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osgShadow::OccluderGeometry Class Reference

#include <OccluderGeometry.h>

Inheritance diagram for osgShadow::OccluderGeometry:
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Classes

struct  Edge
 

Public Types

typedef std::vector< osg::Vec3Vec3List
 
typedef std::vector< GLuint > UIntList
 
- Public Types inherited from osg::Drawable
enum  AttributeTypes {
  VERTICES = 0, WEIGHTS = 1, NORMALS = 2, COLORS = 3,
  SECONDARY_COLORS = 4, FOG_COORDS = 5, ATTRIBUTE_6 = 6, ATTRIBUTE_7 = 7,
  TEXTURE_COORDS = 8, TEXTURE_COORDS_0 = TEXTURE_COORDS, TEXTURE_COORDS_1 = TEXTURE_COORDS_0+1, TEXTURE_COORDS_2 = TEXTURE_COORDS_0+2,
  TEXTURE_COORDS_3 = TEXTURE_COORDS_0+3, TEXTURE_COORDS_4 = TEXTURE_COORDS_0+4, TEXTURE_COORDS_5 = TEXTURE_COORDS_0+5, TEXTURE_COORDS_6 = TEXTURE_COORDS_0+6,
  TEXTURE_COORDS_7 = TEXTURE_COORDS_0+7
}
 
typedef unsigned int AttributeType
 
- Public Types inherited from osg::Node
typedef std::vector< Group * > ParentList
 
typedef unsigned int NodeMask
 
typedef std::vector< std::string > DescriptionList
 
- Public Types inherited from osg::Object
enum  DataVariance { DYNAMIC, STATIC, UNSPECIFIED }
 

Public Member Functions

 OccluderGeometry ()
 
 OccluderGeometry (const OccluderGeometry &oc, const osg::CopyOp &copyop=osg::CopyOp::SHALLOW_COPY)
 
virtual ObjectcloneType () const
 
virtual Objectclone (const osg::CopyOp &copyop) const
 
virtual bool isSameKindAs (const osg::Object *obj) const
 
virtual const char * libraryName () const
 
virtual const char * className () const
 
void computeOccluderGeometry (osg::Node *subgraph, osg::Matrix *matrix=0, float sampleRatio=1.0f)
 
void computeOccluderGeometry (osg::Drawable *drawable, osg::Matrix *matrix=0, float sampleRatio=1.0f)
 
void computeShadowVolumeGeometry (const osg::Vec4 &lightpos, ShadowVolumeGeometry &svg) const
 
void setBoundingPolytope (const osg::Polytope &polytope)
 
osg::PolytopegetBoundingPolytope ()
 
const osg::PolytopegetBoundingPolytope () const
 
virtual void drawImplementation (osg::RenderInfo &renderInfo) const
 
virtual osg::BoundingBox computeBoundingBox () const
 
void processGeometry (osg::Drawable *drawable, osg::Matrix *matrix=0, float sampleRatio=1.0f)
 
- Public Member Functions inherited from osg::Drawable
 Drawable ()
 
 Drawable (const Drawable &drawable, const CopyOp &copyop=CopyOp::SHALLOW_COPY)
 
 META_Node (osg, Drawable)
 
virtual DrawableasDrawable ()
 
virtual const DrawableasDrawable () const
 
virtual void computeDataVariance ()
 
MatrixList getWorldMatrices (const osg::Node *haltTraversalAtNode=0) const
 
void setInitialBound (const osg::BoundingBox &bbox)
 
const BoundingBoxgetInitialBound () const
 
const BoundingSpheregetBound () const
 
const BoundingBoxgetBoundingBox () const
 
virtual BoundingSphere computeBound () const
 
void setComputeBoundingBoxCallback (ComputeBoundingBoxCallback *callback)
 
ComputeBoundingBoxCallbackgetComputeBoundingBoxCallback ()
 
const ComputeBoundingBoxCallbackgetComputeBoundingBoxCallback () const
 
void setShape (Shape *shape)
 
ShapegetShape ()
 
const ShapegetShape () const
 
void setSupportsDisplayList (bool flag)
 
bool getSupportsDisplayList () const
 
void setUseDisplayList (bool flag)
 
bool getUseDisplayList () const
 
GLuint & getDisplayList (unsigned int contextID) const
 
virtual void setUseVertexBufferObjects (bool flag)
 
bool getUseVertexBufferObjects () const
 
virtual void dirtyDisplayList ()
 
virtual unsigned int getGLObjectSizeHint () const
 
void draw (RenderInfo &renderInfo) const
 
virtual void compileGLObjects (RenderInfo &renderInfo) const
 
virtual void setThreadSafeRefUnref (bool threadSafe)
 
virtual void resizeGLObjectBuffers (unsigned int maxSize)
 
virtual void releaseGLObjects (State *state=0) const
 
virtual void setDrawCallback (DrawCallback *dc)
 
DrawCallbackgetDrawCallback ()
 
const DrawCallbackgetDrawCallback () const
 
virtual bool supports (const AttributeFunctor &) const
 
virtual void accept (AttributeFunctor &)
 
virtual bool supports (const ConstAttributeFunctor &) const
 
virtual void accept (ConstAttributeFunctor &) const
 
virtual bool supports (const PrimitiveFunctor &) const
 
virtual void accept (PrimitiveFunctor &) const
 
virtual bool supports (const PrimitiveIndexFunctor &) const
 
virtual void accept (PrimitiveIndexFunctor &) const
 
- Public Member Functions inherited from osg::Node
 Node ()
 
 Node (const Node &, const CopyOp &copyop=CopyOp::SHALLOW_COPY)
 
virtual NodeasNode ()
 
virtual const NodeasNode () const
 
virtual GeometryasGeometry ()
 
virtual const GeometryasGeometry () const
 
virtual GroupasGroup ()
 
virtual const GroupasGroup () const
 
virtual TransformasTransform ()
 
virtual const TransformasTransform () const
 
virtual CameraasCamera ()
 
virtual const CameraasCamera () const
 
virtual SwitchasSwitch ()
 
virtual const SwitchasSwitch () const
 
virtual GeodeasGeode ()
 
virtual const GeodeasGeode () const
 
virtual osgTerrain::TerrainasTerrain ()
 
virtual const osgTerrain::TerrainasTerrain () const
 
virtual void accept (NodeVisitor &nv)
 
virtual void ascend (NodeVisitor &nv)
 
virtual void traverse (NodeVisitor &)
 
const ParentListgetParents () const
 
ParentList getParents ()
 
GroupgetParent (unsigned int i)
 
const GroupgetParent (unsigned int i) const
 
unsigned int getNumParents () const
 
NodePathList getParentalNodePaths (osg::Node *haltTraversalAtNode=0) const
 
MatrixList getWorldMatrices (const osg::Node *haltTraversalAtNode=0) const
 
void setUpdateCallback (Callback *nc)
 
CallbackgetUpdateCallback ()
 
const CallbackgetUpdateCallback () const
 
void addUpdateCallback (Callback *nc)
 
void removeUpdateCallback (Callback *nc)
 
unsigned int getNumChildrenRequiringUpdateTraversal () const
 
void setEventCallback (Callback *nc)
 
CallbackgetEventCallback ()
 
const CallbackgetEventCallback () const
 
void addEventCallback (Callback *nc)
 
void removeEventCallback (Callback *nc)
 
unsigned int getNumChildrenRequiringEventTraversal () const
 
void setCullCallback (Callback *nc)
 
CallbackgetCullCallback ()
 
const CallbackgetCullCallback () const
 
void addCullCallback (Callback *nc)
 
void removeCullCallback (Callback *nc)
 
void setCullingActive (bool active)
 
bool getCullingActive () const
 
unsigned int getNumChildrenWithCullingDisabled () const
 
bool isCullingActive () const
 
unsigned int getNumChildrenWithOccluderNodes () const
 
bool containsOccluderNodes () const
 
void setNodeMask (NodeMask nm)
 
NodeMask getNodeMask () const
 
void setStateSet (osg::StateSet *stateset)
 
osg::StateSetgetOrCreateStateSet ()
 
osg::StateSetgetStateSet ()
 
const osg::StateSetgetStateSet () const
 
void setDescriptions (const DescriptionList &descriptions)
 
DescriptionListgetDescriptions ()
 
const DescriptionListgetDescriptions () const
 
const std::string & getDescription (unsigned int i) const
 
std::string & getDescription (unsigned int i)
 
unsigned int getNumDescriptions () const
 
void addDescription (const std::string &desc)
 
void setInitialBound (const osg::BoundingSphere &bsphere)
 
const BoundingSpheregetInitialBound () const
 
void dirtyBound ()
 
const BoundingSpheregetBound () const
 
void setComputeBoundingSphereCallback (ComputeBoundingSphereCallback *callback)
 
ComputeBoundingSphereCallbackgetComputeBoundingSphereCallback ()
 
const
ComputeBoundingSphereCallback
getComputeBoundingSphereCallback () const
 
- Public Member Functions inherited from osg::Object
 Object ()
 
 Object (bool threadSafeRefUnref)
 
 Object (const Object &, const CopyOp &copyop=CopyOp::SHALLOW_COPY)
 
std::string getCompoundClassName () const
 
virtual NodeVisitorasNodeVisitor ()
 
virtual const NodeVisitorasNodeVisitor () const
 
virtual StateAttributeasStateAttribute ()
 
virtual const StateAttributeasStateAttribute () const
 
virtual UniformasUniform ()
 
virtual const UniformasUniform () const
 
virtual void setName (const std::string &name)
 
void setName (const char *name)
 
const std::string & getName () const
 
void setDataVariance (DataVariance dv)
 
DataVariance getDataVariance () const
 
void setUserDataContainer (osg::UserDataContainer *udc)
 
osg::UserDataContainergetUserDataContainer ()
 
const osg::UserDataContainergetUserDataContainer () const
 
osg::UserDataContainergetOrCreateUserDataContainer ()
 
virtual void setUserData (Referenced *obj)
 
virtual ReferencedgetUserData ()
 
virtual const ReferencedgetUserData () const
 
template<typename T >
bool getUserValue (const std::string &name, T &value) const
 
template<typename T >
void setUserValue (const std::string &name, const T &value)
 
template<typename T >
BoolValueObject
UCharValueObject
UShortValueObject
UIntValueObject
DoubleValueObject
Vec3fValueObject
Vec2dValueObject
Vec4dValueObject
PlaneValueObject
MatrixdValueObject
BoundingBoxdValueObject
BoundingSpheredValueObject
bool 
getUserValue (const std::string &name, T &value) const
 
- Public Member Functions inherited from osg::Referenced
 Referenced ()
 
 Referenced (bool threadSafeRefUnref)
 
 Referenced (const Referenced &)
 
Referencedoperator= (const Referenced &)
 
bool getThreadSafeRefUnref () const
 
OpenThreads::MutexgetRefMutex () const
 
int ref () const
 
int unref () const
 
int unref_nodelete () const
 
int referenceCount () const
 
ObserverSetgetObserverSet () const
 
ObserverSetgetOrCreateObserverSet () const
 
void addObserver (Observer *observer) const
 
void removeObserver (Observer *observer) const
 

Protected Types

typedef std::vector< EdgeEdgeList
 
- Protected Types inherited from osg::Drawable
typedef osg::buffered_value
< GLuint > 
GLObjectList
 

Protected Member Functions

virtual ~OccluderGeometry ()
 
bool isLightPointSilhouetteEdge (const osg::Vec3 &lightpos, const Edge &edge) const
 
bool isLightDirectionSilhouetteEdge (const osg::Vec3 &lightdirection, const Edge &edge) const
 
void setUpInternalStructures ()
 
void removeDuplicateVertices ()
 
void removeNullTriangles ()
 
void computeNormals ()
 
void buildEdgeMaps ()
 
void computeLightDirectionSilhouetteEdges (const osg::Vec3 &lightdirection, UIntList &silhouetteIndices) const
 
void computeLightPositionSilhouetteEdges (const osg::Vec3 &lightpos, UIntList &silhouetteIndices) const
 
- Protected Member Functions inherited from osg::Drawable
Drawableoperator= (const Drawable &)
 
virtual ~Drawable ()
 
void setBound (const BoundingBox &bb) const
 
- Protected Member Functions inherited from osg::Node
virtual ~Node ()
 
void addParent (osg::Group *parent)
 
void removeParent (osg::Group *parent)
 
void setNumChildrenRequiringUpdateTraversal (unsigned int num)
 
void setNumChildrenRequiringEventTraversal (unsigned int num)
 
void setNumChildrenWithCullingDisabled (unsigned int num)
 
void setNumChildrenWithOccluderNodes (unsigned int num)
 
- Protected Member Functions inherited from osg::Object
virtual ~Object ()
 
- Protected Member Functions inherited from osg::Referenced
virtual ~Referenced ()
 
void signalObserversAndDelete (bool signalDelete, bool doDelete) const
 
void deleteUsingDeleteHandler () const
 

Protected Attributes

osg::Polytope _boundingPolytope
 
Vec3List _vertices
 
Vec3List _normals
 
Vec3List _triangleNormals
 
UIntList _triangleIndices
 
EdgeList _edges
 
- Protected Attributes inherited from osg::Drawable
BoundingBox _initialBound
 
ref_ptr
< ComputeBoundingBoxCallback
_computeBoundCallback
 
BoundingBox _boundingBox
 
bool _boundingBoxComputed
 
ref_ptr< Shape_shape
 
bool _supportsDisplayList
 
bool _useDisplayList
 
bool _supportsVertexBufferObjects
 
bool _useVertexBufferObjects
 
GLObjectList _globjList
 
ref_ptr< UpdateCallback_drawableUpdateCallback
 
ref_ptr< EventCallback_drawableEventCallback
 
ref_ptr< CullCallback_drawableCullCallback
 
ref_ptr< DrawCallback_drawCallback
 
- Protected Attributes inherited from osg::Node
BoundingSphere _initialBound
 
ref_ptr
< ComputeBoundingSphereCallback
_computeBoundCallback
 
BoundingSphere _boundingSphere
 
bool _boundingSphereComputed
 
ParentList _parents
 
ref_ptr< Callback_updateCallback
 
unsigned int _numChildrenRequiringUpdateTraversal
 
ref_ptr< Callback_eventCallback
 
unsigned int _numChildrenRequiringEventTraversal
 
ref_ptr< Callback_cullCallback
 
bool _cullingActive
 
unsigned int _numChildrenWithCullingDisabled
 
unsigned int _numChildrenWithOccluderNodes
 
NodeMask _nodeMask
 
ref_ptr< StateSet_stateset
 
- Protected Attributes inherited from osg::Object
std::string _name
 
DataVariance _dataVariance
 
osg::UserDataContainer_userDataContainer
 
- Protected Attributes inherited from osg::Referenced
OpenThreads::AtomicPtr _observerSet
 
OpenThreads::Atomic _refCount
 

Additional Inherited Members

- Static Public Member Functions inherited from osg::Drawable
static GLuint generateDisplayList (unsigned int contextID, unsigned int sizeHint=0)
 
static void setMinimumNumberOfDisplayListsToRetainInCache (unsigned int minimum)
 
static unsigned int getMinimumNumberOfDisplayListsToRetainInCache ()
 
static void deleteDisplayList (unsigned int contextID, GLuint globj, unsigned int sizeHint=0)
 
static void flushAllDeletedDisplayLists (unsigned int contextID)
 
static void discardAllDeletedDisplayLists (unsigned int contextID)
 
static void flushDeletedDisplayLists (unsigned int contextID, double &availableTime)
 
- Static Public Member Functions inherited from osg::Referenced
static OpenThreads::MutexgetGlobalReferencedMutex ()
 
static void setThreadSafeReferenceCounting (bool enableThreadSafeReferenceCounting)
 
static bool getThreadSafeReferenceCounting ()
 
static void setDeleteHandler (DeleteHandler *handler)
 
static DeleteHandlergetDeleteHandler ()
 
- Static Public Attributes inherited from osg::Drawable
static unsigned int s_numberDrawablesReusedLastInLastFrame
 
static unsigned int s_numberNewDrawablesInLastFrame
 
static unsigned int s_numberDeletedDrawablesInLastFrame
 

Detailed Description

OccluderGeometry provides a sepecialised geometry representation of objects in scene that occlude light and therefore cast shadows. OccluderGeometry supports the computation of silhouette edges and shadow volume geometries, as well as use as geometry that one can rendering into a shadow map or end caps for the ZP+ algorithm. OccluderGeometry may be of the same resolution as an underlying geometry that it represents, or can be of lower resolution and combine manager separate geometries together into a single shadow casting object. OccluderGeometry may be attached as UserData to Nodes or to Drawables.

Definition at line 34 of file OccluderGeometry.h.

Member Typedef Documentation

typedef std::vector<Edge> osgShadow::OccluderGeometry::EdgeList
protected

Definition at line 141 of file OccluderGeometry.h.

typedef std::vector<GLuint> osgShadow::OccluderGeometry::UIntList

Definition at line 75 of file OccluderGeometry.h.

Definition at line 74 of file OccluderGeometry.h.

Constructor & Destructor Documentation

osgShadow::OccluderGeometry::OccluderGeometry ( )
osgShadow::OccluderGeometry::OccluderGeometry ( const OccluderGeometry oc,
const osg::CopyOp copyop = osg::CopyOp::SHALLOW_COPY 
)
virtual osgShadow::OccluderGeometry::~OccluderGeometry ( )
inlineprotectedvirtual

Definition at line 83 of file OccluderGeometry.h.

Member Function Documentation

void osgShadow::OccluderGeometry::buildEdgeMaps ( )
protected
virtual const char* osgShadow::OccluderGeometry::className ( ) const
inlinevirtual

return the name of the node's class type.

Reimplemented from osg::Node.

Definition at line 45 of file OccluderGeometry.h.

virtual Object* osgShadow::OccluderGeometry::clone ( const osg::CopyOp copyop) const
inlinevirtual

return a clone of a node, with Object* return type.

Reimplemented from osg::Node.

Definition at line 42 of file OccluderGeometry.h.

virtual Object* osgShadow::OccluderGeometry::cloneType ( ) const
inlinevirtual

clone an object of the same type as the node.

Reimplemented from osg::Node.

Definition at line 41 of file OccluderGeometry.h.

virtual osg::BoundingBox osgShadow::OccluderGeometry::computeBoundingBox ( ) const
virtual

Compute the bounding box around occluder geometry.

Reimplemented from osg::Drawable.

void osgShadow::OccluderGeometry::computeLightDirectionSilhouetteEdges ( const osg::Vec3 lightdirection,
UIntList silhouetteIndices 
) const
protected
void osgShadow::OccluderGeometry::computeLightPositionSilhouetteEdges ( const osg::Vec3 lightpos,
UIntList silhouetteIndices 
) const
protected
void osgShadow::OccluderGeometry::computeNormals ( )
protected
void osgShadow::OccluderGeometry::computeOccluderGeometry ( osg::Node subgraph,
osg::Matrix matrix = 0,
float  sampleRatio = 1.0f 
)

Compute an occluder geometry containing all the geometry in specified subgraph.

void osgShadow::OccluderGeometry::computeOccluderGeometry ( osg::Drawable drawable,
osg::Matrix matrix = 0,
float  sampleRatio = 1.0f 
)

Compute an occluder geometry containing the geometry in specified drawable.

void osgShadow::OccluderGeometry::computeShadowVolumeGeometry ( const osg::Vec4 lightpos,
ShadowVolumeGeometry svg 
) const
virtual void osgShadow::OccluderGeometry::drawImplementation ( osg::RenderInfo renderInfo) const
virtual

Render the occluder geometry.

Reimplemented from osg::Drawable.

osg::Polytope& osgShadow::OccluderGeometry::getBoundingPolytope ( )
inline

Get the bounding polytope of the OccluderGeometry.

Definition at line 62 of file OccluderGeometry.h.

const osg::Polytope& osgShadow::OccluderGeometry::getBoundingPolytope ( ) const
inline

Get the const bounding polytope of the OccluderGeometry.

Definition at line 65 of file OccluderGeometry.h.

bool osgShadow::OccluderGeometry::isLightDirectionSilhouetteEdge ( const osg::Vec3 lightdirection,
const Edge edge 
) const
inlineprotected

Definition at line 165 of file OccluderGeometry.h.

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bool osgShadow::OccluderGeometry::isLightPointSilhouetteEdge ( const osg::Vec3 lightpos,
const Edge edge 
) const
inlineprotected

Definition at line 143 of file OccluderGeometry.h.

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virtual bool osgShadow::OccluderGeometry::isSameKindAs ( const osg::Object obj) const
inlinevirtual

return true if this and obj are of the same kind of object.

Reimplemented from osg::Node.

Definition at line 43 of file OccluderGeometry.h.

virtual const char* osgShadow::OccluderGeometry::libraryName ( ) const
inlinevirtual

return the name of the node's library.

Reimplemented from osg::Node.

Definition at line 44 of file OccluderGeometry.h.

void osgShadow::OccluderGeometry::processGeometry ( osg::Drawable drawable,
osg::Matrix matrix = 0,
float  sampleRatio = 1.0f 
)
void osgShadow::OccluderGeometry::removeDuplicateVertices ( )
protected
void osgShadow::OccluderGeometry::removeNullTriangles ( )
protected
void osgShadow::OccluderGeometry::setBoundingPolytope ( const osg::Polytope polytope)
inline

Set the bounding polytope of the OccluderGeometry.

Definition at line 59 of file OccluderGeometry.h.

void osgShadow::OccluderGeometry::setUpInternalStructures ( )
protected

Member Data Documentation

osg::Polytope osgShadow::OccluderGeometry::_boundingPolytope
protected

Definition at line 194 of file OccluderGeometry.h.

EdgeList osgShadow::OccluderGeometry::_edges
protected

Definition at line 201 of file OccluderGeometry.h.

Vec3List osgShadow::OccluderGeometry::_normals
protected

Definition at line 197 of file OccluderGeometry.h.

UIntList osgShadow::OccluderGeometry::_triangleIndices
protected

Definition at line 199 of file OccluderGeometry.h.

Vec3List osgShadow::OccluderGeometry::_triangleNormals
protected

Definition at line 198 of file OccluderGeometry.h.

Vec3List osgShadow::OccluderGeometry::_vertices
protected

Definition at line 196 of file OccluderGeometry.h.


The documentation for this class was generated from the following file: