|
| | OverlayNode (OverlayTechnique technique=OBJECT_DEPENDENT_WITH_ORTHOGRAPHIC_OVERLAY) |
| |
| | OverlayNode (const OverlayNode &es, const osg::CopyOp ©op=osg::CopyOp::SHALLOW_COPY) |
| |
| | META_Node (osgSim, OverlayNode) |
| |
| virtual void | traverse (osg::NodeVisitor &nv) |
| |
| void | setOverlayTechnique (OverlayTechnique technique) |
| |
| OverlayTechnique | getOverlayTechnique () const |
| |
| void | setRenderTargetImplementation (osg::Camera::RenderTargetImplementation impl) |
| |
| void | setOverlaySubgraph (osg::Node *node) |
| |
| osg::Node * | getOverlaySubgraph () |
| |
| const osg::Node * | getOverlaySubgraph () const |
| |
| void | dirtyOverlayTexture () |
| |
| void | setContinuousUpdate (bool update) |
| |
| bool | getContinuousUpdate () const |
| |
| void | setOverlayBaseHeight (double baseHeight) |
| |
| double | getOverlayBaseHeight () const |
| |
| void | setOverlayClearColor (const osg::Vec4 &color) |
| |
| const osg::Vec4 & | getOverlayClearColor () const |
| |
| void | setTexEnvMode (GLenum mode) |
| |
| GLenum | getTexEnvMode () const |
| |
| void | setOverlayTextureUnit (unsigned int unit) |
| |
| unsigned int | getOverlayTextureUnit () const |
| |
| void | setOverlayTextureSizeHint (unsigned int size) |
| |
| unsigned int | getOverlayTextureSizeHint () const |
| |
| virtual void | setThreadSafeRefUnref (bool threadSafe) |
| |
| virtual void | resizeGLObjectBuffers (unsigned int) |
| |
| virtual void | releaseGLObjects (osg::State *=0) const |
| |
| | Group () |
| |
| | Group (const Group &, const CopyOp ©op=CopyOp::SHALLOW_COPY) |
| |
| | META_Node (osg, Group) |
| |
| virtual Group * | asGroup () |
| |
| virtual const Group * | asGroup () const |
| |
| virtual bool | addChild (Node *child) |
| |
| virtual bool | insertChild (unsigned int index, Node *child) |
| |
| virtual bool | removeChild (Node *child) |
| |
| bool | removeChild (unsigned int pos, unsigned int numChildrenToRemove=1) |
| |
| virtual bool | removeChildren (unsigned int pos, unsigned int numChildrenToRemove) |
| |
| virtual bool | replaceChild (Node *origChild, Node *newChild) |
| |
| virtual unsigned int | getNumChildren () const |
| |
| virtual bool | setChild (unsigned int i, Node *node) |
| |
| Node * | getChild (unsigned int i) |
| |
| const Node * | getChild (unsigned int i) const |
| |
| bool | containsNode (const Node *node) const |
| |
| unsigned int | getChildIndex (const Node *node) const |
| |
| virtual BoundingSphere | computeBound () const |
| |
| | Node () |
| |
| | Node (const Node &, const CopyOp ©op=CopyOp::SHALLOW_COPY) |
| |
| virtual Object * | cloneType () const |
| |
| virtual Object * | clone (const CopyOp ©op) const |
| |
| virtual bool | isSameKindAs (const Object *obj) const |
| |
| virtual const char * | libraryName () const |
| |
| virtual const char * | className () const |
| |
| virtual Node * | asNode () |
| |
| virtual const Node * | asNode () const |
| |
| virtual Drawable * | asDrawable () |
| |
| virtual const Drawable * | asDrawable () const |
| |
| virtual Geometry * | asGeometry () |
| |
| virtual const Geometry * | asGeometry () const |
| |
| virtual Transform * | asTransform () |
| |
| virtual const Transform * | asTransform () const |
| |
| virtual Camera * | asCamera () |
| |
| virtual const Camera * | asCamera () const |
| |
| virtual Switch * | asSwitch () |
| |
| virtual const Switch * | asSwitch () const |
| |
| virtual Geode * | asGeode () |
| |
| virtual const Geode * | asGeode () const |
| |
| virtual osgTerrain::Terrain * | asTerrain () |
| |
| virtual const osgTerrain::Terrain * | asTerrain () const |
| |
| virtual void | accept (NodeVisitor &nv) |
| |
| virtual void | ascend (NodeVisitor &nv) |
| |
| const ParentList & | getParents () const |
| |
| ParentList | getParents () |
| |
| Group * | getParent (unsigned int i) |
| |
| const Group * | getParent (unsigned int i) const |
| |
| unsigned int | getNumParents () const |
| |
| NodePathList | getParentalNodePaths (osg::Node *haltTraversalAtNode=0) const |
| |
| MatrixList | getWorldMatrices (const osg::Node *haltTraversalAtNode=0) const |
| |
| void | setUpdateCallback (Callback *nc) |
| |
| Callback * | getUpdateCallback () |
| |
| const Callback * | getUpdateCallback () const |
| |
| void | addUpdateCallback (Callback *nc) |
| |
| void | removeUpdateCallback (Callback *nc) |
| |
| unsigned int | getNumChildrenRequiringUpdateTraversal () const |
| |
| void | setEventCallback (Callback *nc) |
| |
| Callback * | getEventCallback () |
| |
| const Callback * | getEventCallback () const |
| |
| void | addEventCallback (Callback *nc) |
| |
| void | removeEventCallback (Callback *nc) |
| |
| unsigned int | getNumChildrenRequiringEventTraversal () const |
| |
| void | setCullCallback (Callback *nc) |
| |
| Callback * | getCullCallback () |
| |
| const Callback * | getCullCallback () const |
| |
| void | addCullCallback (Callback *nc) |
| |
| void | removeCullCallback (Callback *nc) |
| |
| void | setCullingActive (bool active) |
| |
| bool | getCullingActive () const |
| |
| unsigned int | getNumChildrenWithCullingDisabled () const |
| |
| bool | isCullingActive () const |
| |
| unsigned int | getNumChildrenWithOccluderNodes () const |
| |
| bool | containsOccluderNodes () const |
| |
| void | setNodeMask (NodeMask nm) |
| |
| NodeMask | getNodeMask () const |
| |
| void | setStateSet (osg::StateSet *stateset) |
| |
| osg::StateSet * | getOrCreateStateSet () |
| |
| osg::StateSet * | getStateSet () |
| |
| const osg::StateSet * | getStateSet () const |
| |
| void | setDescriptions (const DescriptionList &descriptions) |
| |
| DescriptionList & | getDescriptions () |
| |
| const DescriptionList & | getDescriptions () const |
| |
| const std::string & | getDescription (unsigned int i) const |
| |
| std::string & | getDescription (unsigned int i) |
| |
| unsigned int | getNumDescriptions () const |
| |
| void | addDescription (const std::string &desc) |
| |
| void | setInitialBound (const osg::BoundingSphere &bsphere) |
| |
| const BoundingSphere & | getInitialBound () const |
| |
| void | dirtyBound () |
| |
| const BoundingSphere & | getBound () const |
| |
| void | setComputeBoundingSphereCallback (ComputeBoundingSphereCallback *callback) |
| |
| ComputeBoundingSphereCallback * | getComputeBoundingSphereCallback () |
| |
const
ComputeBoundingSphereCallback * | getComputeBoundingSphereCallback () const |
| |
| | Object () |
| |
| | Object (bool threadSafeRefUnref) |
| |
| | Object (const Object &, const CopyOp ©op=CopyOp::SHALLOW_COPY) |
| |
| std::string | getCompoundClassName () const |
| |
| virtual NodeVisitor * | asNodeVisitor () |
| |
| virtual const NodeVisitor * | asNodeVisitor () const |
| |
| virtual StateAttribute * | asStateAttribute () |
| |
| virtual const StateAttribute * | asStateAttribute () const |
| |
| virtual Uniform * | asUniform () |
| |
| virtual const Uniform * | asUniform () const |
| |
| virtual void | setName (const std::string &name) |
| |
| void | setName (const char *name) |
| |
| const std::string & | getName () const |
| |
| void | setDataVariance (DataVariance dv) |
| |
| DataVariance | getDataVariance () const |
| |
| virtual void | computeDataVariance () |
| |
| void | setUserDataContainer (osg::UserDataContainer *udc) |
| |
| osg::UserDataContainer * | getUserDataContainer () |
| |
| const osg::UserDataContainer * | getUserDataContainer () const |
| |
| osg::UserDataContainer * | getOrCreateUserDataContainer () |
| |
| virtual void | setUserData (Referenced *obj) |
| |
| virtual Referenced * | getUserData () |
| |
| virtual const Referenced * | getUserData () const |
| |
| template<typename T > |
| bool | getUserValue (const std::string &name, T &value) const |
| |
| template<typename T > |
| void | setUserValue (const std::string &name, const T &value) |
| |
| template<typename T > |
BoolValueObject
UCharValueObject
UShortValueObject
UIntValueObject
DoubleValueObject
Vec3fValueObject
Vec2dValueObject
Vec4dValueObject
PlaneValueObject
MatrixdValueObject
BoundingBoxdValueObject
BoundingSpheredValueObject
bool | getUserValue (const std::string &name, T &value) const |
| |
| | Referenced () |
| |
| | Referenced (bool threadSafeRefUnref) |
| |
| | Referenced (const Referenced &) |
| |
| Referenced & | operator= (const Referenced &) |
| |
| bool | getThreadSafeRefUnref () const |
| |
| OpenThreads::Mutex * | getRefMutex () const |
| |
| int | ref () const |
| |
| int | unref () const |
| |
| int | unref_nodelete () const |
| |
| int | referenceCount () const |
| |
| ObserverSet * | getObserverSet () const |
| |
| ObserverSet * | getOrCreateObserverSet () const |
| |
| void | addObserver (Observer *observer) const |
| |
| void | removeObserver (Observer *observer) const |
| |
OverlayNode is for creating texture overlays on scenes, with the overlay texture being generated by pre rendering an Overlay Subgraph to a texture, then projecting this resulting texture on the scene.
Definition at line 31 of file OverlayNode.h.