OSG
3.4.0
|
Classes | |
class | AcrossAllScreens |
class | CompositeViewer |
struct | DepthPartitionSettings |
class | GraphicsHandleCarbon |
class | GraphicsHandleCocoa |
class | GraphicsHandleWin32 |
class | GraphicsHandleX11 |
class | GraphicsWindow |
class | GraphicsWindowEmbedded |
struct | GraphicsWindowFunctionProxy |
class | GraphicsWindowWin32 |
class | GraphicsWindowX11 |
class | HelpHandler |
class | InteractiveImageHandler |
class | Keystone |
class | KeystoneHandler |
class | LODScaleHandler |
class | OpenGLQuerySupport |
class | PanoramicSphericalDisplay |
class | PixelBufferWin32 |
class | PixelBufferX11 |
class | RecordCameraPathHandler |
class | Renderer |
class | Scene |
class | ScreenCaptureHandler |
class | SingleScreen |
class | SingleWindow |
class | SphericalDisplay |
class | StatsHandler |
class | ThreadingHandler |
class | ToggleSyncToVBlankHandler |
class | View |
class | ViewConfig |
class | Viewer |
class | ViewerBase |
class | WindowSizeHandler |
class | WoWVxDisplay |
The osgViewer library provides high level viewer functionality designed to make it easier to write a range of different types of viewers, from viewers embedded in existing windows via SimpleViewer, through to highly scalable and flexible Viewer and Composite classes. A set of event handlers add functionality to these viewers so that you can rapidly compose the viewer functionality tailored to your needs. Finally the viewer classes can be adapted to work with a range of different window toolkit API's via GraphicsWindow implementations, with native Win32, X11 and Carbon implementations on Windows, Unices and OSX respectively, and other window toolkits such as WxWidgets, Qt etc.