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osgShadow::ShadowedScene Class Reference

#include <ShadowedScene.h>

Inheritance diagram for osgShadow::ShadowedScene:
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Collaboration diagram for osgShadow::ShadowedScene:
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Public Member Functions

 ShadowedScene (ShadowTechnique *st=0)
 
 ShadowedScene (const ShadowedScene &es, const osg::CopyOp &copyop=osg::CopyOp::SHALLOW_COPY)
 
 META_Node (osgShadow, ShadowedScene)
 
virtual void traverse (osg::NodeVisitor &nv)
 
void setShadowSettings (ShadowSettings *ss)
 
ShadowSettingsgetShadowSettings ()
 
const ShadowSettingsgetShadowSettings () const
 
void setShadowTechnique (ShadowTechnique *technique)
 
ShadowTechniquegetShadowTechnique ()
 
const ShadowTechniquegetShadowTechnique () const
 
void cleanSceneGraph ()
 
void dirty ()
 
virtual void resizeGLObjectBuffers (unsigned int maxSize)
 
virtual void releaseGLObjects (osg::State *=0) const
 
void setReceivesShadowTraversalMask (unsigned int mask)
 
unsigned int getReceivesShadowTraversalMask () const
 
void setCastsShadowTraversalMask (unsigned int mask)
 
unsigned int getCastsShadowTraversalMask () const
 
- Public Member Functions inherited from osg::Group
 Group ()
 
 Group (const Group &, const CopyOp &copyop=CopyOp::SHALLOW_COPY)
 
 META_Node (osg, Group)
 
virtual GroupasGroup ()
 
virtual const GroupasGroup () const
 
virtual bool addChild (Node *child)
 
virtual bool insertChild (unsigned int index, Node *child)
 
virtual bool removeChild (Node *child)
 
bool removeChild (unsigned int pos, unsigned int numChildrenToRemove=1)
 
virtual bool removeChildren (unsigned int pos, unsigned int numChildrenToRemove)
 
virtual bool replaceChild (Node *origChild, Node *newChild)
 
virtual unsigned int getNumChildren () const
 
virtual bool setChild (unsigned int i, Node *node)
 
NodegetChild (unsigned int i)
 
const NodegetChild (unsigned int i) const
 
bool containsNode (const Node *node) const
 
unsigned int getChildIndex (const Node *node) const
 
virtual void setThreadSafeRefUnref (bool threadSafe)
 
virtual BoundingSphere computeBound () const
 
- Public Member Functions inherited from osg::Node
 Node ()
 
 Node (const Node &, const CopyOp &copyop=CopyOp::SHALLOW_COPY)
 
virtual ObjectcloneType () const
 
virtual Objectclone (const CopyOp &copyop) const
 
virtual bool isSameKindAs (const Object *obj) const
 
virtual const char * libraryName () const
 
virtual const char * className () const
 
virtual NodeasNode ()
 
virtual const NodeasNode () const
 
virtual DrawableasDrawable ()
 
virtual const DrawableasDrawable () const
 
virtual GeometryasGeometry ()
 
virtual const GeometryasGeometry () const
 
virtual TransformasTransform ()
 
virtual const TransformasTransform () const
 
virtual CameraasCamera ()
 
virtual const CameraasCamera () const
 
virtual SwitchasSwitch ()
 
virtual const SwitchasSwitch () const
 
virtual GeodeasGeode ()
 
virtual const GeodeasGeode () const
 
virtual osgTerrain::TerrainasTerrain ()
 
virtual const osgTerrain::TerrainasTerrain () const
 
virtual void accept (NodeVisitor &nv)
 
virtual void ascend (NodeVisitor &nv)
 
const ParentListgetParents () const
 
ParentList getParents ()
 
GroupgetParent (unsigned int i)
 
const GroupgetParent (unsigned int i) const
 
unsigned int getNumParents () const
 
NodePathList getParentalNodePaths (osg::Node *haltTraversalAtNode=0) const
 
MatrixList getWorldMatrices (const osg::Node *haltTraversalAtNode=0) const
 
void setUpdateCallback (Callback *nc)
 
CallbackgetUpdateCallback ()
 
const CallbackgetUpdateCallback () const
 
void addUpdateCallback (Callback *nc)
 
void removeUpdateCallback (Callback *nc)
 
unsigned int getNumChildrenRequiringUpdateTraversal () const
 
void setEventCallback (Callback *nc)
 
CallbackgetEventCallback ()
 
const CallbackgetEventCallback () const
 
void addEventCallback (Callback *nc)
 
void removeEventCallback (Callback *nc)
 
unsigned int getNumChildrenRequiringEventTraversal () const
 
void setCullCallback (Callback *nc)
 
CallbackgetCullCallback ()
 
const CallbackgetCullCallback () const
 
void addCullCallback (Callback *nc)
 
void removeCullCallback (Callback *nc)
 
void setCullingActive (bool active)
 
bool getCullingActive () const
 
unsigned int getNumChildrenWithCullingDisabled () const
 
bool isCullingActive () const
 
unsigned int getNumChildrenWithOccluderNodes () const
 
bool containsOccluderNodes () const
 
void setNodeMask (NodeMask nm)
 
NodeMask getNodeMask () const
 
void setStateSet (osg::StateSet *stateset)
 
osg::StateSetgetOrCreateStateSet ()
 
osg::StateSetgetStateSet ()
 
const osg::StateSetgetStateSet () const
 
void setDescriptions (const DescriptionList &descriptions)
 
DescriptionListgetDescriptions ()
 
const DescriptionListgetDescriptions () const
 
const std::string & getDescription (unsigned int i) const
 
std::string & getDescription (unsigned int i)
 
unsigned int getNumDescriptions () const
 
void addDescription (const std::string &desc)
 
void setInitialBound (const osg::BoundingSphere &bsphere)
 
const BoundingSpheregetInitialBound () const
 
void dirtyBound ()
 
const BoundingSpheregetBound () const
 
void setComputeBoundingSphereCallback (ComputeBoundingSphereCallback *callback)
 
ComputeBoundingSphereCallbackgetComputeBoundingSphereCallback ()
 
const
ComputeBoundingSphereCallback
getComputeBoundingSphereCallback () const
 
- Public Member Functions inherited from osg::Object
 Object ()
 
 Object (bool threadSafeRefUnref)
 
 Object (const Object &, const CopyOp &copyop=CopyOp::SHALLOW_COPY)
 
std::string getCompoundClassName () const
 
virtual NodeVisitorasNodeVisitor ()
 
virtual const NodeVisitorasNodeVisitor () const
 
virtual StateAttributeasStateAttribute ()
 
virtual const StateAttributeasStateAttribute () const
 
virtual UniformasUniform ()
 
virtual const UniformasUniform () const
 
virtual void setName (const std::string &name)
 
void setName (const char *name)
 
const std::string & getName () const
 
void setDataVariance (DataVariance dv)
 
DataVariance getDataVariance () const
 
virtual void computeDataVariance ()
 
void setUserDataContainer (osg::UserDataContainer *udc)
 
osg::UserDataContainergetUserDataContainer ()
 
const osg::UserDataContainergetUserDataContainer () const
 
osg::UserDataContainergetOrCreateUserDataContainer ()
 
virtual void setUserData (Referenced *obj)
 
virtual ReferencedgetUserData ()
 
virtual const ReferencedgetUserData () const
 
template<typename T >
bool getUserValue (const std::string &name, T &value) const
 
template<typename T >
void setUserValue (const std::string &name, const T &value)
 
template<typename T >
BoolValueObject
UCharValueObject
UShortValueObject
UIntValueObject
DoubleValueObject
Vec3fValueObject
Vec2dValueObject
Vec4dValueObject
PlaneValueObject
MatrixdValueObject
BoundingBoxdValueObject
BoundingSpheredValueObject
bool 
getUserValue (const std::string &name, T &value) const
 
- Public Member Functions inherited from osg::Referenced
 Referenced ()
 
 Referenced (bool threadSafeRefUnref)
 
 Referenced (const Referenced &)
 
Referencedoperator= (const Referenced &)
 
bool getThreadSafeRefUnref () const
 
OpenThreads::MutexgetRefMutex () const
 
int ref () const
 
int unref () const
 
int unref_nodelete () const
 
int referenceCount () const
 
ObserverSetgetObserverSet () const
 
ObserverSetgetOrCreateObserverSet () const
 
void addObserver (Observer *observer) const
 
void removeObserver (Observer *observer) const
 

Protected Member Functions

virtual ~ShadowedScene ()
 
- Protected Member Functions inherited from osg::Group
virtual ~Group ()
 
virtual void childRemoved (unsigned int, unsigned int)
 
virtual void childInserted (unsigned int)
 
- Protected Member Functions inherited from osg::Node
virtual ~Node ()
 
void addParent (osg::Group *parent)
 
void removeParent (osg::Group *parent)
 
void setNumChildrenRequiringUpdateTraversal (unsigned int num)
 
void setNumChildrenRequiringEventTraversal (unsigned int num)
 
void setNumChildrenWithCullingDisabled (unsigned int num)
 
void setNumChildrenWithOccluderNodes (unsigned int num)
 
- Protected Member Functions inherited from osg::Object
virtual ~Object ()
 
- Protected Member Functions inherited from osg::Referenced
virtual ~Referenced ()
 
void signalObserversAndDelete (bool signalDelete, bool doDelete) const
 
void deleteUsingDeleteHandler () const
 

Protected Attributes

osg::ref_ptr< ShadowSettings_shadowSettings
 
osg::ref_ptr< ShadowTechnique_shadowTechnique
 
- Protected Attributes inherited from osg::Group
NodeList _children
 
- Protected Attributes inherited from osg::Node
BoundingSphere _initialBound
 
ref_ptr
< ComputeBoundingSphereCallback
_computeBoundCallback
 
BoundingSphere _boundingSphere
 
bool _boundingSphereComputed
 
ParentList _parents
 
ref_ptr< Callback_updateCallback
 
unsigned int _numChildrenRequiringUpdateTraversal
 
ref_ptr< Callback_eventCallback
 
unsigned int _numChildrenRequiringEventTraversal
 
ref_ptr< Callback_cullCallback
 
bool _cullingActive
 
unsigned int _numChildrenWithCullingDisabled
 
unsigned int _numChildrenWithOccluderNodes
 
NodeMask _nodeMask
 
ref_ptr< StateSet_stateset
 
- Protected Attributes inherited from osg::Object
std::string _name
 
DataVariance _dataVariance
 
osg::UserDataContainer_userDataContainer
 
- Protected Attributes inherited from osg::Referenced
OpenThreads::AtomicPtr _observerSet
 
OpenThreads::Atomic _refCount
 

Additional Inherited Members

- Public Types inherited from osg::Node
typedef std::vector< Group * > ParentList
 
typedef unsigned int NodeMask
 
typedef std::vector< std::string > DescriptionList
 
- Public Types inherited from osg::Object
enum  DataVariance { DYNAMIC, STATIC, UNSPECIFIED }
 
- Static Public Member Functions inherited from osg::Referenced
static OpenThreads::MutexgetGlobalReferencedMutex ()
 
static void setThreadSafeReferenceCounting (bool enableThreadSafeReferenceCounting)
 
static bool getThreadSafeReferenceCounting ()
 
static void setDeleteHandler (DeleteHandler *handler)
 
static DeleteHandlergetDeleteHandler ()
 

Detailed Description

ShadowedScene provides a mechansim for decorating a scene that the needs to have shadows cast upon it.

Definition at line 28 of file ShadowedScene.h.

Constructor & Destructor Documentation

osgShadow::ShadowedScene::ShadowedScene ( ShadowTechnique st = 0)
osgShadow::ShadowedScene::ShadowedScene ( const ShadowedScene es,
const osg::CopyOp copyop = osg::CopyOp::SHALLOW_COPY 
)
virtual osgShadow::ShadowedScene::~ShadowedScene ( )
protectedvirtual

Member Function Documentation

void osgShadow::ShadowedScene::cleanSceneGraph ( )

Clean scene graph from any shadow technique specific nodes, state and drawables.

void osgShadow::ShadowedScene::dirty ( )

Dirty any cache data structures held in the attached ShadowTechnqiue.

unsigned int osgShadow::ShadowedScene::getCastsShadowTraversalMask ( ) const
inline

deprecated, moved to ShadowSettings.

Definition at line 72 of file ShadowedScene.h.

unsigned int osgShadow::ShadowedScene::getReceivesShadowTraversalMask ( ) const
inline

deprecated, moved to ShadowSettings.

Definition at line 67 of file ShadowedScene.h.

ShadowSettings* osgShadow::ShadowedScene::getShadowSettings ( )
inline

Definition at line 41 of file ShadowedScene.h.

const ShadowSettings* osgShadow::ShadowedScene::getShadowSettings ( ) const
inline

Definition at line 42 of file ShadowedScene.h.

ShadowTechnique* osgShadow::ShadowedScene::getShadowTechnique ( )
inline

Definition at line 45 of file ShadowedScene.h.

const ShadowTechnique* osgShadow::ShadowedScene::getShadowTechnique ( ) const
inline

Definition at line 46 of file ShadowedScene.h.

osgShadow::ShadowedScene::META_Node ( osgShadow  ,
ShadowedScene   
)
virtual void osgShadow::ShadowedScene::releaseGLObjects ( osg::State = 0) const
virtual

If State is non-zero, this function releases any associated OpenGL objects for the specified graphics context. Otherwise, releases OpenGL objects for all graphics contexts.

Reimplemented from osg::Group.

virtual void osgShadow::ShadowedScene::resizeGLObjectBuffers ( unsigned int  maxSize)
virtual

Resize any per context GLObject buffers to specified size.

Reimplemented from osg::Group.

void osgShadow::ShadowedScene::setCastsShadowTraversalMask ( unsigned int  mask)
inline

deprecated, moved to ShadowSettings.

Definition at line 70 of file ShadowedScene.h.

void osgShadow::ShadowedScene::setReceivesShadowTraversalMask ( unsigned int  mask)
inline

deprecated, moved to ShadowSettings.

Definition at line 65 of file ShadowedScene.h.

void osgShadow::ShadowedScene::setShadowSettings ( ShadowSettings ss)
void osgShadow::ShadowedScene::setShadowTechnique ( ShadowTechnique technique)
virtual void osgShadow::ShadowedScene::traverse ( osg::NodeVisitor )
virtual

Traverse downwards : calls children's accept method with NodeVisitor.

Reimplemented from osg::Group.

Member Data Documentation

osg::ref_ptr<ShadowSettings> osgShadow::ShadowedScene::_shadowSettings
protected

Definition at line 78 of file ShadowedScene.h.

osg::ref_ptr<ShadowTechnique> osgShadow::ShadowedScene::_shadowTechnique
protected

Definition at line 79 of file ShadowedScene.h.


The documentation for this class was generated from the following file: