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osgShadow::ViewDependentShadowMap Class Reference

#include <ViewDependentShadowMap.h>

Inheritance diagram for osgShadow::ViewDependentShadowMap:
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Classes

struct  Frustum
 
struct  LightData
 
struct  ShadowData
 
class  ViewDependentData
 

Public Types

typedef std::list
< osg::ref_ptr< LightData > > 
LightDataList
 
typedef std::list
< osg::ref_ptr< ShadowData > > 
ShadowDataList
 
- Public Types inherited from osg::Object
enum  DataVariance { DYNAMIC, STATIC, UNSPECIFIED }
 

Public Member Functions

 ViewDependentShadowMap ()
 
 ViewDependentShadowMap (const ViewDependentShadowMap &vdsm, const osg::CopyOp &copyop=osg::CopyOp::SHALLOW_COPY)
 
 META_Object (osgShadow, ViewDependentShadowMap)
 
virtual void init ()
 
virtual void update (osg::NodeVisitor &nv)
 
virtual void cull (osgUtil::CullVisitor &cv)
 
virtual void resizeGLObjectBuffers (unsigned int maxSize)
 
virtual void releaseGLObjects (osg::State *=0) const
 
virtual void cleanSceneGraph ()
 
virtual ViewDependentDatacreateViewDependentData (osgUtil::CullVisitor *cv)
 
ViewDependentDatagetViewDependentData (osgUtil::CullVisitor *cv)
 
virtual void createShaders ()
 
virtual bool selectActiveLights (osgUtil::CullVisitor *cv, ViewDependentData *vdd) const
 
virtual osg::Polytope computeLightViewFrustumPolytope (Frustum &frustum, LightData &positionedLight)
 
virtual bool computeShadowCameraSettings (Frustum &frustum, LightData &positionedLight, osg::Matrixd &projectionMatrix, osg::Matrixd &viewMatrix)
 
virtual bool adjustPerspectiveShadowMapCameraSettings (osgUtil::RenderStage *renderStage, Frustum &frustum, LightData &positionedLight, osg::Camera *camera)
 
virtual bool assignTexGenSettings (osgUtil::CullVisitor *cv, osg::Camera *camera, unsigned int textureUnit, osg::TexGen *texgen)
 
virtual void cullShadowReceivingScene (osgUtil::CullVisitor *cv) const
 
virtual void cullShadowCastingScene (osgUtil::CullVisitor *cv, osg::Camera *camera) const
 
virtual osg::StateSetselectStateSetForRenderingShadow (ViewDependentData &vdd) const
 
- Public Member Functions inherited from osgShadow::ShadowTechnique
 ShadowTechnique ()
 
 ShadowTechnique (const ShadowTechnique &es, const osg::CopyOp &copyop=osg::CopyOp::SHALLOW_COPY)
 
 META_Object (osgShadow, ShadowTechnique)
 
ShadowedScenegetShadowedScene ()
 
const ShadowedScenegetShadowedScene () const
 
virtual void traverse (osg::NodeVisitor &nv)
 
virtual void dirty ()
 
- Public Member Functions inherited from osg::Object
 Object ()
 
 Object (bool threadSafeRefUnref)
 
 Object (const Object &, const CopyOp &copyop=CopyOp::SHALLOW_COPY)
 
virtual ObjectcloneType () const =0
 
virtual Objectclone (const CopyOp &) const =0
 
virtual bool isSameKindAs (const Object *) const
 
virtual const char * libraryName () const =0
 
virtual const char * className () const =0
 
std::string getCompoundClassName () const
 
virtual NodeasNode ()
 
virtual const NodeasNode () const
 
virtual NodeVisitorasNodeVisitor ()
 
virtual const NodeVisitorasNodeVisitor () const
 
virtual StateAttributeasStateAttribute ()
 
virtual const StateAttributeasStateAttribute () const
 
virtual UniformasUniform ()
 
virtual const UniformasUniform () const
 
virtual void setThreadSafeRefUnref (bool threadSafe)
 
virtual void setName (const std::string &name)
 
void setName (const char *name)
 
const std::string & getName () const
 
void setDataVariance (DataVariance dv)
 
DataVariance getDataVariance () const
 
virtual void computeDataVariance ()
 
void setUserDataContainer (osg::UserDataContainer *udc)
 
osg::UserDataContainergetUserDataContainer ()
 
const osg::UserDataContainergetUserDataContainer () const
 
osg::UserDataContainergetOrCreateUserDataContainer ()
 
virtual void setUserData (Referenced *obj)
 
virtual ReferencedgetUserData ()
 
virtual const ReferencedgetUserData () const
 
template<typename T >
bool getUserValue (const std::string &name, T &value) const
 
template<typename T >
void setUserValue (const std::string &name, const T &value)
 
template<typename T >
BoolValueObject
UCharValueObject
UShortValueObject
UIntValueObject
DoubleValueObject
Vec3fValueObject
Vec2dValueObject
Vec4dValueObject
PlaneValueObject
MatrixdValueObject
BoundingBoxdValueObject
BoundingSpheredValueObject
bool 
getUserValue (const std::string &name, T &value) const
 
- Public Member Functions inherited from osg::Referenced
 Referenced ()
 
 Referenced (bool threadSafeRefUnref)
 
 Referenced (const Referenced &)
 
Referencedoperator= (const Referenced &)
 
bool getThreadSafeRefUnref () const
 
OpenThreads::MutexgetRefMutex () const
 
int ref () const
 
int unref () const
 
int unref_nodelete () const
 
int referenceCount () const
 
ObserverSetgetObserverSet () const
 
ObserverSetgetOrCreateObserverSet () const
 
void addObserver (Observer *observer) const
 
void removeObserver (Observer *observer) const
 

Protected Types

typedef std::map
< osgUtil::CullVisitor
*, osg::ref_ptr
< ViewDependentData > > 
ViewDependentDataMap
 
typedef std::vector
< osg::ref_ptr< osg::Uniform > > 
Uniforms
 

Protected Member Functions

virtual ~ViewDependentShadowMap ()
 
- Protected Member Functions inherited from osgShadow::ShadowTechnique
osg::Vec3 computeOrthogonalVector (const osg::Vec3 &direction) const
 
virtual ~ShadowTechnique ()
 
- Protected Member Functions inherited from osg::Object
virtual ~Object ()
 
- Protected Member Functions inherited from osg::Referenced
virtual ~Referenced ()
 
void signalObserversAndDelete (bool signalDelete, bool doDelete) const
 
void deleteUsingDeleteHandler () const
 

Protected Attributes

OpenThreads::Mutex _viewDependentDataMapMutex
 
ViewDependentDataMap _viewDependentDataMap
 
osg::ref_ptr< osg::StateSet_shadowRecievingPlaceholderStateSet
 
osg::ref_ptr< osg::StateSet_shadowCastingStateSet
 
osg::ref_ptr< osg::PolygonOffset_polygonOffset
 
osg::ref_ptr< osg::Texture2D_fallbackBaseTexture
 
osg::ref_ptr< osg::Texture2D_fallbackShadowMapTexture
 
OpenThreads::Mutex _accessUniformsAndProgramMutex
 
Uniforms _uniforms
 
osg::ref_ptr< osg::Program_program
 
- Protected Attributes inherited from osgShadow::ShadowTechnique
ShadowedScene_shadowedScene
 
bool _dirty
 
- Protected Attributes inherited from osg::Object
std::string _name
 
DataVariance _dataVariance
 
osg::UserDataContainer_userDataContainer
 
- Protected Attributes inherited from osg::Referenced
OpenThreads::AtomicPtr _observerSet
 
OpenThreads::Atomic _refCount
 

Additional Inherited Members

- Static Public Member Functions inherited from osg::Referenced
static OpenThreads::MutexgetGlobalReferencedMutex ()
 
static void setThreadSafeReferenceCounting (bool enableThreadSafeReferenceCounting)
 
static bool getThreadSafeReferenceCounting ()
 
static void setDeleteHandler (DeleteHandler *handler)
 
static DeleteHandlergetDeleteHandler ()
 

Detailed Description

ViewDependentShadowMap provides an base implementation of view dependent shadow mapping techniques.

Definition at line 28 of file ViewDependentShadowMap.h.

Member Typedef Documentation

Definition at line 105 of file ViewDependentShadowMap.h.

Definition at line 121 of file ViewDependentShadowMap.h.

Definition at line 189 of file ViewDependentShadowMap.h.

Definition at line 178 of file ViewDependentShadowMap.h.

Constructor & Destructor Documentation

osgShadow::ViewDependentShadowMap::ViewDependentShadowMap ( )
osgShadow::ViewDependentShadowMap::ViewDependentShadowMap ( const ViewDependentShadowMap vdsm,
const osg::CopyOp copyop = osg::CopyOp::SHALLOW_COPY 
)
virtual osgShadow::ViewDependentShadowMap::~ViewDependentShadowMap ( )
protectedvirtual

Member Function Documentation

virtual bool osgShadow::ViewDependentShadowMap::adjustPerspectiveShadowMapCameraSettings ( osgUtil::RenderStage renderStage,
Frustum frustum,
LightData positionedLight,
osg::Camera camera 
)
virtual
virtual bool osgShadow::ViewDependentShadowMap::assignTexGenSettings ( osgUtil::CullVisitor cv,
osg::Camera camera,
unsigned int  textureUnit,
osg::TexGen texgen 
)
virtual
virtual void osgShadow::ViewDependentShadowMap::cleanSceneGraph ( )
virtual

Clean scene graph from any shadow technique specific nodes, state and drawables.

Reimplemented from osgShadow::ShadowTechnique.

virtual osg::Polytope osgShadow::ViewDependentShadowMap::computeLightViewFrustumPolytope ( Frustum frustum,
LightData positionedLight 
)
virtual
virtual bool osgShadow::ViewDependentShadowMap::computeShadowCameraSettings ( Frustum frustum,
LightData positionedLight,
osg::Matrixd projectionMatrix,
osg::Matrixd viewMatrix 
)
virtual
virtual void osgShadow::ViewDependentShadowMap::createShaders ( )
virtual
virtual ViewDependentData* osgShadow::ViewDependentShadowMap::createViewDependentData ( osgUtil::CullVisitor cv)
virtual
virtual void osgShadow::ViewDependentShadowMap::cull ( osgUtil::CullVisitor cv)
virtual

run the cull traversal of the ShadowedScene and set up the rendering for this ShadowTechnique.

Reimplemented from osgShadow::ShadowTechnique.

virtual void osgShadow::ViewDependentShadowMap::cullShadowCastingScene ( osgUtil::CullVisitor cv,
osg::Camera camera 
) const
virtual
virtual void osgShadow::ViewDependentShadowMap::cullShadowReceivingScene ( osgUtil::CullVisitor cv) const
virtual
ViewDependentData* osgShadow::ViewDependentShadowMap::getViewDependentData ( osgUtil::CullVisitor cv)
virtual void osgShadow::ViewDependentShadowMap::init ( )
virtual

initialize the ShadowedScene and local cached data structures.

Reimplemented from osgShadow::ShadowTechnique.

osgShadow::ViewDependentShadowMap::META_Object ( osgShadow  ,
ViewDependentShadowMap   
)
virtual void osgShadow::ViewDependentShadowMap::releaseGLObjects ( osg::State = 0) const
virtual

If State is non-zero, this function releases any associated OpenGL objects for the specified graphics context. Otherwise, releases OpenGL objects for all graphics contexts.

Reimplemented from osg::Object.

virtual void osgShadow::ViewDependentShadowMap::resizeGLObjectBuffers ( unsigned int  maxSize)
virtual

Resize any per context GLObject buffers to specified size.

Reimplemented from osg::Object.

virtual bool osgShadow::ViewDependentShadowMap::selectActiveLights ( osgUtil::CullVisitor cv,
ViewDependentData vdd 
) const
virtual
virtual osg::StateSet* osgShadow::ViewDependentShadowMap::selectStateSetForRenderingShadow ( ViewDependentData vdd) const
virtual
virtual void osgShadow::ViewDependentShadowMap::update ( osg::NodeVisitor nv)
virtual

run the update traversal of the ShadowedScene and update any loca chached data structures.

Reimplemented from osgShadow::ShadowTechnique.

Member Data Documentation

OpenThreads::Mutex osgShadow::ViewDependentShadowMap::_accessUniformsAndProgramMutex
mutableprotected

Definition at line 190 of file ViewDependentShadowMap.h.

osg::ref_ptr<osg::Texture2D> osgShadow::ViewDependentShadowMap::_fallbackBaseTexture
protected

Definition at line 186 of file ViewDependentShadowMap.h.

osg::ref_ptr<osg::Texture2D> osgShadow::ViewDependentShadowMap::_fallbackShadowMapTexture
protected

Definition at line 187 of file ViewDependentShadowMap.h.

osg::ref_ptr<osg::PolygonOffset> osgShadow::ViewDependentShadowMap::_polygonOffset
protected

Definition at line 185 of file ViewDependentShadowMap.h.

osg::ref_ptr<osg::Program> osgShadow::ViewDependentShadowMap::_program
protected

Definition at line 192 of file ViewDependentShadowMap.h.

osg::ref_ptr<osg::StateSet> osgShadow::ViewDependentShadowMap::_shadowCastingStateSet
protected

Definition at line 184 of file ViewDependentShadowMap.h.

osg::ref_ptr<osg::StateSet> osgShadow::ViewDependentShadowMap::_shadowRecievingPlaceholderStateSet
protected

Definition at line 182 of file ViewDependentShadowMap.h.

Uniforms osgShadow::ViewDependentShadowMap::_uniforms
protected

Definition at line 191 of file ViewDependentShadowMap.h.

ViewDependentDataMap osgShadow::ViewDependentShadowMap::_viewDependentDataMap
protected

Definition at line 180 of file ViewDependentShadowMap.h.

OpenThreads::Mutex osgShadow::ViewDependentShadowMap::_viewDependentDataMapMutex
mutableprotected

Definition at line 179 of file ViewDependentShadowMap.h.


The documentation for this class was generated from the following file: