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| StandardManipulator (int flags=DEFAULT_SETTINGS) |
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| StandardManipulator (const StandardManipulator &m, const osg::CopyOp ©Op=osg::CopyOp::SHALLOW_COPY) |
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virtual const char * | className () const |
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virtual void | setTransformation (const osg::Vec3d &eye, const osg::Quat &rotation)=0 |
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virtual void | setTransformation (const osg::Vec3d &eye, const osg::Vec3d ¢er, const osg::Vec3d &up)=0 |
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virtual void | getTransformation (osg::Vec3d &eye, osg::Quat &rotation) const =0 |
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virtual void | getTransformation (osg::Vec3d &eye, osg::Vec3d ¢er, osg::Vec3d &up) const =0 |
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virtual void | setNode (osg::Node *) |
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virtual const osg::Node * | getNode () const |
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virtual osg::Node * | getNode () |
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virtual void | setVerticalAxisFixed (bool value) |
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bool | getVerticalAxisFixed () const |
| Returns whether manipulator preserves camera's "UP" vector. More...
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bool | getAllowThrow () const |
| Returns true if the camera can be thrown, false otherwise. It defaults to true. More...
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virtual void | setAllowThrow (bool allowThrow) |
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virtual void | setAnimationTime (const double t) |
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double | getAnimationTime () const |
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bool | isAnimating () const |
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virtual void | finishAnimation () |
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virtual void | home (const osgGA::GUIEventAdapter &ea, osgGA::GUIActionAdapter &us) |
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virtual void | home (double) |
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virtual void | init (const osgGA::GUIEventAdapter &ea, osgGA::GUIActionAdapter &us) |
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virtual bool | handle (const osgGA::GUIEventAdapter &ea, osgGA::GUIActionAdapter &us) |
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virtual void | getUsage (osg::ApplicationUsage &usage) const |
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virtual void | setCoordinateFrameCallback (CoordinateFrameCallback *cb) |
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CoordinateFrameCallback * | getCoordinateFrameCallback () |
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const CoordinateFrameCallback * | getCoordinateFrameCallback () const |
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osg::CoordinateFrame | getCoordinateFrame (const osg::Vec3d &position) const |
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osg::Vec3d | getSideVector (const osg::CoordinateFrame &cf) const |
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osg::Vec3d | getFrontVector (const osg::CoordinateFrame &cf) const |
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osg::Vec3d | getUpVector (const osg::CoordinateFrame &cf) const |
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virtual void | setByMatrix (const osg::Matrixd &matrix)=0 |
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virtual void | setByInverseMatrix (const osg::Matrixd &matrix)=0 |
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virtual osg::Matrixd | getMatrix () const =0 |
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virtual osg::Matrixd | getInverseMatrix () const =0 |
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virtual void | updateCamera (osg::Camera &camera) |
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virtual
osgUtil::SceneView::FusionDistanceMode | getFusionDistanceMode () const |
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virtual float | getFusionDistanceValue () const |
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void | setIntersectTraversalMask (unsigned int mask) |
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unsigned int | getIntersectTraversalMask () const |
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virtual void | setHomePosition (const osg::Vec3d &eye, const osg::Vec3d ¢er, const osg::Vec3d &up, bool autoComputeHomePosition=false) |
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virtual void | getHomePosition (osg::Vec3d &eye, osg::Vec3d ¢er, osg::Vec3d &up) const |
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virtual void | setAutoComputeHomePosition (bool flag) |
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bool | getAutoComputeHomePosition () const |
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virtual void | computeHomePosition (const osg::Camera *camera=NULL, bool useBoundingBox=false) |
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virtual bool | handle (osgGA::Event *event, osg::Object *object, osg::NodeVisitor *nv) |
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Public Member Functions inherited from osgGA::GUIEventHandler |
| GUIEventHandler () |
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| GUIEventHandler (const GUIEventHandler &eh, const osg::CopyOp ©op=osg::CopyOp::SHALLOW_COPY) |
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| META_Object (osgGA, GUIEventHandler) |
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virtual bool | handle (const GUIEventAdapter &ea, GUIActionAdapter &aa, osg::Object *, osg::NodeVisitor *) |
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Public Member Functions inherited from osgGA::EventHandler |
| EventHandler () |
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| EventHandler (const EventHandler &eh, const osg::CopyOp ©op=osg::CopyOp::SHALLOW_COPY) |
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| META_Object (osgGA, EventHandler) |
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virtual bool | run (osg::Object *object, osg::Object *data) |
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virtual void | operator() (osg::Node *node, osg::NodeVisitor *nv) |
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virtual void | event (osg::NodeVisitor *nv, osg::Drawable *drawable) |
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| NodeCallback () |
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| NodeCallback (const NodeCallback &nc, const CopyOp ©op) |
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| META_Object (osg, NodeCallback) |
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| Callback () |
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| Callback (const Callback &cb, const CopyOp ©op) |
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| META_Object (osg, Callback) |
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bool | traverse (osg::Object *object, osg::Object *data) |
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void | setNestedCallback (osg::Callback *cb) |
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osg::Callback * | getNestedCallback () |
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const osg::Callback * | getNestedCallback () const |
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void | addNestedCallback (osg::Callback *nc) |
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void | removeNestedCallback (osg::Callback *nc) |
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| Object () |
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| Object (bool threadSafeRefUnref) |
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| Object (const Object &, const CopyOp ©op=CopyOp::SHALLOW_COPY) |
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virtual Object * | cloneType () const =0 |
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virtual Object * | clone (const CopyOp &) const =0 |
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virtual bool | isSameKindAs (const Object *) const |
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virtual const char * | libraryName () const =0 |
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std::string | getCompoundClassName () const |
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virtual Node * | asNode () |
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virtual const Node * | asNode () const |
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virtual NodeVisitor * | asNodeVisitor () |
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virtual const NodeVisitor * | asNodeVisitor () const |
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virtual StateAttribute * | asStateAttribute () |
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virtual const StateAttribute * | asStateAttribute () const |
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virtual Uniform * | asUniform () |
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virtual const Uniform * | asUniform () const |
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virtual void | setThreadSafeRefUnref (bool threadSafe) |
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virtual void | setName (const std::string &name) |
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void | setName (const char *name) |
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const std::string & | getName () const |
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void | setDataVariance (DataVariance dv) |
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DataVariance | getDataVariance () const |
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virtual void | computeDataVariance () |
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void | setUserDataContainer (osg::UserDataContainer *udc) |
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osg::UserDataContainer * | getUserDataContainer () |
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const osg::UserDataContainer * | getUserDataContainer () const |
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osg::UserDataContainer * | getOrCreateUserDataContainer () |
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virtual void | setUserData (Referenced *obj) |
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virtual Referenced * | getUserData () |
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virtual const Referenced * | getUserData () const |
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template<typename T > |
bool | getUserValue (const std::string &name, T &value) const |
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template<typename T > |
void | setUserValue (const std::string &name, const T &value) |
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virtual void | resizeGLObjectBuffers (unsigned int) |
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virtual void | releaseGLObjects (osg::State *=0) const |
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template<typename T > |
BoolValueObject
UCharValueObject
UShortValueObject
UIntValueObject
DoubleValueObject
Vec3fValueObject
Vec2dValueObject
Vec4dValueObject
PlaneValueObject
MatrixdValueObject
BoundingBoxdValueObject
BoundingSpheredValueObject
bool | getUserValue (const std::string &name, T &value) const |
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| Referenced () |
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| Referenced (bool threadSafeRefUnref) |
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| Referenced (const Referenced &) |
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Referenced & | operator= (const Referenced &) |
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bool | getThreadSafeRefUnref () const |
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OpenThreads::Mutex * | getRefMutex () const |
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int | ref () const |
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int | unref () const |
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int | unref_nodelete () const |
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int | referenceCount () const |
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ObserverSet * | getObserverSet () const |
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ObserverSet * | getOrCreateObserverSet () const |
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void | addObserver (Observer *observer) const |
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void | removeObserver (Observer *observer) const |
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| EventCallback () |
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| EventCallback (const EventCallback &, const CopyOp &) |
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| META_Object (osg, EventCallback) |
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virtual bool | handleFrame (const osgGA::GUIEventAdapter &ea, osgGA::GUIActionAdapter &us) |
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virtual bool | handleResize (const osgGA::GUIEventAdapter &ea, osgGA::GUIActionAdapter &us) |
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virtual bool | handleMouseMove (const osgGA::GUIEventAdapter &ea, osgGA::GUIActionAdapter &us) |
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virtual bool | handleMouseDrag (const osgGA::GUIEventAdapter &ea, osgGA::GUIActionAdapter &us) |
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virtual bool | handleMousePush (const osgGA::GUIEventAdapter &ea, osgGA::GUIActionAdapter &us) |
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virtual bool | handleMouseRelease (const osgGA::GUIEventAdapter &ea, osgGA::GUIActionAdapter &us) |
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virtual bool | handleKeyDown (const osgGA::GUIEventAdapter &ea, osgGA::GUIActionAdapter &us) |
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virtual bool | handleKeyUp (const osgGA::GUIEventAdapter &ea, osgGA::GUIActionAdapter &us) |
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virtual bool | handleMouseWheel (const osgGA::GUIEventAdapter &ea, osgGA::GUIActionAdapter &us) |
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virtual bool | handleMouseDeltaMovement (const osgGA::GUIEventAdapter &ea, osgGA::GUIActionAdapter &us) |
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virtual bool | performMovement () |
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virtual bool | performMovementLeftMouseButton (const double eventTimeDelta, const double dx, const double dy) |
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virtual bool | performMovementMiddleMouseButton (const double eventTimeDelta, const double dx, const double dy) |
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virtual bool | performMovementRightMouseButton (const double eventTimeDelta, const double dx, const double dy) |
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virtual bool | performMouseDeltaMovement (const float dx, const float dy) |
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virtual bool | performAnimationMovement (const osgGA::GUIEventAdapter &ea, osgGA::GUIActionAdapter &us) |
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virtual void | applyAnimationStep (const double currentProgress, const double prevProgress) |
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void | addMouseEvent (const osgGA::GUIEventAdapter &ea) |
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void | flushMouseEventStack () |
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virtual bool | isMouseMoving () const |
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float | getThrowScale (const double eventTimeDelta) const |
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virtual void | centerMousePointer (const osgGA::GUIEventAdapter &ea, osgGA::GUIActionAdapter &us) |
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void | fixVerticalAxis (osg::Vec3d &eye, osg::Quat &rotation, bool disallowFlipOver) |
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virtual bool | setCenterByMousePointerIntersection (const osgGA::GUIEventAdapter &ea, osgGA::GUIActionAdapter &us) |
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virtual bool | startAnimationByMousePointerIntersection (const osgGA::GUIEventAdapter &ea, osgGA::GUIActionAdapter &us) |
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virtual void | allocAnimationData () |
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bool | getRelativeFlag (int index) const |
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void | setRelativeFlag (int index, bool value) |
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| CameraManipulator () |
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| CameraManipulator (const CameraManipulator &mm, const osg::CopyOp ©Op=osg::CopyOp::SHALLOW_COPY) |
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virtual | ~CameraManipulator () |
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std::string | getManipulatorName () const |
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Protected Member Functions inherited from osgGA::GUIEventHandler |
virtual | ~GUIEventHandler () |
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virtual | ~NodeCallback () |
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virtual | ~Callback () |
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virtual | ~Object () |
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virtual | ~Referenced () |
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void | signalObserversAndDelete (bool signalDelete, bool doDelete) const |
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void | deleteUsingDeleteHandler () const |
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StandardManipulator class provides basic functionality for user controlled manipulation.
Definition at line 30 of file StandardManipulator.h.