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| | Switch () |
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| | Switch (const Switch &, const CopyOp ©op=CopyOp::SHALLOW_COPY) |
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| virtual Switch * | asSwitch () |
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| virtual const Switch * | asSwitch () const |
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| | META_Node (osg, Switch) |
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| virtual void | traverse (NodeVisitor &nv) |
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| void | setNewChildDefaultValue (bool value) |
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| bool | getNewChildDefaultValue () const |
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| virtual bool | addChild (Node *child) |
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| virtual bool | addChild (Node *child, bool value) |
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| virtual bool | insertChild (unsigned int index, Node *child) |
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| virtual bool | insertChild (unsigned int index, Node *child, bool value) |
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| virtual bool | removeChildren (unsigned int pos, unsigned int numChildrenToRemove) |
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| void | setValue (unsigned int pos, bool value) |
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| bool | getValue (unsigned int pos) const |
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| void | setChildValue (const Node *child, bool value) |
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| bool | getChildValue (const Node *child) const |
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| bool | setAllChildrenOff () |
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| bool | setAllChildrenOn () |
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| bool | setSingleChildOn (unsigned int pos) |
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| void | setValueList (const ValueList &values) |
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| const ValueList & | getValueList () const |
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| virtual BoundingSphere | computeBound () const |
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| | Group () |
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| | Group (const Group &, const CopyOp ©op=CopyOp::SHALLOW_COPY) |
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| | META_Node (osg, Group) |
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| virtual Group * | asGroup () |
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| virtual const Group * | asGroup () const |
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| virtual bool | removeChild (Node *child) |
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| bool | removeChild (unsigned int pos, unsigned int numChildrenToRemove=1) |
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| virtual bool | replaceChild (Node *origChild, Node *newChild) |
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| virtual unsigned int | getNumChildren () const |
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| virtual bool | setChild (unsigned int i, Node *node) |
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| Node * | getChild (unsigned int i) |
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| const Node * | getChild (unsigned int i) const |
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| bool | containsNode (const Node *node) const |
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| unsigned int | getChildIndex (const Node *node) const |
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| virtual void | setThreadSafeRefUnref (bool threadSafe) |
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| virtual void | resizeGLObjectBuffers (unsigned int maxSize) |
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| virtual void | releaseGLObjects (osg::State *=0) const |
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| | Node () |
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| | Node (const Node &, const CopyOp ©op=CopyOp::SHALLOW_COPY) |
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| virtual Object * | cloneType () const |
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| virtual Object * | clone (const CopyOp ©op) const |
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| virtual bool | isSameKindAs (const Object *obj) const |
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| virtual const char * | libraryName () const |
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| virtual const char * | className () const |
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| virtual Node * | asNode () |
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| virtual const Node * | asNode () const |
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| virtual Drawable * | asDrawable () |
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| virtual const Drawable * | asDrawable () const |
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| virtual Geometry * | asGeometry () |
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| virtual const Geometry * | asGeometry () const |
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| virtual Transform * | asTransform () |
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| virtual const Transform * | asTransform () const |
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| virtual Camera * | asCamera () |
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| virtual const Camera * | asCamera () const |
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| virtual Geode * | asGeode () |
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| virtual const Geode * | asGeode () const |
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| virtual osgTerrain::Terrain * | asTerrain () |
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| virtual const osgTerrain::Terrain * | asTerrain () const |
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| virtual void | accept (NodeVisitor &nv) |
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| virtual void | ascend (NodeVisitor &nv) |
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| const ParentList & | getParents () const |
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| ParentList | getParents () |
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| Group * | getParent (unsigned int i) |
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| const Group * | getParent (unsigned int i) const |
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| unsigned int | getNumParents () const |
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| NodePathList | getParentalNodePaths (osg::Node *haltTraversalAtNode=0) const |
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| MatrixList | getWorldMatrices (const osg::Node *haltTraversalAtNode=0) const |
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| void | setUpdateCallback (Callback *nc) |
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| Callback * | getUpdateCallback () |
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| const Callback * | getUpdateCallback () const |
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| void | addUpdateCallback (Callback *nc) |
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| void | removeUpdateCallback (Callback *nc) |
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| unsigned int | getNumChildrenRequiringUpdateTraversal () const |
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| void | setEventCallback (Callback *nc) |
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| Callback * | getEventCallback () |
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| const Callback * | getEventCallback () const |
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| void | addEventCallback (Callback *nc) |
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| void | removeEventCallback (Callback *nc) |
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| unsigned int | getNumChildrenRequiringEventTraversal () const |
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| void | setCullCallback (Callback *nc) |
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| Callback * | getCullCallback () |
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| const Callback * | getCullCallback () const |
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| void | addCullCallback (Callback *nc) |
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| void | removeCullCallback (Callback *nc) |
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| void | setCullingActive (bool active) |
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| bool | getCullingActive () const |
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| unsigned int | getNumChildrenWithCullingDisabled () const |
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| bool | isCullingActive () const |
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| unsigned int | getNumChildrenWithOccluderNodes () const |
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| bool | containsOccluderNodes () const |
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| void | setNodeMask (NodeMask nm) |
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| NodeMask | getNodeMask () const |
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| void | setStateSet (osg::StateSet *stateset) |
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| osg::StateSet * | getOrCreateStateSet () |
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| osg::StateSet * | getStateSet () |
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| const osg::StateSet * | getStateSet () const |
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| void | setDescriptions (const DescriptionList &descriptions) |
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| DescriptionList & | getDescriptions () |
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| const DescriptionList & | getDescriptions () const |
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| const std::string & | getDescription (unsigned int i) const |
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| std::string & | getDescription (unsigned int i) |
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| unsigned int | getNumDescriptions () const |
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| void | addDescription (const std::string &desc) |
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| void | setInitialBound (const osg::BoundingSphere &bsphere) |
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| const BoundingSphere & | getInitialBound () const |
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| void | dirtyBound () |
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| const BoundingSphere & | getBound () const |
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| void | setComputeBoundingSphereCallback (ComputeBoundingSphereCallback *callback) |
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| ComputeBoundingSphereCallback * | getComputeBoundingSphereCallback () |
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const
ComputeBoundingSphereCallback * | getComputeBoundingSphereCallback () const |
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| | Object () |
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| | Object (bool threadSafeRefUnref) |
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| | Object (const Object &, const CopyOp ©op=CopyOp::SHALLOW_COPY) |
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| std::string | getCompoundClassName () const |
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| virtual NodeVisitor * | asNodeVisitor () |
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| virtual const NodeVisitor * | asNodeVisitor () const |
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| virtual StateAttribute * | asStateAttribute () |
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| virtual const StateAttribute * | asStateAttribute () const |
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| virtual Uniform * | asUniform () |
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| virtual const Uniform * | asUniform () const |
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| virtual void | setName (const std::string &name) |
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| void | setName (const char *name) |
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| const std::string & | getName () const |
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| void | setDataVariance (DataVariance dv) |
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| DataVariance | getDataVariance () const |
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| virtual void | computeDataVariance () |
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| void | setUserDataContainer (osg::UserDataContainer *udc) |
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| osg::UserDataContainer * | getUserDataContainer () |
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| const osg::UserDataContainer * | getUserDataContainer () const |
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| osg::UserDataContainer * | getOrCreateUserDataContainer () |
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| virtual void | setUserData (Referenced *obj) |
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| virtual Referenced * | getUserData () |
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| virtual const Referenced * | getUserData () const |
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| template<typename T > |
| bool | getUserValue (const std::string &name, T &value) const |
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| template<typename T > |
| void | setUserValue (const std::string &name, const T &value) |
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| template<typename T > |
BoolValueObject
UCharValueObject
UShortValueObject
UIntValueObject
DoubleValueObject
Vec3fValueObject
Vec2dValueObject
Vec4dValueObject
PlaneValueObject
MatrixdValueObject
BoundingBoxdValueObject
BoundingSpheredValueObject
bool | getUserValue (const std::string &name, T &value) const |
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| | Referenced () |
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| | Referenced (bool threadSafeRefUnref) |
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| | Referenced (const Referenced &) |
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| Referenced & | operator= (const Referenced &) |
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| bool | getThreadSafeRefUnref () const |
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| OpenThreads::Mutex * | getRefMutex () const |
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| int | ref () const |
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| int | unref () const |
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| int | unref_nodelete () const |
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| int | referenceCount () const |
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| ObserverSet * | getObserverSet () const |
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| ObserverSet * | getOrCreateObserverSet () const |
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| void | addObserver (Observer *observer) const |
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| void | removeObserver (Observer *observer) const |
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Switch is a Group node that allows switching between children. Typical uses would be for objects which might need to be rendered differently at different times, for instance a switch could be used to represent the different states of a traffic light.
Definition at line 26 of file Switch.h.