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| GeometryCollector (Optimizer *optimizer, Optimizer::OptimizationOptions options) |
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void | reset () |
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void | apply (osg::Geode &geode) |
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GeometryList & | getGeometryList () |
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| BaseOptimizerVisitor (Optimizer *optimizer, unsigned int operation) |
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bool | isOperationPermissibleForObject (const osg::StateSet *object) const |
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bool | isOperationPermissibleForObject (const osg::StateAttribute *object) const |
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bool | isOperationPermissibleForObject (const osg::Drawable *object) const |
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bool | isOperationPermissibleForObject (const osg::Node *object) const |
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| NodeVisitor (TraversalMode tm=TRAVERSE_NONE) |
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| NodeVisitor (VisitorType type, TraversalMode tm=TRAVERSE_NONE) |
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| NodeVisitor (const NodeVisitor &nv, const osg::CopyOp ©op=osg::CopyOp::SHALLOW_COPY) |
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virtual | ~NodeVisitor () |
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| META_Object (osg, NodeVisitor) virtual NodeVisitor *asNodeVisitor() |
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virtual const NodeVisitor * | asNodeVisitor () const |
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void | setVisitorType (VisitorType type) |
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VisitorType | getVisitorType () const |
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void | setTraversalNumber (unsigned int fn) |
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unsigned int | getTraversalNumber () const |
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void | setFrameStamp (FrameStamp *fs) |
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const FrameStamp * | getFrameStamp () const |
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void | setTraversalMask (Node::NodeMask mask) |
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Node::NodeMask | getTraversalMask () const |
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void | setNodeMaskOverride (Node::NodeMask mask) |
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Node::NodeMask | getNodeMaskOverride () const |
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bool | validNodeMask (const osg::Node &node) const |
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void | setTraversalMode (TraversalMode mode) |
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TraversalMode | getTraversalMode () const |
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void | traverse (Node &node) |
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void | pushOntoNodePath (Node *node) |
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void | popFromNodePath () |
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NodePath & | getNodePath () |
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const NodePath & | getNodePath () const |
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virtual osg::Vec3 | getEyePoint () const |
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virtual osg::Vec3 | getViewPoint () const |
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virtual float | getDistanceToEyePoint (const Vec3 &, bool) const |
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virtual float | getDistanceFromEyePoint (const Vec3 &, bool) const |
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virtual float | getDistanceToViewPoint (const Vec3 &, bool) const |
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virtual void | apply (Drawable &drawable) |
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virtual void | apply (Geometry &geometry) |
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virtual void | apply (Node &node) |
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virtual void | apply (Billboard &node) |
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virtual void | apply (Group &node) |
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virtual void | apply (ProxyNode &node) |
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virtual void | apply (Projection &node) |
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virtual void | apply (CoordinateSystemNode &node) |
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virtual void | apply (ClipNode &node) |
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virtual void | apply (TexGenNode &node) |
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virtual void | apply (LightSource &node) |
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virtual void | apply (Transform &node) |
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virtual void | apply (Camera &node) |
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virtual void | apply (CameraView &node) |
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virtual void | apply (MatrixTransform &node) |
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virtual void | apply (PositionAttitudeTransform &node) |
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virtual void | apply (Switch &node) |
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virtual void | apply (Sequence &node) |
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virtual void | apply (LOD &node) |
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virtual void | apply (PagedLOD &node) |
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virtual void | apply (ClearNode &node) |
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virtual void | apply (OccluderNode &node) |
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virtual void | apply (OcclusionQueryNode &node) |
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void | setDatabaseRequestHandler (DatabaseRequestHandler *handler) |
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DatabaseRequestHandler * | getDatabaseRequestHandler () |
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const DatabaseRequestHandler * | getDatabaseRequestHandler () const |
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void | setImageRequestHandler (ImageRequestHandler *handler) |
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ImageRequestHandler * | getImageRequestHandler () |
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const ImageRequestHandler * | getImageRequestHandler () const |
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| Object () |
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| Object (bool threadSafeRefUnref) |
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| Object (const Object &, const CopyOp ©op=CopyOp::SHALLOW_COPY) |
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virtual Object * | cloneType () const =0 |
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virtual Object * | clone (const CopyOp &) const =0 |
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virtual bool | isSameKindAs (const Object *) const |
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virtual const char * | libraryName () const =0 |
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virtual const char * | className () const =0 |
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std::string | getCompoundClassName () const |
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virtual Node * | asNode () |
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virtual const Node * | asNode () const |
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virtual NodeVisitor * | asNodeVisitor () |
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virtual StateAttribute * | asStateAttribute () |
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virtual const StateAttribute * | asStateAttribute () const |
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virtual Uniform * | asUniform () |
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virtual const Uniform * | asUniform () const |
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virtual void | setThreadSafeRefUnref (bool threadSafe) |
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virtual void | setName (const std::string &name) |
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void | setName (const char *name) |
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const std::string & | getName () const |
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void | setDataVariance (DataVariance dv) |
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DataVariance | getDataVariance () const |
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virtual void | computeDataVariance () |
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void | setUserDataContainer (osg::UserDataContainer *udc) |
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osg::UserDataContainer * | getUserDataContainer () |
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const osg::UserDataContainer * | getUserDataContainer () const |
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osg::UserDataContainer * | getOrCreateUserDataContainer () |
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virtual void | setUserData (Referenced *obj) |
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virtual Referenced * | getUserData () |
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virtual const Referenced * | getUserData () const |
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template<typename T > |
bool | getUserValue (const std::string &name, T &value) const |
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template<typename T > |
void | setUserValue (const std::string &name, const T &value) |
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virtual void | resizeGLObjectBuffers (unsigned int) |
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virtual void | releaseGLObjects (osg::State *=0) const |
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template<typename T > |
BoolValueObject
UCharValueObject
UShortValueObject
UIntValueObject
DoubleValueObject
Vec3fValueObject
Vec2dValueObject
Vec4dValueObject
PlaneValueObject
MatrixdValueObject
BoundingBoxdValueObject
BoundingSpheredValueObject
bool | getUserValue (const std::string &name, T &value) const |
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| Referenced () |
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| Referenced (bool threadSafeRefUnref) |
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| Referenced (const Referenced &) |
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Referenced & | operator= (const Referenced &) |
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bool | getThreadSafeRefUnref () const |
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OpenThreads::Mutex * | getRefMutex () const |
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int | ref () const |
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int | unref () const |
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int | unref_nodelete () const |
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int | referenceCount () const |
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ObserverSet * | getObserverSet () const |
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ObserverSet * | getOrCreateObserverSet () const |
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void | addObserver (Observer *observer) const |
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void | removeObserver (Observer *observer) const |
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Definition at line 29 of file MeshOptimizers.h.