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osgParticle::ForceOperator Class Reference

#include <ForceOperator.h>

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Public Member Functions

 ForceOperator ()
 
 ForceOperator (const ForceOperator &copy, const osg::CopyOp &copyop=osg::CopyOp::SHALLOW_COPY)
 
 META_Object (osgParticle, ForceOperator)
 
const osg::Vec3getForce () const
 Get the force vector. More...
 
void setForce (const osg::Vec3 &f)
 Set the force vector. More...
 
void operate (Particle *P, double dt)
 Apply the force to a particle. Do not call this method manually. More...
 
void beginOperate (Program *prg)
 Perform some initialization. Do not call this method manually. More...
 
- Public Member Functions inherited from osgParticle::Operator
 Operator ()
 
 Operator (const Operator &copy, const osg::CopyOp &copyop=osg::CopyOp::SHALLOW_COPY)
 
virtual const char * libraryName () const
 
virtual const char * className () const
 
virtual bool isSameKindAs (const osg::Object *obj) const
 
bool isEnabled () const
 Get whether this operator is enabled. More...
 
void setEnabled (bool v)
 Enable or disable this operator. More...
 
virtual void operateParticles (ParticleSystem *ps, double dt)
 
virtual void endOperate ()
 Do something after all particles have been processed. More...
 
- Public Member Functions inherited from osg::Object
 Object ()
 
 Object (bool threadSafeRefUnref)
 
 Object (const Object &, const CopyOp &copyop=CopyOp::SHALLOW_COPY)
 
virtual ObjectcloneType () const =0
 
virtual Objectclone (const CopyOp &) const =0
 
std::string getCompoundClassName () const
 
virtual NodeasNode ()
 
virtual const NodeasNode () const
 
virtual NodeVisitorasNodeVisitor ()
 
virtual const NodeVisitorasNodeVisitor () const
 
virtual StateAttributeasStateAttribute ()
 
virtual const StateAttributeasStateAttribute () const
 
virtual UniformasUniform ()
 
virtual const UniformasUniform () const
 
virtual void setThreadSafeRefUnref (bool threadSafe)
 
virtual void setName (const std::string &name)
 
void setName (const char *name)
 
const std::string & getName () const
 
void setDataVariance (DataVariance dv)
 
DataVariance getDataVariance () const
 
virtual void computeDataVariance ()
 
void setUserDataContainer (osg::UserDataContainer *udc)
 
osg::UserDataContainergetUserDataContainer ()
 
const osg::UserDataContainergetUserDataContainer () const
 
osg::UserDataContainergetOrCreateUserDataContainer ()
 
virtual void setUserData (Referenced *obj)
 
virtual ReferencedgetUserData ()
 
virtual const ReferencedgetUserData () const
 
template<typename T >
bool getUserValue (const std::string &name, T &value) const
 
template<typename T >
void setUserValue (const std::string &name, const T &value)
 
virtual void resizeGLObjectBuffers (unsigned int)
 
virtual void releaseGLObjects (osg::State *=0) const
 
template<typename T >
BoolValueObject
UCharValueObject
UShortValueObject
UIntValueObject
DoubleValueObject
Vec3fValueObject
Vec2dValueObject
Vec4dValueObject
PlaneValueObject
MatrixdValueObject
BoundingBoxdValueObject
BoundingSpheredValueObject
bool 
getUserValue (const std::string &name, T &value) const
 
- Public Member Functions inherited from osg::Referenced
 Referenced ()
 
 Referenced (bool threadSafeRefUnref)
 
 Referenced (const Referenced &)
 
Referencedoperator= (const Referenced &)
 
bool getThreadSafeRefUnref () const
 
OpenThreads::MutexgetRefMutex () const
 
int ref () const
 
int unref () const
 
int unref_nodelete () const
 
int referenceCount () const
 
ObserverSetgetObserverSet () const
 
ObserverSetgetOrCreateObserverSet () const
 
void addObserver (Observer *observer) const
 
void removeObserver (Observer *observer) const
 

Protected Member Functions

virtual ~ForceOperator ()
 
ForceOperatoroperator= (const ForceOperator &)
 
- Protected Member Functions inherited from osgParticle::Operator
virtual ~Operator ()
 
Operatoroperator= (const Operator &)
 
- Protected Member Functions inherited from osg::Object
virtual ~Object ()
 
- Protected Member Functions inherited from osg::Referenced
virtual ~Referenced ()
 
void signalObserversAndDelete (bool signalDelete, bool doDelete) const
 
void deleteUsingDeleteHandler () const
 

Additional Inherited Members

- Public Types inherited from osg::Object
enum  DataVariance { DYNAMIC, STATIC, UNSPECIFIED }
 
- Static Public Member Functions inherited from osg::Referenced
static OpenThreads::MutexgetGlobalReferencedMutex ()
 
static void setThreadSafeReferenceCounting (bool enableThreadSafeReferenceCounting)
 
static bool getThreadSafeReferenceCounting ()
 
static void setDeleteHandler (DeleteHandler *handler)
 
static DeleteHandlergetDeleteHandler ()
 
- Protected Attributes inherited from osg::Object
std::string _name
 
DataVariance _dataVariance
 
osg::UserDataContainer_userDataContainer
 
- Protected Attributes inherited from osg::Referenced
OpenThreads::AtomicPtr _observerSet
 
OpenThreads::Atomic _refCount
 

Detailed Description

An operator that applies a constant force to the particles. Remember that if the mass of particles is expressed in kg and the lengths are expressed in meters, then the force should be expressed in Newtons.

Definition at line 33 of file ForceOperator.h.

Constructor & Destructor Documentation

osgParticle::ForceOperator::ForceOperator ( )
inline

Definition at line 63 of file ForceOperator.h.

osgParticle::ForceOperator::ForceOperator ( const ForceOperator copy,
const osg::CopyOp copyop = osg::CopyOp::SHALLOW_COPY 
)
inline

Definition at line 68 of file ForceOperator.h.

virtual osgParticle::ForceOperator::~ForceOperator ( )
inlineprotectedvirtual

Definition at line 53 of file ForceOperator.h.

Member Function Documentation

void osgParticle::ForceOperator::beginOperate ( Program prg)
inlinevirtual

Perform some initialization. Do not call this method manually.

Reimplemented from osgParticle::Operator.

Definition at line 88 of file ForceOperator.h.

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const osg::Vec3 & osgParticle::ForceOperator::getForce ( ) const
inline

Get the force vector.

Definition at line 73 of file ForceOperator.h.

osgParticle::ForceOperator::META_Object ( osgParticle  ,
ForceOperator   
)
void osgParticle::ForceOperator::operate ( Particle P,
double  dt 
)
inlinevirtual

Apply the force to a particle. Do not call this method manually.

Implements osgParticle::Operator.

Definition at line 83 of file ForceOperator.h.

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ForceOperator& osgParticle::ForceOperator::operator= ( const ForceOperator )
inlineprotected

Definition at line 54 of file ForceOperator.h.

void osgParticle::ForceOperator::setForce ( const osg::Vec3 f)
inline

Set the force vector.

Definition at line 78 of file ForceOperator.h.


The documentation for this class was generated from the following file: