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osgParticle::Interpolator Class Referenceabstract

An abstract base class for implementing interpolators. More...

#include <Interpolator.h>

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Public Member Functions

 Interpolator ()
 
 Interpolator (const Interpolator &copy, const osg::CopyOp &copyop=osg::CopyOp::SHALLOW_COPY)
 
virtual const char * libraryName () const
 
virtual const char * className () const
 
virtual bool isSameKindAs (const osg::Object *obj) const
 
virtual float interpolate (float t, float y1, float y2) const =0
 Interpolate between floats. Must be overriden in descendant classes. More...
 
virtual osg::Vec2 interpolate (float t, const osg::Vec2 &y1, const osg::Vec2 &y2) const
 Interpolate between 2-dimensional vectors. Default behavior is to interpolate each component separately. More...
 
virtual osg::Vec3 interpolate (float t, const osg::Vec3 &y1, const osg::Vec3 &y2) const
 Interpolate between 3-dimensional vectors. Default behavior is to interpolate each component separately. More...
 
virtual osg::Vec4 interpolate (float t, const osg::Vec4 &y1, const osg::Vec4 &y2) const
 Interpolate between 4-dimensional vectors. Default behavior is to interpolate each component separately. More...
 
template<class ValueType >
ValueType interpolate (float t, const range< ValueType > &r) const
 
- Public Member Functions inherited from osg::Object
 Object ()
 
 Object (bool threadSafeRefUnref)
 
 Object (const Object &, const CopyOp &copyop=CopyOp::SHALLOW_COPY)
 
virtual ObjectcloneType () const =0
 
virtual Objectclone (const CopyOp &) const =0
 
std::string getCompoundClassName () const
 
virtual NodeasNode ()
 
virtual const NodeasNode () const
 
virtual NodeVisitorasNodeVisitor ()
 
virtual const NodeVisitorasNodeVisitor () const
 
virtual StateAttributeasStateAttribute ()
 
virtual const StateAttributeasStateAttribute () const
 
virtual UniformasUniform ()
 
virtual const UniformasUniform () const
 
virtual void setThreadSafeRefUnref (bool threadSafe)
 
virtual void setName (const std::string &name)
 
void setName (const char *name)
 
const std::string & getName () const
 
void setDataVariance (DataVariance dv)
 
DataVariance getDataVariance () const
 
virtual void computeDataVariance ()
 
void setUserDataContainer (osg::UserDataContainer *udc)
 
osg::UserDataContainergetUserDataContainer ()
 
const osg::UserDataContainergetUserDataContainer () const
 
osg::UserDataContainergetOrCreateUserDataContainer ()
 
virtual void setUserData (Referenced *obj)
 
virtual ReferencedgetUserData ()
 
virtual const ReferencedgetUserData () const
 
template<typename T >
bool getUserValue (const std::string &name, T &value) const
 
template<typename T >
void setUserValue (const std::string &name, const T &value)
 
virtual void resizeGLObjectBuffers (unsigned int)
 
virtual void releaseGLObjects (osg::State *=0) const
 
template<typename T >
BoolValueObject
UCharValueObject
UShortValueObject
UIntValueObject
DoubleValueObject
Vec3fValueObject
Vec2dValueObject
Vec4dValueObject
PlaneValueObject
MatrixdValueObject
BoundingBoxdValueObject
BoundingSpheredValueObject
bool 
getUserValue (const std::string &name, T &value) const
 
- Public Member Functions inherited from osg::Referenced
 Referenced ()
 
 Referenced (bool threadSafeRefUnref)
 
 Referenced (const Referenced &)
 
Referencedoperator= (const Referenced &)
 
bool getThreadSafeRefUnref () const
 
OpenThreads::MutexgetRefMutex () const
 
int ref () const
 
int unref () const
 
int unref_nodelete () const
 
int referenceCount () const
 
ObserverSetgetObserverSet () const
 
ObserverSetgetOrCreateObserverSet () const
 
void addObserver (Observer *observer) const
 
void removeObserver (Observer *observer) const
 

Protected Member Functions

virtual ~Interpolator ()
 
- Protected Member Functions inherited from osg::Object
virtual ~Object ()
 
- Protected Member Functions inherited from osg::Referenced
virtual ~Referenced ()
 
void signalObserversAndDelete (bool signalDelete, bool doDelete) const
 
void deleteUsingDeleteHandler () const
 

Additional Inherited Members

- Public Types inherited from osg::Object
enum  DataVariance { DYNAMIC, STATIC, UNSPECIFIED }
 
- Static Public Member Functions inherited from osg::Referenced
static OpenThreads::MutexgetGlobalReferencedMutex ()
 
static void setThreadSafeReferenceCounting (bool enableThreadSafeReferenceCounting)
 
static bool getThreadSafeReferenceCounting ()
 
static void setDeleteHandler (DeleteHandler *handler)
 
static DeleteHandlergetDeleteHandler ()
 
- Protected Attributes inherited from osg::Object
std::string _name
 
DataVariance _dataVariance
 
osg::UserDataContainer_userDataContainer
 
- Protected Attributes inherited from osg::Referenced
OpenThreads::AtomicPtr _observerSet
 
OpenThreads::Atomic _refCount
 

Detailed Description

An abstract base class for implementing interpolators.

Definition at line 30 of file Interpolator.h.

Constructor & Destructor Documentation

osgParticle::Interpolator::Interpolator ( )
inline

Definition at line 32 of file Interpolator.h.

osgParticle::Interpolator::Interpolator ( const Interpolator copy,
const osg::CopyOp copyop = osg::CopyOp::SHALLOW_COPY 
)
inline

Definition at line 35 of file Interpolator.h.

virtual osgParticle::Interpolator::~Interpolator ( )
inlineprotectedvirtual

Definition at line 82 of file Interpolator.h.

Member Function Documentation

virtual const char* osgParticle::Interpolator::className ( ) const
inlinevirtual

return the name of the object's class type. Must be defined by derived classes.

Implements osg::Object.

Definition at line 39 of file Interpolator.h.

virtual float osgParticle::Interpolator::interpolate ( float  t,
float  y1,
float  y2 
) const
pure virtual

Interpolate between floats. Must be overriden in descendant classes.

Implemented in osgParticle::LinearInterpolator.

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virtual osg::Vec2 osgParticle::Interpolator::interpolate ( float  t,
const osg::Vec2 y1,
const osg::Vec2 y2 
) const
inlinevirtual

Interpolate between 2-dimensional vectors. Default behavior is to interpolate each component separately.

Definition at line 46 of file Interpolator.h.

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virtual osg::Vec3 osgParticle::Interpolator::interpolate ( float  t,
const osg::Vec3 y1,
const osg::Vec3 y2 
) const
inlinevirtual

Interpolate between 3-dimensional vectors. Default behavior is to interpolate each component separately.

Definition at line 55 of file Interpolator.h.

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virtual osg::Vec4 osgParticle::Interpolator::interpolate ( float  t,
const osg::Vec4 y1,
const osg::Vec4 y2 
) const
inlinevirtual

Interpolate between 4-dimensional vectors. Default behavior is to interpolate each component separately.

Definition at line 65 of file Interpolator.h.

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template<class ValueType >
ValueType osgParticle::Interpolator::interpolate ( float  t,
const range< ValueType > &  r 
) const
inline

Definition at line 76 of file Interpolator.h.

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virtual bool osgParticle::Interpolator::isSameKindAs ( const osg::Object obj) const
inlinevirtual

Reimplemented from osg::Object.

Definition at line 40 of file Interpolator.h.

virtual const char* osgParticle::Interpolator::libraryName ( ) const
inlinevirtual

return the name of the object's library. Must be defined by derived classes. The OpenSceneGraph convention is that the namespace of a library is the same as the library name.

Implements osg::Object.

Definition at line 38 of file Interpolator.h.


The documentation for this class was generated from the following file: