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OSG
3.4.0
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#include <OverlayNode.h>


Public Member Functions | |
| void | setThreadSafeRefUnref (bool threadSafe) |
| void | resizeGLObjectBuffers (unsigned int maxSize) |
| void | releaseGLObjects (osg::State *state=0) const |
Public Member Functions inherited from osg::Referenced | |
| Referenced () | |
| Referenced (bool threadSafeRefUnref) | |
| Referenced (const Referenced &) | |
| Referenced & | operator= (const Referenced &) |
| bool | getThreadSafeRefUnref () const |
| OpenThreads::Mutex * | getRefMutex () const |
| int | ref () const |
| int | unref () const |
| int | unref_nodelete () const |
| int | referenceCount () const |
| ObserverSet * | getObserverSet () const |
| ObserverSet * | getOrCreateObserverSet () const |
| void | addObserver (Observer *observer) const |
| void | removeObserver (Observer *observer) const |
Additional Inherited Members | |
Static Public Member Functions inherited from osg::Referenced | |
| static OpenThreads::Mutex * | getGlobalReferencedMutex () |
| static void | setThreadSafeReferenceCounting (bool enableThreadSafeReferenceCounting) |
| static bool | getThreadSafeReferenceCounting () |
| static void | setDeleteHandler (DeleteHandler *handler) |
| static DeleteHandler * | getDeleteHandler () |
Protected Member Functions inherited from osg::Referenced | |
| virtual | ~Referenced () |
| void | signalObserversAndDelete (bool signalDelete, bool doDelete) const |
| void | deleteUsingDeleteHandler () const |
Protected Attributes inherited from osg::Referenced | |
| OpenThreads::AtomicPtr | _observerSet |
| OpenThreads::Atomic | _refCount |
Definition at line 163 of file OverlayNode.h.
| void osgSim::OverlayNode::OverlayData::releaseGLObjects | ( | osg::State * | state = 0 | ) | const |
| void osgSim::OverlayNode::OverlayData::resizeGLObjectBuffers | ( | unsigned int | maxSize | ) |
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virtual |
Set whether to use a mutex to ensure ref() and unref() are thread safe.
Reimplemented from osg::Referenced.
| osg::ref_ptr<osg::Camera> osgSim::OverlayNode::OverlayData::_camera |
Definition at line 170 of file OverlayNode.h.
| osg::ref_ptr<osg::Geode> osgSim::OverlayNode::OverlayData::_geode |
Definition at line 176 of file OverlayNode.h.
| osg::ref_ptr<osg::Uniform> osgSim::OverlayNode::OverlayData::_lightingEnabled |
Definition at line 181 of file OverlayNode.h.
| osg::ref_ptr<osg::Program> osgSim::OverlayNode::OverlayData::_mainSubgraphProgram |
Definition at line 178 of file OverlayNode.h.
| osg::ref_ptr<osg::StateSet> osgSim::OverlayNode::OverlayData::_mainSubgraphStateSet |
Definition at line 172 of file OverlayNode.h.
| osg::ref_ptr<osg::StateSet> osgSim::OverlayNode::OverlayData::_overlayStateSet |
Definition at line 171 of file OverlayNode.h.
| osg::ref_ptr<osg::TexGenNode> osgSim::OverlayNode::OverlayData::_texgenNode |
Definition at line 173 of file OverlayNode.h.
| osg::ref_ptr<osg::Texture2D> osgSim::OverlayNode::OverlayData::_texture |
Definition at line 174 of file OverlayNode.h.
| osg::Polytope osgSim::OverlayNode::OverlayData::_textureFrustum |
Definition at line 175 of file OverlayNode.h.
| osg::ref_ptr<osg::Uniform> osgSim::OverlayNode::OverlayData::_y0 |
Definition at line 180 of file OverlayNode.h.
1.8.8