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osg::Texture2D Class Reference

#include <Texture2D.h>

Inheritance diagram for osg::Texture2D:
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Collaboration diagram for osg::Texture2D:
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Classes

class  SubloadCallback
 

Public Member Functions

 Texture2D ()
 
 Texture2D (Image *image)
 
 Texture2D (const Texture2D &text, const CopyOp &copyop=CopyOp::SHALLOW_COPY)
 
 META_StateAttribute (osg, Texture2D, TEXTURE)
 
virtual int compare (const StateAttribute &rhs) const
 
virtual GLenum getTextureTarget () const
 
void setImage (Image *image)
 
ImagegetImage ()
 
const ImagegetImage () const
 
unsigned int & getModifiedCount (unsigned int contextID) const
 
virtual void setImage (unsigned int, Image *image)
 
virtual ImagegetImage (unsigned int)
 
virtual const ImagegetImage (unsigned int) const
 
virtual unsigned int getNumImages () const
 
void setTextureSize (int width, int height) const
 
void setTextureWidth (int width)
 
void setTextureHeight (int height)
 
virtual int getTextureWidth () const
 
virtual int getTextureHeight () const
 
virtual int getTextureDepth () const
 
void setSubloadCallback (SubloadCallback *cb)
 
SubloadCallbackgetSubloadCallback ()
 
const SubloadCallbackgetSubloadCallback () const
 
void setNumMipmapLevels (unsigned int num) const
 
unsigned int getNumMipmapLevels () const
 
void copyTexImage2D (State &state, int x, int y, int width, int height)
 
void copyTexSubImage2D (State &state, int xoffset, int yoffset, int x, int y, int width, int height)
 
virtual void apply (State &state) const
 
- Public Member Functions inherited from osg::Texture
 Texture ()
 
 Texture (const Texture &text, const CopyOp &copyop=CopyOp::SHALLOW_COPY)
 
virtual osg::ObjectcloneType () const =0
 
virtual osg::Objectclone (const CopyOp &copyop) const =0
 
virtual bool isSameKindAs (const osg::Object *obj) const
 
virtual const char * libraryName () const
 
virtual const char * className () const
 
virtual TextureasTexture ()
 
virtual const TextureasTexture () const
 
virtual Type getType () const
 
virtual bool isTextureAttribute () const
 
virtual bool getModeUsage (StateAttribute::ModeUsage &usage) const
 
void setWrap (WrapParameter which, WrapMode wrap)
 
WrapMode getWrap (WrapParameter which) const
 
void setBorderColor (const Vec4d &color)
 
const Vec4dgetBorderColor () const
 
void setBorderWidth (GLint width)
 
GLint getBorderWidth () const
 
void setFilter (FilterParameter which, FilterMode filter)
 
FilterMode getFilter (FilterParameter which) const
 
void setMaxAnisotropy (float anis)
 
float getMaxAnisotropy () const
 
void setSwizzle (const Vec4i &swizzle)
 
const Vec4igetSwizzle () const
 
void setUseHardwareMipMapGeneration (bool useHardwareMipMapGeneration)
 
bool getUseHardwareMipMapGeneration () const
 
void setUnRefImageDataAfterApply (bool flag)
 
bool getUnRefImageDataAfterApply () const
 
void setClientStorageHint (bool flag)
 
bool getClientStorageHint () const
 
void setResizeNonPowerOfTwoHint (bool flag)
 
bool getResizeNonPowerOfTwoHint () const
 
void setInternalFormatMode (InternalFormatMode mode)
 
InternalFormatMode getInternalFormatMode () const
 
void setInternalFormat (GLint internalFormat)
 
GLint getInternalFormat () const
 
bool isCompressedInternalFormat () const
 
void setSourceFormat (GLenum sourceFormat)
 
GLenum getSourceFormat () const
 
void setSourceType (GLenum sourceType)
 
GLenum getSourceType () const
 
InternalFormatType getInternalFormatType () const
 
TextureObjectgetTextureObject (unsigned int contextID) const
 
void setTextureObject (unsigned int contextID, TextureObject *to)
 
void dirtyTextureObject ()
 
bool areAllTextureObjectsLoaded () const
 
unsigned int & getTextureParameterDirty (unsigned int contextID) const
 
void dirtyTextureParameters ()
 
void allocateMipmapLevels ()
 
void bindToImageUnit (unsigned int unit, GLenum access, GLenum format=0, int level=0, bool layered=false, int layer=0)
 
ImageAttachmentgetImageAttachment ()
 
const ImageAttachmentgetImageAttachment () const
 
void setShadowComparison (bool flag)
 
bool getShadowComparison () const
 
void setShadowCompareFunc (ShadowCompareFunc func)
 
ShadowCompareFunc getShadowCompareFunc () const
 
void setShadowTextureMode (ShadowTextureMode mode)
 
ShadowTextureMode getShadowTextureMode () const
 
void setShadowAmbient (float shadow_ambient)
 
float getShadowAmbient () const
 
void setReadPBuffer (GraphicsContext *context)
 
GraphicsContextgetReadPBuffer ()
 
const GraphicsContextgetReadPBuffer () const
 
virtual void compileGLObjects (State &state) const
 
virtual void resizeGLObjectBuffers (unsigned int maxSize)
 
virtual void releaseGLObjects (State *state=0) const
 
void applyTexImage2D_load (State &state, GLenum target, const Image *image, GLsizei width, GLsizei height, GLsizei numMipmapLevels) const
 
void applyTexImage2D_subload (State &state, GLenum target, const Image *image, GLsizei width, GLsizei height, GLint inInternalFormat, GLsizei numMipmapLevels) const
 
TextureObjectgenerateAndAssignTextureObject (unsigned int contextID, GLenum target) const
 
TextureObjectgenerateAndAssignTextureObject (unsigned int contextID, GLenum target, GLint numMipmapLevels, GLenum internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLint border) const
 
- Public Member Functions inherited from osg::StateAttribute
 StateAttribute ()
 
 StateAttribute (const StateAttribute &sa, const CopyOp &copyop=CopyOp::SHALLOW_COPY)
 
virtual StateAttributeasStateAttribute ()
 
virtual const StateAttributeasStateAttribute () const
 
virtual unsigned int getMember () const
 
TypeMemberPair getTypeMemberPair () const
 
bool operator< (const StateAttribute &rhs) const
 
bool operator== (const StateAttribute &rhs) const
 
bool operator!= (const StateAttribute &rhs) const
 
const ParentListgetParents () const
 
StateSetgetParent (unsigned int i)
 
const StateSetgetParent (unsigned int i) const
 
unsigned int getNumParents () const
 
void setShaderComponent (ShaderComponent *sc)
 
ShaderComponentgetShaderComponent ()
 
const ShaderComponentgetShaderComponent () const
 
virtual bool checkValidityOfAssociatedModes (osg::State &) const
 
void setUpdateCallback (StateAttributeCallback *uc)
 
StateAttributeCallbackgetUpdateCallback ()
 
const StateAttributeCallbackgetUpdateCallback () const
 
void setEventCallback (StateAttributeCallback *ec)
 
StateAttributeCallbackgetEventCallback ()
 
const StateAttributeCallbackgetEventCallback () const
 
- Public Member Functions inherited from osg::Object
 Object ()
 
 Object (bool threadSafeRefUnref)
 
 Object (const Object &, const CopyOp &copyop=CopyOp::SHALLOW_COPY)
 
std::string getCompoundClassName () const
 
virtual NodeasNode ()
 
virtual const NodeasNode () const
 
virtual NodeVisitorasNodeVisitor ()
 
virtual const NodeVisitorasNodeVisitor () const
 
virtual UniformasUniform ()
 
virtual const UniformasUniform () const
 
virtual void setThreadSafeRefUnref (bool threadSafe)
 
virtual void setName (const std::string &name)
 
void setName (const char *name)
 
const std::string & getName () const
 
void setDataVariance (DataVariance dv)
 
DataVariance getDataVariance () const
 
virtual void computeDataVariance ()
 
void setUserDataContainer (osg::UserDataContainer *udc)
 
osg::UserDataContainergetUserDataContainer ()
 
const osg::UserDataContainergetUserDataContainer () const
 
osg::UserDataContainergetOrCreateUserDataContainer ()
 
virtual void setUserData (Referenced *obj)
 
virtual ReferencedgetUserData ()
 
virtual const ReferencedgetUserData () const
 
template<typename T >
bool getUserValue (const std::string &name, T &value) const
 
template<typename T >
void setUserValue (const std::string &name, const T &value)
 
template<typename T >
BoolValueObject
UCharValueObject
UShortValueObject
UIntValueObject
DoubleValueObject
Vec3fValueObject
Vec2dValueObject
Vec4dValueObject
PlaneValueObject
MatrixdValueObject
BoundingBoxdValueObject
BoundingSpheredValueObject
bool 
getUserValue (const std::string &name, T &value) const
 
- Public Member Functions inherited from osg::Referenced
 Referenced ()
 
 Referenced (bool threadSafeRefUnref)
 
 Referenced (const Referenced &)
 
Referencedoperator= (const Referenced &)
 
bool getThreadSafeRefUnref () const
 
OpenThreads::MutexgetRefMutex () const
 
int ref () const
 
int unref () const
 
int unref_nodelete () const
 
int referenceCount () const
 
ObserverSetgetObserverSet () const
 
ObserverSetgetOrCreateObserverSet () const
 
void addObserver (Observer *observer) const
 
void removeObserver (Observer *observer) const
 

Protected Types

typedef buffered_value
< unsigned int > 
ImageModifiedCount
 
- Protected Types inherited from osg::Texture
typedef buffered_value
< unsigned int > 
TexParameterDirtyList
 
typedef buffered_object
< ref_ptr< TextureObject > > 
TextureObjectBuffer
 

Protected Member Functions

virtual ~Texture2D ()
 
virtual void computeInternalFormat () const
 
void allocateMipmap (State &state) const
 
bool textureObjectValid (State &state) const
 
- Protected Member Functions inherited from osg::Texture
virtual ~Texture ()
 
void computeInternalFormatWithImage (const osg::Image &image) const
 
void computeRequiredTextureDimensions (State &state, const osg::Image &image, GLsizei &width, GLsizei &height, GLsizei &numMipmapLevels) const
 
void computeInternalFormatType () const
 
void applyTexParameters (GLenum target, State &state) const
 
bool isHardwareMipmapGenerationEnabled (const State &state) const
 
bool isSafeToUnrefImageData (const State &state) const
 
GenerateMipmapMode mipmapBeforeTexImage (const State &state, bool hardwareMipmapOn) const
 
void mipmapAfterTexImage (State &state, GenerateMipmapMode beforeResult) const
 
void generateMipmap (State &state) const
 
int compareTexture (const Texture &rhs) const
 
int compareTextureObjects (const Texture &rhs) const
 
- Protected Member Functions inherited from osg::StateAttribute
virtual ~StateAttribute ()
 
void addParent (osg::StateSet *object)
 
void removeParent (osg::StateSet *object)
 
- Protected Member Functions inherited from osg::Object
virtual ~Object ()
 
- Protected Member Functions inherited from osg::Referenced
virtual ~Referenced ()
 
void signalObserversAndDelete (bool signalDelete, bool doDelete) const
 
void deleteUsingDeleteHandler () const
 

Protected Attributes

ref_ptr< Image_image
 
GLsizei _textureWidth
 
GLsizei _textureHeight
 
GLsizei _numMipmapLevels
 
ref_ptr< SubloadCallback_subloadCallback
 
ImageModifiedCount _modifiedCount
 
- Protected Attributes inherited from osg::Texture
TexParameterDirtyList _texParametersDirtyList
 
TexParameterDirtyList _texMipmapGenerationDirtyList
 
WrapMode _wrap_s
 
WrapMode _wrap_t
 
WrapMode _wrap_r
 
FilterMode _min_filter
 
FilterMode _mag_filter
 
float _maxAnisotropy
 
Vec4i _swizzle
 
bool _useHardwareMipMapGeneration
 
bool _unrefImageDataAfterApply
 
bool _clientStorageHint
 
bool _resizeNonPowerOfTwoHint
 
Vec4d _borderColor
 
GLint _borderWidth
 
InternalFormatMode _internalFormatMode
 
InternalFormatType _internalFormatType
 
GLint _internalFormat
 
GLenum _sourceFormat
 
GLenum _sourceType
 
bool _use_shadow_comparison
 
ShadowCompareFunc _shadow_compare_func
 
ShadowTextureMode _shadow_texture_mode
 
float _shadow_ambient
 
ImageAttachment _imageAttachment
 
TextureObjectBuffer _textureObjectBuffer
 
ref_ptr< GraphicsContext_readPBuffer
 
- Protected Attributes inherited from osg::StateAttribute
ParentList _parents
 
ref_ptr< ShaderComponent_shaderComponent
 
ref_ptr< StateAttributeCallback_updateCallback
 
ref_ptr< StateAttributeCallback_eventCallback
 
- Protected Attributes inherited from osg::Object
std::string _name
 
DataVariance _dataVariance
 
osg::UserDataContainer_userDataContainer
 
- Protected Attributes inherited from osg::Referenced
OpenThreads::AtomicPtr _observerSet
 
OpenThreads::Atomic _refCount
 

Friends

class SubloadCallback
 

Additional Inherited Members

- Public Types inherited from osg::Texture
enum  WrapParameter { WRAP_S, WRAP_T, WRAP_R }
 
enum  WrapMode {
  CLAMP = GL_CLAMP, CLAMP_TO_EDGE = GL_CLAMP_TO_EDGE, CLAMP_TO_BORDER = GL_CLAMP_TO_BORDER_ARB, REPEAT = GL_REPEAT,
  MIRROR = GL_MIRRORED_REPEAT_IBM
}
 
enum  FilterParameter { MIN_FILTER, MAG_FILTER }
 
enum  FilterMode {
  LINEAR = GL_LINEAR, LINEAR_MIPMAP_LINEAR = GL_LINEAR_MIPMAP_LINEAR, LINEAR_MIPMAP_NEAREST = GL_LINEAR_MIPMAP_NEAREST, NEAREST = GL_NEAREST,
  NEAREST_MIPMAP_LINEAR = GL_NEAREST_MIPMAP_LINEAR, NEAREST_MIPMAP_NEAREST = GL_NEAREST_MIPMAP_NEAREST
}
 
enum  InternalFormatMode {
  USE_IMAGE_DATA_FORMAT, USE_USER_DEFINED_FORMAT, USE_ARB_COMPRESSION, USE_S3TC_DXT1_COMPRESSION,
  USE_S3TC_DXT3_COMPRESSION, USE_S3TC_DXT5_COMPRESSION, USE_PVRTC_2BPP_COMPRESSION, USE_PVRTC_4BPP_COMPRESSION,
  USE_ETC_COMPRESSION, USE_ETC2_COMPRESSION, USE_RGTC1_COMPRESSION, USE_RGTC2_COMPRESSION,
  USE_S3TC_DXT1c_COMPRESSION, USE_S3TC_DXT1a_COMPRESSION
}
 
enum  InternalFormatType { NORMALIZED = 0x0, FLOAT = 0x1, SIGNED_INTEGER = 0x2, UNSIGNED_INTEGER = 0x4 }
 
enum  ImageAccess { NOT_USED = 0, READ_ONLY = GL_READ_ONLY_ARB, WRITE_ONLY = GL_WRITE_ONLY_ARB, READ_WRITE = GL_READ_WRITE_ARB }
 
enum  ShadowCompareFunc {
  NEVER = GL_NEVER, LESS = GL_LESS, EQUAL = GL_EQUAL, LEQUAL = GL_LEQUAL,
  GREATER = GL_GREATER, NOTEQUAL = GL_NOTEQUAL, GEQUAL = GL_GEQUAL, ALWAYS = GL_ALWAYS
}
 
enum  ShadowTextureMode { LUMINANCE = GL_LUMINANCE, INTENSITY = GL_INTENSITY, ALPHA = GL_ALPHA }
 
enum  GenerateMipmapMode { GENERATE_MIPMAP_NONE, GENERATE_MIPMAP, GENERATE_MIPMAP_TEX_PARAMETER }
 
typedef std::list< ref_ptr
< TextureObject > > 
TextureObjectList
 
- Public Types inherited from osg::StateAttribute
enum  Values {
  OFF = 0x0, ON = 0x1, OVERRIDE = 0x2, PROTECTED = 0x4,
  INHERIT = 0x8
}
 
enum  Type {
  TEXTURE, POLYGONMODE, POLYGONOFFSET, MATERIAL,
  ALPHAFUNC, ANTIALIAS, COLORTABLE, CULLFACE,
  FOG, FRONTFACE, LIGHT, POINT,
  LINEWIDTH, LINESTIPPLE, POLYGONSTIPPLE, SHADEMODEL,
  TEXENV, TEXENVFILTER, TEXGEN, TEXMAT,
  LIGHTMODEL, BLENDFUNC, BLENDEQUATION, LOGICOP,
  STENCIL, COLORMASK, DEPTH, VIEWPORT,
  SCISSOR, BLENDCOLOR, MULTISAMPLE, CLIPPLANE,
  COLORMATRIX, VERTEXPROGRAM, FRAGMENTPROGRAM, POINTSPRITE,
  PROGRAM, CLAMPCOLOR, HINT, SAMPLEMASKI,
  PRIMITIVERESTARTINDEX, CLIPCONTROL, VALIDATOR, VIEWMATRIXEXTRACTOR,
  OSGNV_PARAMETER_BLOCK, OSGNVEXT_TEXTURE_SHADER, OSGNVEXT_VERTEX_PROGRAM, OSGNVEXT_REGISTER_COMBINERS,
  OSGNVCG_PROGRAM, OSGNVSLANG_PROGRAM, OSGNVPARSE_PROGRAM_PARSER, UNIFORMBUFFERBINDING,
  TRANSFORMFEEDBACKBUFFERBINDING, ATOMICCOUNTERBUFFERBINDING, PATCH_PARAMETER, FRAME_BUFFER_OBJECT,
  VERTEX_ATTRIB_DIVISOR, SHADERSTORAGEBUFFERBINDING, CAPABILITY = 100
}
 
typedef GLenum GLMode
 
typedef unsigned int GLModeValue
 
typedef unsigned int OverrideValue
 
typedef std::pair< Type,
unsigned int > 
TypeMemberPair
 
typedef std::vector< StateSet * > ParentList
 
typedef osg::StateAttributeCallback Callback
 
- Public Types inherited from osg::Object
enum  DataVariance { DYNAMIC, STATIC, UNSPECIFIED }
 
- Static Public Member Functions inherited from osg::Texture
static bool isCompressedInternalFormat (GLint internalFormat)
 
static void getCompressedSize (GLenum internalFormat, GLint width, GLint height, GLint depth, GLint &blockSize, GLint &size)
 
static osg::ref_ptr
< Texture::TextureObjectManager > & 
getTextureObjectManager (unsigned int contextID)
 
static osg::ref_ptr
< TextureObject
generateTextureObject (const Texture *texture, unsigned int contextID, GLenum target)
 
static osg::ref_ptr
< TextureObject
generateTextureObject (const Texture *texture, unsigned int contextID, GLenum target, GLint numMipmapLevels, GLenum internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLint border)
 
static void deleteAllTextureObjects (unsigned int contextID)
 
static void discardAllTextureObjects (unsigned int contextID)
 
static void flushAllDeletedTextureObjects (unsigned int contextID)
 
static void discardAllDeletedTextureObjects (unsigned int contextID)
 
static void flushDeletedTextureObjects (unsigned int contextID, double currentTime, double &availableTime)
 
static void releaseTextureObject (unsigned int contextID, TextureObject *to)
 
- Static Public Member Functions inherited from osg::Referenced
static OpenThreads::MutexgetGlobalReferencedMutex ()
 
static void setThreadSafeReferenceCounting (bool enableThreadSafeReferenceCounting)
 
static bool getThreadSafeReferenceCounting ()
 
static void setDeleteHandler (DeleteHandler *handler)
 
static DeleteHandlergetDeleteHandler ()
 

Detailed Description

Encapsulates OpenGL 2D texture functionality. Doesn't support cube maps, so ignore face parameters.

Definition at line 24 of file Texture2D.h.

Member Typedef Documentation

typedef buffered_value<unsigned int> osg::Texture2D::ImageModifiedCount
protected

Definition at line 165 of file Texture2D.h.

Constructor & Destructor Documentation

osg::Texture2D::Texture2D ( )
osg::Texture2D::Texture2D ( Image image)
osg::Texture2D::Texture2D ( const Texture2D text,
const CopyOp copyop = CopyOp::SHALLOW_COPY 
)

Copy constructor using CopyOp to manage deep vs shallow copy.

virtual osg::Texture2D::~Texture2D ( )
protectedvirtual

Member Function Documentation

void osg::Texture2D::allocateMipmap ( State state) const
protectedvirtual

Allocate mipmap levels of the texture by subsequent calling of glTexImage* function.

Implements osg::Texture.

virtual void osg::Texture2D::apply ( State state) const
virtual

Bind the texture object. If the texture object hasn't already been compiled, create the texture mipmap levels.

Implements osg::Texture.

Reimplemented in osgText::GlyphTexture.

virtual int osg::Texture2D::compare ( const StateAttribute rhs) const
virtual

Return -1 if *this < *rhs, 0 if *this==*rhs, 1 if *this>*rhs.

Implements osg::StateAttribute.

Reimplemented in osgText::GlyphTexture.

virtual void osg::Texture2D::computeInternalFormat ( ) const
protectedvirtual

Implements osg::Texture.

void osg::Texture2D::copyTexImage2D ( State state,
int  x,
int  y,
int  width,
int  height 
)

Copies pixels into a 2D texture image, as per glCopyTexImage2D. Creates an OpenGL texture object from the current OpenGL background framebuffer contents at position x, y with width width and height height. width and height must be a power of two.

void osg::Texture2D::copyTexSubImage2D ( State state,
int  xoffset,
int  yoffset,
int  x,
int  y,
int  width,
int  height 
)

Copies a two-dimensional texture subimage, as per glCopyTexSubImage2D. Updates a portion of an existing OpenGL texture object from the current OpenGL background framebuffer contents at position x, y with width width and height height. Loads framebuffer data into the texture using offsets xoffset and yoffset. width and height must be powers of two.

Image* osg::Texture2D::getImage ( )
inline

Gets the texture image.

Definition at line 47 of file Texture2D.h.

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const Image* osg::Texture2D::getImage ( ) const
inline

Gets the const texture image.

Definition at line 50 of file Texture2D.h.

virtual Image* osg::Texture2D::getImage ( unsigned int  )
inlinevirtual

Gets the texture image, ignoring face.

Implements osg::Texture.

Definition at line 63 of file Texture2D.h.

virtual const Image* osg::Texture2D::getImage ( unsigned int  ) const
inlinevirtual

Gets the const texture image, ignoring face.

Implements osg::Texture.

Definition at line 66 of file Texture2D.h.

unsigned int& osg::Texture2D::getModifiedCount ( unsigned int  contextID) const
inline

Definition at line 52 of file Texture2D.h.

virtual unsigned int osg::Texture2D::getNumImages ( ) const
inlinevirtual

Gets the number of images that can be assigned to the Texture.

Implements osg::Texture.

Definition at line 69 of file Texture2D.h.

unsigned int osg::Texture2D::getNumMipmapLevels ( ) const
inline

Gets the number of mipmap levels created.

Definition at line 118 of file Texture2D.h.

SubloadCallback* osg::Texture2D::getSubloadCallback ( )
inline

Definition at line 107 of file Texture2D.h.

const SubloadCallback* osg::Texture2D::getSubloadCallback ( ) const
inline

Definition at line 109 of file Texture2D.h.

virtual int osg::Texture2D::getTextureDepth ( ) const
inlinevirtual

Reimplemented from osg::Texture.

Definition at line 85 of file Texture2D.h.

virtual int osg::Texture2D::getTextureHeight ( ) const
inlinevirtual

Reimplemented from osg::Texture.

Definition at line 84 of file Texture2D.h.

virtual GLenum osg::Texture2D::getTextureTarget ( ) const
inlinevirtual

Implements osg::Texture.

Definition at line 41 of file Texture2D.h.

virtual int osg::Texture2D::getTextureWidth ( ) const
inlinevirtual

Reimplemented from osg::Texture.

Definition at line 83 of file Texture2D.h.

osg::Texture2D::META_StateAttribute ( osg  ,
Texture2D  ,
TEXTURE   
)
void osg::Texture2D::setImage ( Image image)

Sets the texture image.

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virtual void osg::Texture2D::setImage ( unsigned int  ,
Image image 
)
inlinevirtual

Sets the texture image, ignoring face.

Implements osg::Texture.

Definition at line 60 of file Texture2D.h.

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void osg::Texture2D::setNumMipmapLevels ( unsigned int  num) const
inline

Helper function. Sets the number of mipmap levels created for this texture. Should only be called within an osg::Texture::apply(), or during a custom OpenGL texture load.

Definition at line 115 of file Texture2D.h.

void osg::Texture2D::setSubloadCallback ( SubloadCallback cb)
inline

Definition at line 105 of file Texture2D.h.

void osg::Texture2D::setTextureHeight ( int  height)
inline

Definition at line 81 of file Texture2D.h.

void osg::Texture2D::setTextureSize ( int  width,
int  height 
) const
inline

Sets the texture width and height. If width or height are zero, calculate the respective value from the source image size.

Definition at line 74 of file Texture2D.h.

void osg::Texture2D::setTextureWidth ( int  width)
inline

Definition at line 80 of file Texture2D.h.

bool osg::Texture2D::textureObjectValid ( State state) const
protected

Return true of the TextureObject assigned to the context associate with osg::State object is valid.

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Friends And Related Function Documentation

friend class SubloadCallback
friend

Definition at line 153 of file Texture2D.h.

Member Data Documentation

ref_ptr<Image> osg::Texture2D::_image
protected

Definition at line 155 of file Texture2D.h.

ImageModifiedCount osg::Texture2D::_modifiedCount
mutableprotected

Definition at line 166 of file Texture2D.h.

GLsizei osg::Texture2D::_numMipmapLevels
mutableprotected

Number of mipmap levels created.

Definition at line 161 of file Texture2D.h.

ref_ptr<SubloadCallback> osg::Texture2D::_subloadCallback
protected

Definition at line 163 of file Texture2D.h.

GLsizei osg::Texture2D::_textureHeight
mutableprotected

Definition at line 158 of file Texture2D.h.

GLsizei osg::Texture2D::_textureWidth
mutableprotected

Subloaded images can have different texture and image sizes.

Definition at line 158 of file Texture2D.h.


The documentation for this class was generated from the following file: