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OSG
3.4.0
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Classes | |
| class | ConvexPolyhedron |
| class | DebugShadowMap |
| class | LightSpacePerspectiveShadowMapAlgorithm |
| class | LightSpacePerspectiveShadowMapCB |
| class | LightSpacePerspectiveShadowMapDB |
| class | LightSpacePerspectiveShadowMapVB |
| class | MinimalCullBoundsShadowMap |
| class | MinimalDrawBoundsShadowMap |
| class | MinimalShadowMap |
| class | OccluderGeometry |
| class | ParallelSplitShadowMap |
| class | ProjectionShadowMap |
| class | ShadowedScene |
| class | ShadowMap |
| class | ShadowSettings |
| class | ShadowTechnique |
| class | ShadowTexture |
| class | ShadowVolume |
| class | ShadowVolumeGeometry |
| class | SoftShadowMap |
| class | StandardShadowMap |
| class | ViewDependentShadowMap |
| class | ViewDependentShadowTechnique |
Typedefs | |
| typedef LightSpacePerspectiveShadowMapDB | LightSpacePerspectiveShadowMap |
The osgShadow library is a NodeKit that extends the core scene graph to add support for a range of shadow techniques.
Definition at line 118 of file LightSpacePerspectiveShadowMap.h.
1.8.8