OSG
3.4.0
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#include <Transform.h>
Public Types | |
enum | ReferenceFrame { RELATIVE_RF, ABSOLUTE_RF, ABSOLUTE_RF_INHERIT_VIEWPOINT } |
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typedef std::vector< Group * > | ParentList |
typedef unsigned int | NodeMask |
typedef std::vector< std::string > | DescriptionList |
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enum | DataVariance { DYNAMIC, STATIC, UNSPECIFIED } |
Public Member Functions | |
Transform () | |
Transform (const Transform &, const CopyOp ©op=CopyOp::SHALLOW_COPY) | |
META_Node (osg, Transform) | |
virtual Transform * | asTransform () |
virtual const Transform * | asTransform () const |
virtual MatrixTransform * | asMatrixTransform () |
virtual const MatrixTransform * | asMatrixTransform () const |
virtual PositionAttitudeTransform * | asPositionAttitudeTransform () |
virtual const PositionAttitudeTransform * | asPositionAttitudeTransform () const |
void | setReferenceFrame (ReferenceFrame rf) |
ReferenceFrame | getReferenceFrame () const |
virtual bool | computeLocalToWorldMatrix (Matrix &matrix, NodeVisitor *) const |
virtual bool | computeWorldToLocalMatrix (Matrix &matrix, NodeVisitor *) const |
virtual BoundingSphere | computeBound () const |
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Group () | |
Group (const Group &, const CopyOp ©op=CopyOp::SHALLOW_COPY) | |
META_Node (osg, Group) | |
virtual Group * | asGroup () |
virtual const Group * | asGroup () const |
virtual void | traverse (NodeVisitor &nv) |
virtual bool | addChild (Node *child) |
virtual bool | insertChild (unsigned int index, Node *child) |
virtual bool | removeChild (Node *child) |
bool | removeChild (unsigned int pos, unsigned int numChildrenToRemove=1) |
virtual bool | removeChildren (unsigned int pos, unsigned int numChildrenToRemove) |
virtual bool | replaceChild (Node *origChild, Node *newChild) |
virtual unsigned int | getNumChildren () const |
virtual bool | setChild (unsigned int i, Node *node) |
Node * | getChild (unsigned int i) |
const Node * | getChild (unsigned int i) const |
bool | containsNode (const Node *node) const |
unsigned int | getChildIndex (const Node *node) const |
virtual void | setThreadSafeRefUnref (bool threadSafe) |
virtual void | resizeGLObjectBuffers (unsigned int maxSize) |
virtual void | releaseGLObjects (osg::State *=0) const |
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Node () | |
Node (const Node &, const CopyOp ©op=CopyOp::SHALLOW_COPY) | |
virtual Object * | cloneType () const |
virtual Object * | clone (const CopyOp ©op) const |
virtual bool | isSameKindAs (const Object *obj) const |
virtual const char * | libraryName () const |
virtual const char * | className () const |
virtual Node * | asNode () |
virtual const Node * | asNode () const |
virtual Drawable * | asDrawable () |
virtual const Drawable * | asDrawable () const |
virtual Geometry * | asGeometry () |
virtual const Geometry * | asGeometry () const |
virtual Camera * | asCamera () |
virtual const Camera * | asCamera () const |
virtual Switch * | asSwitch () |
virtual const Switch * | asSwitch () const |
virtual Geode * | asGeode () |
virtual const Geode * | asGeode () const |
virtual osgTerrain::Terrain * | asTerrain () |
virtual const osgTerrain::Terrain * | asTerrain () const |
virtual void | accept (NodeVisitor &nv) |
virtual void | ascend (NodeVisitor &nv) |
const ParentList & | getParents () const |
ParentList | getParents () |
Group * | getParent (unsigned int i) |
const Group * | getParent (unsigned int i) const |
unsigned int | getNumParents () const |
NodePathList | getParentalNodePaths (osg::Node *haltTraversalAtNode=0) const |
MatrixList | getWorldMatrices (const osg::Node *haltTraversalAtNode=0) const |
void | setUpdateCallback (Callback *nc) |
Callback * | getUpdateCallback () |
const Callback * | getUpdateCallback () const |
void | addUpdateCallback (Callback *nc) |
void | removeUpdateCallback (Callback *nc) |
unsigned int | getNumChildrenRequiringUpdateTraversal () const |
void | setEventCallback (Callback *nc) |
Callback * | getEventCallback () |
const Callback * | getEventCallback () const |
void | addEventCallback (Callback *nc) |
void | removeEventCallback (Callback *nc) |
unsigned int | getNumChildrenRequiringEventTraversal () const |
void | setCullCallback (Callback *nc) |
Callback * | getCullCallback () |
const Callback * | getCullCallback () const |
void | addCullCallback (Callback *nc) |
void | removeCullCallback (Callback *nc) |
void | setCullingActive (bool active) |
bool | getCullingActive () const |
unsigned int | getNumChildrenWithCullingDisabled () const |
bool | isCullingActive () const |
unsigned int | getNumChildrenWithOccluderNodes () const |
bool | containsOccluderNodes () const |
void | setNodeMask (NodeMask nm) |
NodeMask | getNodeMask () const |
void | setStateSet (osg::StateSet *stateset) |
osg::StateSet * | getOrCreateStateSet () |
osg::StateSet * | getStateSet () |
const osg::StateSet * | getStateSet () const |
void | setDescriptions (const DescriptionList &descriptions) |
DescriptionList & | getDescriptions () |
const DescriptionList & | getDescriptions () const |
const std::string & | getDescription (unsigned int i) const |
std::string & | getDescription (unsigned int i) |
unsigned int | getNumDescriptions () const |
void | addDescription (const std::string &desc) |
void | setInitialBound (const osg::BoundingSphere &bsphere) |
const BoundingSphere & | getInitialBound () const |
void | dirtyBound () |
const BoundingSphere & | getBound () const |
void | setComputeBoundingSphereCallback (ComputeBoundingSphereCallback *callback) |
ComputeBoundingSphereCallback * | getComputeBoundingSphereCallback () |
const ComputeBoundingSphereCallback * | getComputeBoundingSphereCallback () const |
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Object () | |
Object (bool threadSafeRefUnref) | |
Object (const Object &, const CopyOp ©op=CopyOp::SHALLOW_COPY) | |
std::string | getCompoundClassName () const |
virtual NodeVisitor * | asNodeVisitor () |
virtual const NodeVisitor * | asNodeVisitor () const |
virtual StateAttribute * | asStateAttribute () |
virtual const StateAttribute * | asStateAttribute () const |
virtual Uniform * | asUniform () |
virtual const Uniform * | asUniform () const |
virtual void | setName (const std::string &name) |
void | setName (const char *name) |
const std::string & | getName () const |
void | setDataVariance (DataVariance dv) |
DataVariance | getDataVariance () const |
virtual void | computeDataVariance () |
void | setUserDataContainer (osg::UserDataContainer *udc) |
osg::UserDataContainer * | getUserDataContainer () |
const osg::UserDataContainer * | getUserDataContainer () const |
osg::UserDataContainer * | getOrCreateUserDataContainer () |
virtual void | setUserData (Referenced *obj) |
virtual Referenced * | getUserData () |
virtual const Referenced * | getUserData () const |
template<typename T > | |
bool | getUserValue (const std::string &name, T &value) const |
template<typename T > | |
void | setUserValue (const std::string &name, const T &value) |
template<typename T > | |
BoolValueObject UCharValueObject UShortValueObject UIntValueObject DoubleValueObject Vec3fValueObject Vec2dValueObject Vec4dValueObject PlaneValueObject MatrixdValueObject BoundingBoxdValueObject BoundingSpheredValueObject bool | getUserValue (const std::string &name, T &value) const |
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Referenced () | |
Referenced (bool threadSafeRefUnref) | |
Referenced (const Referenced &) | |
Referenced & | operator= (const Referenced &) |
bool | getThreadSafeRefUnref () const |
OpenThreads::Mutex * | getRefMutex () const |
int | ref () const |
int | unref () const |
int | unref_nodelete () const |
int | referenceCount () const |
ObserverSet * | getObserverSet () const |
ObserverSet * | getOrCreateObserverSet () const |
void | addObserver (Observer *observer) const |
void | removeObserver (Observer *observer) const |
Protected Member Functions | |
virtual | ~Transform () |
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virtual | ~Group () |
virtual void | childRemoved (unsigned int, unsigned int) |
virtual void | childInserted (unsigned int) |
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virtual | ~Node () |
void | addParent (osg::Group *parent) |
void | removeParent (osg::Group *parent) |
void | setNumChildrenRequiringUpdateTraversal (unsigned int num) |
void | setNumChildrenRequiringEventTraversal (unsigned int num) |
void | setNumChildrenWithCullingDisabled (unsigned int num) |
void | setNumChildrenWithOccluderNodes (unsigned int num) |
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virtual | ~Object () |
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virtual | ~Referenced () |
void | signalObserversAndDelete (bool signalDelete, bool doDelete) const |
void | deleteUsingDeleteHandler () const |
Protected Attributes | |
ReferenceFrame | _referenceFrame |
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NodeList | _children |
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BoundingSphere | _initialBound |
ref_ptr < ComputeBoundingSphereCallback > | _computeBoundCallback |
BoundingSphere | _boundingSphere |
bool | _boundingSphereComputed |
ParentList | _parents |
ref_ptr< Callback > | _updateCallback |
unsigned int | _numChildrenRequiringUpdateTraversal |
ref_ptr< Callback > | _eventCallback |
unsigned int | _numChildrenRequiringEventTraversal |
ref_ptr< Callback > | _cullCallback |
bool | _cullingActive |
unsigned int | _numChildrenWithCullingDisabled |
unsigned int | _numChildrenWithOccluderNodes |
NodeMask | _nodeMask |
ref_ptr< StateSet > | _stateset |
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std::string | _name |
DataVariance | _dataVariance |
osg::UserDataContainer * | _userDataContainer |
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OpenThreads::AtomicPtr | _observerSet |
OpenThreads::Atomic | _refCount |
Additional Inherited Members | |
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static OpenThreads::Mutex * | getGlobalReferencedMutex () |
static void | setThreadSafeReferenceCounting (bool enableThreadSafeReferenceCounting) |
static bool | getThreadSafeReferenceCounting () |
static void | setDeleteHandler (DeleteHandler *handler) |
static DeleteHandler * | getDeleteHandler () |
A Transform is a group node for which all children are transformed by a 4x4 matrix. It is often used for positioning objects within a scene, producing trackball functionality or for animation.
Transform itself does not provide set/get functions, only the interface for defining what the 4x4 transformation is. Subclasses, such as MatrixTransform and PositionAttitudeTransform support the use of an osg::Matrix or a osg::Vec3/osg::Quat respectively.
Note: If the transformation matrix scales the subgraph then the normals of the underlying geometry will need to be renormalized to be unit vectors once more. This can be done transparently through OpenGL's use of either GL_NORMALIZE and GL_RESCALE_NORMAL modes. For further background reading see the glNormalize documentation in the OpenGL Reference Guide (the blue book). To enable it in the OSG, you simply need to attach a local osg::StateSet to the osg::Transform, and set the appropriate mode to ON via stateset->setMode(GL_NORMALIZE, osg::StateAttribute::ON);
Definition at line 74 of file Transform.h.
Enumerator | |
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RELATIVE_RF | |
ABSOLUTE_RF | |
ABSOLUTE_RF_INHERIT_VIEWPOINT |
Definition at line 94 of file Transform.h.
osg::Transform::Transform | ( | ) |
osg::Transform::Transform | ( | const Transform & | , |
const CopyOp & | copyop = CopyOp::SHALLOW_COPY |
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Copy constructor using CopyOp to manage deep vs shallow copy.
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protectedvirtual |
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inlinevirtual |
Reimplemented in osg::MatrixTransform.
Definition at line 88 of file Transform.h.
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inlinevirtual |
Reimplemented in osg::MatrixTransform.
Definition at line 89 of file Transform.h.
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inlinevirtual |
Reimplemented in osg::PositionAttitudeTransform.
Definition at line 91 of file Transform.h.
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inlinevirtual |
Reimplemented in osg::PositionAttitudeTransform.
Definition at line 92 of file Transform.h.
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inlinevirtual |
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inlinevirtual |
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virtual |
Overrides Group's computeBound. There is no need to override in subclasses from osg::Transform since this computeBound() uses the underlying matrix (calling computeMatrix if required).
Reimplemented from osg::Group.
Reimplemented in osg::AutoTransform.
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inlinevirtual |
Reimplemented in osg::Camera, osgSim::DOFTransform, osg::AutoTransform, osg::CameraView, osgPresentation::Timeout, osg::MatrixTransform, osgManipulator::AntiSquish, osg::PositionAttitudeTransform, and osgPresentation::HUDTransform.
Definition at line 123 of file Transform.h.
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inlinevirtual |
Reimplemented in osg::Camera, osgSim::DOFTransform, osg::AutoTransform, osg::CameraView, osgPresentation::Timeout, osg::MatrixTransform, osgManipulator::AntiSquish, osg::PositionAttitudeTransform, and osgPresentation::HUDTransform.
Definition at line 136 of file Transform.h.
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inline |
Definition at line 121 of file Transform.h.
osg::Transform::META_Node | ( | osg | , |
Transform | |||
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void osg::Transform::setReferenceFrame | ( | ReferenceFrame | rf | ) |
Set the transform's ReferenceFrame, either to be relative to its parent reference frame, or relative to an absolute coordinate frame. RELATIVE_RF is the default. Note: Setting the ReferenceFrame to be ABSOLUTE_RF will also set the CullingActive flag on the transform, and hence all of its parents, to false, thereby disabling culling of it and all its parents. This is necessary to prevent inappropriate culling, but may impact cull times if the absolute transform is deep in the scene graph. It is therefore recommended to only use absolute Transforms at the top of the scene, for such things as heads up displays. ABSOLUTE_RF_INHERIT_VIEWPOINT is the same as ABSOLUTE_RF except it adds the ability to use the parents view points position in world coordinates as its local viewpoint in the new coordinates frame. This is useful for Render to texture Cameras that wish to use the main views LOD range computation (which uses the viewpoint rather than the eye point) rather than use the local eye point defined by the this Transforms' absolute view matrix.
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protected |
Definition at line 161 of file Transform.h.