OSG
3.4.0
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#include <GraphicsThread.h>
GraphicsThread is a helper class for running OpenGL GraphicsOperation within a single thread assigned to a specific GraphicsContext.
Definition at line 25 of file GraphicsThread.h.
osg::GraphicsThread::GraphicsThread | ( | ) |
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virtual |
Run does the graphics thread run loop.
Reimplemented from osg::OperationThread.