OSG
3.4.0
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#include <Optimizer.h>
Classes | |
class | CheckGeometryVisitor |
class | CombineLODsVisitor |
class | CombineStaticTransformsVisitor |
class | CopySharedSubgraphsVisitor |
class | FlattenBillboardVisitor |
class | FlattenStaticTransformsDuplicatingSharedSubgraphsVisitor |
class | FlattenStaticTransformsVisitor |
struct | IsOperationPermissibleForObjectCallback |
class | MakeFastGeometryVisitor |
class | MergeGeodesVisitor |
class | MergeGeometryVisitor |
class | RemoveEmptyNodesVisitor |
class | RemoveLoadedProxyNodesVisitor |
class | RemoveRedundantNodesVisitor |
class | SpatializeGroupsVisitor |
class | StateVisitor |
class | StaticObjectDetectionVisitor |
class | TessellateVisitor |
class | TextureAtlasBuilder |
class | TextureAtlasVisitor |
class | TextureVisitor |
Public Types | |
enum | OptimizationOptions { FLATTEN_STATIC_TRANSFORMS = (1 << 0), REMOVE_REDUNDANT_NODES = (1 << 1), REMOVE_LOADED_PROXY_NODES = (1 << 2), COMBINE_ADJACENT_LODS = (1 << 3), SHARE_DUPLICATE_STATE = (1 << 4), MERGE_GEOMETRY = (1 << 5), CHECK_GEOMETRY = (1 << 6), MAKE_FAST_GEOMETRY = (1 << 7), SPATIALIZE_GROUPS = (1 << 8), COPY_SHARED_NODES = (1 << 9), TRISTRIP_GEOMETRY = (1 << 10), TESSELLATE_GEOMETRY = (1 << 11), OPTIMIZE_TEXTURE_SETTINGS = (1 << 12), MERGE_GEODES = (1 << 13), FLATTEN_BILLBOARDS = (1 << 14), TEXTURE_ATLAS_BUILDER = (1 << 15), STATIC_OBJECT_DETECTION = (1 << 16), FLATTEN_STATIC_TRANSFORMS_DUPLICATING_SHARED_SUBGRAPHS = (1 << 17), INDEX_MESH = (1 << 18), VERTEX_POSTTRANSFORM = (1 << 19), VERTEX_PRETRANSFORM = (1 << 20), DEFAULT_OPTIMIZATIONS, ALL_OPTIMIZATIONS } |
Protected Types | |
typedef std::map< const osg::Object *, unsigned int > | PermissibleOptimizationsMap |
Protected Attributes | |
osg::ref_ptr < IsOperationPermissibleForObjectCallback > | _isOperationPermissibleForObjectCallback |
PermissibleOptimizationsMap | _permissibleOptimizationsMap |
Traverses scene graph to improve efficiency. See OptimizationOptions. For example of usage see examples/osgimpostor or osgviewer.
Definition at line 60 of file Optimizer.h.
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Definition at line 253 of file Optimizer.h.
Definition at line 68 of file Optimizer.h.
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Definition at line 65 of file Optimizer.h.
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Definition at line 66 of file Optimizer.h.
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Get the callback for customizing what operations are permitted on objects in the scene graph.
Definition at line 159 of file Optimizer.h.
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Get the callback for customizing what operations are permitted on objects in the scene graph.
Definition at line 162 of file Optimizer.h.
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Definition at line 170 of file Optimizer.h.
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Definition at line 178 of file Optimizer.h.
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Definition at line 186 of file Optimizer.h.
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Definition at line 194 of file Optimizer.h.
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Definition at line 202 of file Optimizer.h.
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Definition at line 215 of file Optimizer.h.
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void osgUtil::Optimizer::optimize | ( | osg::Node * | node | ) |
Traverse the node and its subgraph with a series of optimization visitors, specified by the OptimizationOptions.
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Traverse the node and its subgraph with a series of optimization visitors, specified by the OptimizationOptions.
void osgUtil::Optimizer::reset | ( | ) |
Reset internal data to initial state - the getPermissibleOptionsMap is cleared.
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Set the callback for customizing what operations are permitted on objects in the scene graph.
Definition at line 156 of file Optimizer.h.
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Definition at line 165 of file Optimizer.h.
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Definition at line 251 of file Optimizer.h.
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Definition at line 254 of file Optimizer.h.