OSG
3.4.0
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#include <Emitter.h>
Public Member Functions | |
Emitter () | |
Emitter (const Emitter ©, const osg::CopyOp ©op=osg::CopyOp::SHALLOW_COPY) | |
virtual const char * | libraryName () const |
virtual const char * | className () const |
virtual bool | isSameKindAs (const osg::Object *obj) const |
virtual void | accept (osg::NodeVisitor &nv) |
const Particle & | getParticleTemplate () const |
Get the particle template. More... | |
void | setParticleTemplate (const Particle &p) |
Set the particle template (particle is copied). More... | |
bool | getUseDefaultTemplate () const |
Return whether the particle system's default template should be used. More... | |
void | setUseDefaultTemplate (bool v) |
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ParticleProcessor () | |
ParticleProcessor (const ParticleProcessor ©, const osg::CopyOp ©op=osg::CopyOp::SHALLOW_COPY) | |
ReferenceFrame | getReferenceFrame () const |
Get the reference frame. More... | |
void | setReferenceFrame (ReferenceFrame rf) |
Set the reference frame. More... | |
bool | getEnabled () const |
Get whether this processor is enabled or not. More... | |
bool | isEnabled () const |
void | setEnabled (bool v) |
Set whether this processor is enabled or not. More... | |
ParticleSystem * | getParticleSystem () |
Get a pointer to the destination particle system. More... | |
const ParticleSystem * | getParticleSystem () const |
Get a const pointer to the destination particle system. More... | |
void | setParticleSystem (ParticleSystem *ps) |
Set the destination particle system. More... | |
void | setEndless (bool type) |
Set the endless flag of this processor. More... | |
bool | getEndless () const |
Check whether this processor is endless. More... | |
bool | isEndless () const |
void | setLifeTime (double t) |
Set the lifetime of this processor. More... | |
double | getLifeTime () const |
Get the lifetime of this processor. More... | |
void | setStartTime (double t) |
Set the start time of this processor. More... | |
double | getStartTime () const |
Get the start time of this processor. More... | |
void | setCurrentTime (double t) |
Set the current time of this processor. More... | |
double | getCurrentTime () const |
Get the current time of this processor. More... | |
void | setResetTime (double t) |
Set the reset time of this processor. A value of 0 disables reset. More... | |
double | getResetTime () const |
Get the reset time of this processor. More... | |
bool | isAlive () const |
void | traverse (osg::NodeVisitor &nv) |
const osg::Matrix & | getLocalToWorldMatrix () |
Get the current local-to-world transformation matrix (valid only during cull traversal). More... | |
const osg::Matrix & | getWorldToLocalMatrix () |
Get the current world-to-local transformation matrix (valid only during cull traversal). More... | |
const osg::Matrix & | getPreviousLocalToWorldMatrix () |
Get the previous local-to-world transformation matrix (valid only during cull traversal). More... | |
const osg::Matrix & | getPreviousWorldToLocalMatrix () |
Get the previous world-to-local transformation matrix (valid only during cull traversal). More... | |
osg::Vec3 | transformLocalToWorld (const osg::Vec3 &P) |
Transform a point from local to world coordinates (valid only during cull traversal). More... | |
osg::Vec3 | rotateLocalToWorld (const osg::Vec3 &P) |
Transform a vector from local to world coordinates, discarding translation (valid only during cull traversal). More... | |
osg::Vec3 | transformWorldToLocal (const osg::Vec3 &P) |
Transform a point from world to local coordinates (valid only during cull traversal). More... | |
osg::Vec3 | rotateWorldToLocal (const osg::Vec3 &P) |
Transform a vector from world to local coordinates, discarding translation (valid only during cull traversal). More... | |
virtual osg::BoundingSphere | computeBound () const |
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Node () | |
Node (const Node &, const CopyOp ©op=CopyOp::SHALLOW_COPY) | |
virtual Object * | cloneType () const |
virtual Object * | clone (const CopyOp ©op) const |
virtual Node * | asNode () |
virtual const Node * | asNode () const |
virtual Drawable * | asDrawable () |
virtual const Drawable * | asDrawable () const |
virtual Geometry * | asGeometry () |
virtual const Geometry * | asGeometry () const |
virtual Group * | asGroup () |
virtual const Group * | asGroup () const |
virtual Transform * | asTransform () |
virtual const Transform * | asTransform () const |
virtual Camera * | asCamera () |
virtual const Camera * | asCamera () const |
virtual Switch * | asSwitch () |
virtual const Switch * | asSwitch () const |
virtual Geode * | asGeode () |
virtual const Geode * | asGeode () const |
virtual osgTerrain::Terrain * | asTerrain () |
virtual const osgTerrain::Terrain * | asTerrain () const |
virtual void | ascend (NodeVisitor &nv) |
const ParentList & | getParents () const |
ParentList | getParents () |
Group * | getParent (unsigned int i) |
const Group * | getParent (unsigned int i) const |
unsigned int | getNumParents () const |
NodePathList | getParentalNodePaths (osg::Node *haltTraversalAtNode=0) const |
MatrixList | getWorldMatrices (const osg::Node *haltTraversalAtNode=0) const |
void | setUpdateCallback (Callback *nc) |
Callback * | getUpdateCallback () |
const Callback * | getUpdateCallback () const |
void | addUpdateCallback (Callback *nc) |
void | removeUpdateCallback (Callback *nc) |
unsigned int | getNumChildrenRequiringUpdateTraversal () const |
void | setEventCallback (Callback *nc) |
Callback * | getEventCallback () |
const Callback * | getEventCallback () const |
void | addEventCallback (Callback *nc) |
void | removeEventCallback (Callback *nc) |
unsigned int | getNumChildrenRequiringEventTraversal () const |
void | setCullCallback (Callback *nc) |
Callback * | getCullCallback () |
const Callback * | getCullCallback () const |
void | addCullCallback (Callback *nc) |
void | removeCullCallback (Callback *nc) |
void | setCullingActive (bool active) |
bool | getCullingActive () const |
unsigned int | getNumChildrenWithCullingDisabled () const |
bool | isCullingActive () const |
unsigned int | getNumChildrenWithOccluderNodes () const |
bool | containsOccluderNodes () const |
void | setNodeMask (NodeMask nm) |
NodeMask | getNodeMask () const |
void | setStateSet (osg::StateSet *stateset) |
osg::StateSet * | getOrCreateStateSet () |
osg::StateSet * | getStateSet () |
const osg::StateSet * | getStateSet () const |
void | setDescriptions (const DescriptionList &descriptions) |
DescriptionList & | getDescriptions () |
const DescriptionList & | getDescriptions () const |
const std::string & | getDescription (unsigned int i) const |
std::string & | getDescription (unsigned int i) |
unsigned int | getNumDescriptions () const |
void | addDescription (const std::string &desc) |
void | setInitialBound (const osg::BoundingSphere &bsphere) |
const BoundingSphere & | getInitialBound () const |
void | dirtyBound () |
const BoundingSphere & | getBound () const |
void | setComputeBoundingSphereCallback (ComputeBoundingSphereCallback *callback) |
ComputeBoundingSphereCallback * | getComputeBoundingSphereCallback () |
const ComputeBoundingSphereCallback * | getComputeBoundingSphereCallback () const |
virtual void | setThreadSafeRefUnref (bool threadSafe) |
virtual void | resizeGLObjectBuffers (unsigned int) |
virtual void | releaseGLObjects (osg::State *=0) const |
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Object () | |
Object (bool threadSafeRefUnref) | |
Object (const Object &, const CopyOp ©op=CopyOp::SHALLOW_COPY) | |
std::string | getCompoundClassName () const |
virtual NodeVisitor * | asNodeVisitor () |
virtual const NodeVisitor * | asNodeVisitor () const |
virtual StateAttribute * | asStateAttribute () |
virtual const StateAttribute * | asStateAttribute () const |
virtual Uniform * | asUniform () |
virtual const Uniform * | asUniform () const |
virtual void | setName (const std::string &name) |
void | setName (const char *name) |
const std::string & | getName () const |
void | setDataVariance (DataVariance dv) |
DataVariance | getDataVariance () const |
virtual void | computeDataVariance () |
void | setUserDataContainer (osg::UserDataContainer *udc) |
osg::UserDataContainer * | getUserDataContainer () |
const osg::UserDataContainer * | getUserDataContainer () const |
osg::UserDataContainer * | getOrCreateUserDataContainer () |
virtual void | setUserData (Referenced *obj) |
virtual Referenced * | getUserData () |
virtual const Referenced * | getUserData () const |
template<typename T > | |
bool | getUserValue (const std::string &name, T &value) const |
template<typename T > | |
void | setUserValue (const std::string &name, const T &value) |
template<typename T > | |
BoolValueObject UCharValueObject UShortValueObject UIntValueObject DoubleValueObject Vec3fValueObject Vec2dValueObject Vec4dValueObject PlaneValueObject MatrixdValueObject BoundingBoxdValueObject BoundingSpheredValueObject bool | getUserValue (const std::string &name, T &value) const |
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Referenced () | |
Referenced (bool threadSafeRefUnref) | |
Referenced (const Referenced &) | |
Referenced & | operator= (const Referenced &) |
bool | getThreadSafeRefUnref () const |
OpenThreads::Mutex * | getRefMutex () const |
int | ref () const |
int | unref () const |
int | unref_nodelete () const |
int | referenceCount () const |
ObserverSet * | getObserverSet () const |
ObserverSet * | getOrCreateObserverSet () const |
void | addObserver (Observer *observer) const |
void | removeObserver (Observer *observer) const |
Protected Member Functions | |
virtual | ~Emitter () |
Emitter & | operator= (const Emitter &) |
void | process (double dt) |
virtual void | emitParticles (double dt)=0 |
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virtual | ~ParticleProcessor () |
ParticleProcessor & | operator= (const ParticleProcessor &) |
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virtual | ~Node () |
void | addParent (osg::Group *parent) |
void | removeParent (osg::Group *parent) |
void | setNumChildrenRequiringUpdateTraversal (unsigned int num) |
void | setNumChildrenRequiringEventTraversal (unsigned int num) |
void | setNumChildrenWithCullingDisabled (unsigned int num) |
void | setNumChildrenWithOccluderNodes (unsigned int num) |
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virtual | ~Object () |
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virtual | ~Referenced () |
void | signalObserversAndDelete (bool signalDelete, bool doDelete) const |
void | deleteUsingDeleteHandler () const |
Protected Attributes | |
bool | _usedeftemp |
Particle | _ptemp |
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BoundingSphere | _initialBound |
ref_ptr < ComputeBoundingSphereCallback > | _computeBoundCallback |
BoundingSphere | _boundingSphere |
bool | _boundingSphereComputed |
ParentList | _parents |
ref_ptr< Callback > | _updateCallback |
unsigned int | _numChildrenRequiringUpdateTraversal |
ref_ptr< Callback > | _eventCallback |
unsigned int | _numChildrenRequiringEventTraversal |
ref_ptr< Callback > | _cullCallback |
bool | _cullingActive |
unsigned int | _numChildrenWithCullingDisabled |
unsigned int | _numChildrenWithOccluderNodes |
NodeMask | _nodeMask |
ref_ptr< StateSet > | _stateset |
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std::string | _name |
DataVariance | _dataVariance |
osg::UserDataContainer * | _userDataContainer |
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OpenThreads::AtomicPtr | _observerSet |
OpenThreads::Atomic | _refCount |
Additional Inherited Members | |
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enum | ReferenceFrame { RELATIVE_RF, ABSOLUTE_RF } |
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typedef std::vector< Group * > | ParentList |
typedef unsigned int | NodeMask |
typedef std::vector< std::string > | DescriptionList |
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enum | DataVariance { DYNAMIC, STATIC, UNSPECIFIED } |
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static OpenThreads::Mutex * | getGlobalReferencedMutex () |
static void | setThreadSafeReferenceCounting (bool enableThreadSafeReferenceCounting) |
static bool | getThreadSafeReferenceCounting () |
static void | setDeleteHandler (DeleteHandler *handler) |
static DeleteHandler * | getDeleteHandler () |
An abstract base class for particle emitters. Descendant classes must override the emitParticles()
method to generate new particles by calling the ParticleSystem::createParticle()
method on the particle system associated to the emitter.
osgParticle::Emitter::Emitter | ( | ) |
osgParticle::Emitter::Emitter | ( | const Emitter & | copy, |
const osg::CopyOp & | copyop = osg::CopyOp::SHALLOW_COPY |
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inlineprotectedvirtual |
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inlinevirtual |
Visitor Pattern : calls the apply method of a NodeVisitor with this node's type.
Reimplemented from osgParticle::ParticleProcessor.
Definition at line 43 of file Emitter.h.
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inlinevirtual |
return the name of the node's class type.
Reimplemented from osgParticle::ParticleProcessor.
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protectedpure virtual |
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inline |
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inline |
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inlinevirtual |
return true if this and obj are of the same kind of object.
Reimplemented from osgParticle::ParticleProcessor.
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inlinevirtual |
return the name of the node's library.
Reimplemented from osgParticle::ParticleProcessor.
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inlineprotectedvirtual |
Implements osgParticle::ParticleProcessor.
Definition at line 95 of file Emitter.h.
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inline |
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inline |