OSG
3.4.0
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#include <GraphicsWindow.h>
Public Member Functions | |
GraphicsWindowEmbedded (osg::GraphicsContext::Traits *traits=0) | |
GraphicsWindowEmbedded (int x, int y, int width, int height) | |
virtual bool | isSameKindAs (const Object *object) const |
virtual const char * | libraryName () const |
virtual const char * | className () const |
void | init () |
virtual bool | valid () const |
virtual bool | realizeImplementation () |
virtual bool | isRealizedImplementation () const |
virtual void | closeImplementation () |
virtual bool | makeCurrentImplementation () |
virtual bool | releaseContextImplementation () |
virtual void | swapBuffersImplementation () |
virtual void | grabFocus () |
virtual void | grabFocusIfPointerInWindow () |
virtual void | raiseWindow () |
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GraphicsWindow () | |
void | setEventQueue (osgGA::EventQueue *eventQueue) |
osgGA::EventQueue * | getEventQueue () |
const osgGA::EventQueue * | getEventQueue () const |
virtual bool | checkEvents () |
void | setWindowRectangle (int x, int y, int width, int height) |
virtual bool | setWindowRectangleImplementation (int, int, int, int) |
virtual void | getWindowRectangle (int &x, int &y, int &width, int &height) |
void | setWindowDecoration (bool flag) |
virtual bool | setWindowDecorationImplementation (bool) |
virtual bool | getWindowDecoration () const |
virtual void | setWindowName (const std::string &) |
virtual std::string | getWindowName () |
virtual void | useCursor (bool cursorOn) |
virtual void | setCursor (MouseCursor) |
virtual void | setSyncToVBlank (bool on) |
bool | getSyncToVBlank () const |
virtual void | setSwapGroup (bool on, GLuint group, GLuint barrier) |
void | getSwapGroup (bool &on, GLuint &group, GLuint &barrier) const |
virtual bool | makeContextCurrentImplementation (GraphicsContext *) |
virtual void | bindPBufferToTextureImplementation (GLenum) |
void | getViews (Views &views) |
virtual void | requestRedraw () |
virtual void | requestContinuousUpdate (bool=true) |
virtual void | requestWarpPointer (float, float) |
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void | add (Operation *operation) |
void | remove (Operation *operation) |
void | remove (const std::string &name) |
void | removeAllOperations () |
virtual void | runOperations () |
GraphicsOperationQueue & | getOperationsQueue () |
OpenThreads::Mutex * | getOperationsMutex () |
osg::RefBlock * | getOperationsBlock () |
Operation * | getCurrentOperation () |
const Traits * | getTraits () const |
void | setState (State *state) |
State * | getState () |
const State * | getState () const |
void | setClearColor (const Vec4 &color) |
const Vec4 & | getClearColor () const |
void | setClearMask (GLbitfield mask) |
GLbitfield | getClearMask () const |
virtual void | clear () |
double | getTimeSinceLastClear () const |
bool | realize () |
void | close (bool callCloseImplementation=true) |
void | swapBuffers () |
bool | isRealized () const |
bool | makeCurrent () |
bool | makeContextCurrent (GraphicsContext *readContext) |
bool | releaseContext () |
bool | isCurrent () const |
void | bindPBufferToTexture (GLenum buffer) |
void | createGraphicsThread () |
void | setGraphicsThread (GraphicsThread *gt) |
GraphicsThread * | getGraphicsThread () |
const GraphicsThread * | getGraphicsThread () const |
virtual bool | makeContextCurrentImplementation (GraphicsContext *readContext)=0 |
void | setSwapCallback (SwapCallback *rc) |
SwapCallback * | getSwapCallback () |
const SwapCallback * | getSwapCallback () const |
void | swapBuffersCallbackOrImplemenation () |
void | resized (int x, int y, int width, int height) |
void | setResizedCallback (ResizedCallback *rc) |
ResizedCallback * | getResizedCallback () |
const ResizedCallback * | getResizedCallback () const |
virtual void | resizedImplementation (int x, int y, int width, int height) |
Cameras & | getCameras () |
const Cameras & | getCameras () const |
void | setDefaultFboId (GLuint i) |
GLuint | getDefaultFboId () const |
virtual bool | isSameKindAs (const Object *object) const |
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Object () | |
Object (bool threadSafeRefUnref) | |
Object (const Object &, const CopyOp ©op=CopyOp::SHALLOW_COPY) | |
std::string | getCompoundClassName () const |
virtual Node * | asNode () |
virtual const Node * | asNode () const |
virtual NodeVisitor * | asNodeVisitor () |
virtual const NodeVisitor * | asNodeVisitor () const |
virtual StateAttribute * | asStateAttribute () |
virtual const StateAttribute * | asStateAttribute () const |
virtual Uniform * | asUniform () |
virtual const Uniform * | asUniform () const |
virtual void | setThreadSafeRefUnref (bool threadSafe) |
virtual void | setName (const std::string &name) |
void | setName (const char *name) |
const std::string & | getName () const |
void | setDataVariance (DataVariance dv) |
DataVariance | getDataVariance () const |
virtual void | computeDataVariance () |
void | setUserDataContainer (osg::UserDataContainer *udc) |
osg::UserDataContainer * | getUserDataContainer () |
const osg::UserDataContainer * | getUserDataContainer () const |
osg::UserDataContainer * | getOrCreateUserDataContainer () |
virtual void | setUserData (Referenced *obj) |
virtual Referenced * | getUserData () |
virtual const Referenced * | getUserData () const |
template<typename T > | |
bool | getUserValue (const std::string &name, T &value) const |
template<typename T > | |
void | setUserValue (const std::string &name, const T &value) |
virtual void | resizeGLObjectBuffers (unsigned int) |
virtual void | releaseGLObjects (osg::State *=0) const |
template<typename T > | |
BoolValueObject UCharValueObject UShortValueObject UIntValueObject DoubleValueObject Vec3fValueObject Vec2dValueObject Vec4dValueObject PlaneValueObject MatrixdValueObject BoundingBoxdValueObject BoundingSpheredValueObject bool | getUserValue (const std::string &name, T &value) const |
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Referenced () | |
Referenced (bool threadSafeRefUnref) | |
Referenced (const Referenced &) | |
Referenced & | operator= (const Referenced &) |
bool | getThreadSafeRefUnref () const |
OpenThreads::Mutex * | getRefMutex () const |
int | ref () const |
int | unref () const |
int | unref_nodelete () const |
int | referenceCount () const |
ObserverSet * | getObserverSet () const |
ObserverSet * | getOrCreateObserverSet () const |
void | addObserver (Observer *observer) const |
void | removeObserver (Observer *observer) const |
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virtual | ~GUIActionAdapter () |
virtual osg::View * | asView () |
virtual bool | computeIntersections (const osgGA::GUIEventAdapter &, osgUtil::LineSegmentIntersector::Intersections &, osg::Node::NodeMask=0xffffffff) |
virtual bool | computeIntersections (const osgGA::GUIEventAdapter &, const osg::NodePath &, osgUtil::LineSegmentIntersector::Intersections &, osg::Node::NodeMask=0xffffffff) |
Definition at line 217 of file GraphicsWindow.h.
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inline |
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inline |
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inlinevirtual |
return the name of the object's class type. Must be defined by derived classes.
Reimplemented from osgViewer::GraphicsWindow.
Definition at line 242 of file GraphicsWindow.h.
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inlinevirtual |
Close the graphics context implementation. Pure virtual - must be implemented by concrete implementations of GraphicsContext.
Reimplemented from osgViewer::GraphicsWindow.
Definition at line 267 of file GraphicsWindow.h.
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inlinevirtual |
Get focus.
Reimplemented from osgViewer::GraphicsWindow.
Definition at line 271 of file GraphicsWindow.h.
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inlinevirtual |
Get focus on if the pointer is in this window.
Reimplemented from osgViewer::GraphicsWindow.
Definition at line 272 of file GraphicsWindow.h.
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inline |
Definition at line 244 of file GraphicsWindow.h.
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inlinevirtual |
Return true if the graphics context has been realized, and is ready to use, implementation. Pure virtual - must be implemented by concrete implementations of GraphicsContext.
Reimplemented from osgViewer::GraphicsWindow.
Definition at line 266 of file GraphicsWindow.h.
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inlinevirtual |
Reimplemented from osgViewer::GraphicsWindow.
Definition at line 240 of file GraphicsWindow.h.
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inlinevirtual |
return the name of the object's library. Must be defined by derived classes. The OpenSceneGraph convention is that the namespace of a library is the same as the library name.
Reimplemented from osgViewer::GraphicsWindow.
Definition at line 241 of file GraphicsWindow.h.
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inlinevirtual |
Make this graphics context current implementation. Pure virtual - must be implemented by concrete implementations of GraphicsContext.
Reimplemented from osgViewer::GraphicsWindow.
Definition at line 268 of file GraphicsWindow.h.
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inlinevirtual |
Raise the window to the top.
Reimplemented from osgViewer::GraphicsWindow.
Definition at line 273 of file GraphicsWindow.h.
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inlinevirtual |
Realize the GraphicsContext implementation, Pure virtual - must be implemented by concrete implementations of GraphicsContext.
Reimplemented from osgViewer::GraphicsWindow.
Definition at line 265 of file GraphicsWindow.h.
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inlinevirtual |
Release the graphics context.
Reimplemented from osgViewer::GraphicsWindow.
Definition at line 269 of file GraphicsWindow.h.
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inlinevirtual |
Swap the front and back buffers implementation. Pure virtual - must be implemented by concrete implementations of GraphicsContext.
Reimplemented from osgViewer::GraphicsWindow.
Definition at line 270 of file GraphicsWindow.h.
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inlinevirtual |
Return whether a valid and usable GraphicsContext has been created.
Reimplemented from osgViewer::GraphicsWindow.
Definition at line 264 of file GraphicsWindow.h.