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Classes | Typedefs
osgParticle Namespace Reference

Classes

class  AccelOperator
 
class  AngularAccelOperator
 
class  AngularDampingOperator
 
class  BounceOperator
 
class  BoxPlacer
 
class  CenteredPlacer
 
class  CompositePlacer
 
class  ConnectedParticleSystem
 
class  ConstantRateCounter
 
class  Counter
 
class  DampingOperator
 
class  DomainOperator
 
class  Emitter
 
class  ExplosionDebrisEffect
 
class  ExplosionEffect
 
class  ExplosionOperator
 
class  FireEffect
 
class  FluidFrictionOperator
 
class  FluidProgram
 
class  ForceOperator
 
class  Interpolator
 An abstract base class for implementing interpolators. More...
 
class  LinearInterpolator
 A linear interpolator. More...
 
class  ModularEmitter
 
class  ModularProgram
 
class  MultiSegmentPlacer
 
class  Operator
 
class  OrbitOperator
 
class  Particle
 
class  ParticleEffect
 
class  ParticleProcessor
 
class  ParticleSystem
 
class  ParticleSystemUpdater
 
class  Placer
 
class  PointPlacer
 
class  PrecipitationEffect
 
class  Program
 
class  RadialShooter
 
class  RandomRateCounter
 
struct  range
 
class  SectorPlacer
 
class  SegmentPlacer
 
class  Shooter
 
class  SinkOperator
 
class  SmokeEffect
 
class  SmokeTrailEffect
 
class  VariableRateCounter
 

Typedefs

typedef range< float > rangef
 Range of floats. More...
 
typedef range< osg::Vec2rangev2
 Range of osg::Vec2s. More...
 
typedef range< osg::Vec3rangev3
 Range of osg::Vec3s. More...
 
typedef range< osg::Vec4rangev4
 Range of osg::Vec4s. More...
 

Detailed Description

The osgParticle library is a NodeKit that extends the core scene graph to support particle effects.

Typedef Documentation

typedef range<float> osgParticle::rangef

Range of floats.

Definition at line 76 of file range.h.

Range of osg::Vec2s.

Definition at line 79 of file range.h.

Range of osg::Vec3s.

Definition at line 82 of file range.h.

Range of osg::Vec4s.

Definition at line 85 of file range.h.