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OSG
3.4.0
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Classes | |
| class | AzimElevationSector |
| class | AzimRange |
| class | AzimSector |
| class | BlinkSequence |
| class | ColorRange |
| class | ConeSector |
| class | DatabaseCacheReadCallback |
| class | DirectionalSector |
| class | DOFTransform |
| class | ElevationRange |
| class | ElevationSector |
| class | ElevationSlice |
| class | GeographicLocation |
| class | HeightAboveTerrain |
| class | Impostor |
| class | ImpostorSprite |
| class | ImpostorSpriteManager |
| class | InsertImpostorsVisitor |
| class | LightPoint |
| class | LightPointNode |
| class | LightPointSystem |
| class | LineOfSight |
| class | MultiSwitch |
| class | ObjectRecordData |
| class | OverlayNode |
| class | ScalarBar |
| class | ScalarsToColors |
| class | Sector |
| class | SequenceGroup |
| class | ShapeAttribute |
| class | ShapeAttributeList |
| class | SphereSegment |
| class | VisibilityGroup |
The osgSim library is a NodeKit that extends the core scene graph to support nodes and drawables that specific to the visual simulation, such a navigational light point support and OpenFlight style degrees of freedom transform.
1.8.8