |
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void | setLight (osg::Light *light) |
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osg::Light * | getLight () |
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const osg::Light * | getLight () const |
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void | setCamera (osg::Camera *camera) |
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osg::Camera * | getCamera () |
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const osg::Camera * | getCamera () const |
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void | setFrameStamp (osg::FrameStamp *fs) |
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osg::FrameStamp * | getFrameStamp () |
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const osg::FrameStamp * | getFrameStamp () const |
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bool | addSlave (osg::Camera *camera, bool useMastersSceneData=true) |
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bool | addSlave (osg::Camera *camera, const osg::Matrix &projectionOffset, const osg::Matrix &viewOffset, bool useMastersSceneData=true) |
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bool | removeSlave (unsigned int pos) |
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unsigned int | getNumSlaves () const |
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Slave & | getSlave (unsigned int pos) |
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const Slave & | getSlave (unsigned int pos) const |
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unsigned int | findSlaveIndexForCamera (osg::Camera *camera) const |
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Slave * | findSlaveForCamera (osg::Camera *camera) |
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void | updateSlaves () |
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virtual | ~GUIActionAdapter () |
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Viewer holds a single view on to a single scene.
Definition at line 27 of file Viewer.h.