OSG
3.4.0
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#include <SphericalManipulator.h>
Public Types | |
enum | RotationMode { ELEVATION_HEADING =0, HEADING, ELEVATION, MAP } |
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enum | DataVariance { DYNAMIC, STATIC, UNSPECIFIED } |
Public Member Functions | |
SphericalManipulator () | |
virtual const char * | className () const |
virtual void | setByMatrix (const osg::Matrixd &matrix) |
virtual void | setByInverseMatrix (const osg::Matrixd &matrix) |
virtual osg::Matrixd | getMatrix () const |
virtual osg::Matrixd | getInverseMatrix () const |
virtual osgUtil::SceneView::FusionDistanceMode | getFusionDistanceMode () const |
virtual float | getFusionDistanceValue () const |
virtual void | setNode (osg::Node *) |
virtual const osg::Node * | getNode () const |
virtual osg::Node * | getNode () |
virtual void | home (const osgGA::GUIEventAdapter &ea, osgGA::GUIActionAdapter &us) |
virtual void | home (double) |
virtual void | init (const osgGA::GUIEventAdapter &ea, osgGA::GUIActionAdapter &us) |
void | zoomOn (const osg::BoundingSphere &bound) |
virtual bool | handle (const osgGA::GUIEventAdapter &ea, osgGA::GUIActionAdapter &us) |
virtual void | computeHomePosition () |
void | computeViewPosition (const osg::BoundingSphere &bound, double &scale, double &distance, osg::Vec3d ¢er) |
void | setCenter (const osg::Vec3d ¢er) |
const osg::Vec3d & | getCenter () const |
bool | setDistance (double distance) |
double | getDistance () const |
double | getHomeDistance () const |
void | setHeading (double azimuth) |
double | getHeading () const |
void | setElevation (double elevation) |
double | getElevtion () const |
double | getMinimumZoomScale () const |
void | setMinimumZoomScale (double minimumZoomScale) |
void | setScroolWheelZoomDelta (double zoomDelta) |
double | getScroolWheelZoomDelta () const |
virtual void | getUsage (osg::ApplicationUsage &usage) const |
RotationMode | getRotationMode () const |
void | setRotationMode (RotationMode mode) |
bool | getAllowThrow () const |
void | setAllowThrow (bool allowThrow) |
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virtual void | setCoordinateFrameCallback (CoordinateFrameCallback *cb) |
CoordinateFrameCallback * | getCoordinateFrameCallback () |
const CoordinateFrameCallback * | getCoordinateFrameCallback () const |
osg::CoordinateFrame | getCoordinateFrame (const osg::Vec3d &position) const |
osg::Vec3d | getSideVector (const osg::CoordinateFrame &cf) const |
osg::Vec3d | getFrontVector (const osg::CoordinateFrame &cf) const |
osg::Vec3d | getUpVector (const osg::CoordinateFrame &cf) const |
virtual void | updateCamera (osg::Camera &camera) |
void | setIntersectTraversalMask (unsigned int mask) |
unsigned int | getIntersectTraversalMask () const |
virtual void | setHomePosition (const osg::Vec3d &eye, const osg::Vec3d ¢er, const osg::Vec3d &up, bool autoComputeHomePosition=false) |
virtual void | getHomePosition (osg::Vec3d &eye, osg::Vec3d ¢er, osg::Vec3d &up) const |
virtual void | setAutoComputeHomePosition (bool flag) |
bool | getAutoComputeHomePosition () const |
virtual void | computeHomePosition (const osg::Camera *camera=NULL, bool useBoundingBox=false) |
virtual void | finishAnimation () |
virtual bool | handle (osgGA::Event *event, osg::Object *object, osg::NodeVisitor *nv) |
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GUIEventHandler () | |
GUIEventHandler (const GUIEventHandler &eh, const osg::CopyOp ©op=osg::CopyOp::SHALLOW_COPY) | |
META_Object (osgGA, GUIEventHandler) | |
virtual bool | handle (const GUIEventAdapter &ea, GUIActionAdapter &aa, osg::Object *, osg::NodeVisitor *) |
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EventHandler () | |
EventHandler (const EventHandler &eh, const osg::CopyOp ©op=osg::CopyOp::SHALLOW_COPY) | |
META_Object (osgGA, EventHandler) | |
virtual bool | run (osg::Object *object, osg::Object *data) |
virtual void | operator() (osg::Node *node, osg::NodeVisitor *nv) |
virtual void | event (osg::NodeVisitor *nv, osg::Drawable *drawable) |
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NodeCallback () | |
NodeCallback (const NodeCallback &nc, const CopyOp ©op) | |
META_Object (osg, NodeCallback) | |
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Callback () | |
Callback (const Callback &cb, const CopyOp ©op) | |
META_Object (osg, Callback) | |
bool | traverse (osg::Object *object, osg::Object *data) |
void | setNestedCallback (osg::Callback *cb) |
osg::Callback * | getNestedCallback () |
const osg::Callback * | getNestedCallback () const |
void | addNestedCallback (osg::Callback *nc) |
void | removeNestedCallback (osg::Callback *nc) |
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Object () | |
Object (bool threadSafeRefUnref) | |
Object (const Object &, const CopyOp ©op=CopyOp::SHALLOW_COPY) | |
virtual Object * | cloneType () const =0 |
virtual Object * | clone (const CopyOp &) const =0 |
virtual bool | isSameKindAs (const Object *) const |
virtual const char * | libraryName () const =0 |
std::string | getCompoundClassName () const |
virtual Node * | asNode () |
virtual const Node * | asNode () const |
virtual NodeVisitor * | asNodeVisitor () |
virtual const NodeVisitor * | asNodeVisitor () const |
virtual StateAttribute * | asStateAttribute () |
virtual const StateAttribute * | asStateAttribute () const |
virtual Uniform * | asUniform () |
virtual const Uniform * | asUniform () const |
virtual void | setThreadSafeRefUnref (bool threadSafe) |
virtual void | setName (const std::string &name) |
void | setName (const char *name) |
const std::string & | getName () const |
void | setDataVariance (DataVariance dv) |
DataVariance | getDataVariance () const |
virtual void | computeDataVariance () |
void | setUserDataContainer (osg::UserDataContainer *udc) |
osg::UserDataContainer * | getUserDataContainer () |
const osg::UserDataContainer * | getUserDataContainer () const |
osg::UserDataContainer * | getOrCreateUserDataContainer () |
virtual void | setUserData (Referenced *obj) |
virtual Referenced * | getUserData () |
virtual const Referenced * | getUserData () const |
template<typename T > | |
bool | getUserValue (const std::string &name, T &value) const |
template<typename T > | |
void | setUserValue (const std::string &name, const T &value) |
virtual void | resizeGLObjectBuffers (unsigned int) |
virtual void | releaseGLObjects (osg::State *=0) const |
template<typename T > | |
BoolValueObject UCharValueObject UShortValueObject UIntValueObject DoubleValueObject Vec3fValueObject Vec2dValueObject Vec4dValueObject PlaneValueObject MatrixdValueObject BoundingBoxdValueObject BoundingSpheredValueObject bool | getUserValue (const std::string &name, T &value) const |
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Referenced () | |
Referenced (bool threadSafeRefUnref) | |
Referenced (const Referenced &) | |
Referenced & | operator= (const Referenced &) |
bool | getThreadSafeRefUnref () const |
OpenThreads::Mutex * | getRefMutex () const |
int | ref () const |
int | unref () const |
int | unref_nodelete () const |
int | referenceCount () const |
ObserverSet * | getObserverSet () const |
ObserverSet * | getOrCreateObserverSet () const |
void | addObserver (Observer *observer) const |
void | removeObserver (Observer *observer) const |
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EventCallback () | |
EventCallback (const EventCallback &, const CopyOp &) | |
META_Object (osg, EventCallback) | |
Protected Member Functions | |
virtual | ~SphericalManipulator () |
void | flushMouseEventStack () |
void | addMouseEvent (const osgGA::GUIEventAdapter &ea) |
bool | calcMovement () |
bool | isMouseMoving () |
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CameraManipulator () | |
CameraManipulator (const CameraManipulator &mm, const osg::CopyOp ©Op=osg::CopyOp::SHALLOW_COPY) | |
virtual | ~CameraManipulator () |
std::string | getManipulatorName () const |
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virtual | ~GUIEventHandler () |
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virtual | ~NodeCallback () |
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virtual | ~Callback () |
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virtual | ~Object () |
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virtual | ~Referenced () |
void | signalObserversAndDelete (bool signalDelete, bool doDelete) const |
void | deleteUsingDeleteHandler () const |
Additional Inherited Members | |
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static OpenThreads::Mutex * | getGlobalReferencedMutex () |
static void | setThreadSafeReferenceCounting (bool enableThreadSafeReferenceCounting) |
static bool | getThreadSafeReferenceCounting () |
static void | setDeleteHandler (DeleteHandler *handler) |
static DeleteHandler * | getDeleteHandler () |
Definition at line 24 of file SphericalManipulator.h.
Enumerator | |
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ELEVATION_HEADING | |
HEADING | |
ELEVATION | |
MAP |
Definition at line 113 of file SphericalManipulator.h.
osgGA::SphericalManipulator::SphericalManipulator | ( | ) |
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Add the current mouse GUIEvent to internal stack.
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For the give mouse movement calculate the movement of the camera. Return true is camera has moved and a redraw is required.
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return the name of the object's class type. Must be defined by derived classes.
Reimplemented from osgGA::CameraManipulator.
Definition at line 29 of file SphericalManipulator.h.
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Compute the home position.
void osgGA::SphericalManipulator::computeViewPosition | ( | const osg::BoundingSphere & | bound, |
double & | scale, | ||
double & | distance, | ||
osg::Vec3d & | center | ||
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Reset the internal GUIEvent stack.
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Returns true if the camera can be thrown, false otherwise. This defaults to true.
Definition at line 125 of file SphericalManipulator.h.
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Definition at line 80 of file SphericalManipulator.h.
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Definition at line 83 of file SphericalManipulator.h.
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Definition at line 91 of file SphericalManipulator.h.
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Get the FusionDistanceMode. Used by SceneView for setting up stereo convergence.
Reimplemented from osgGA::CameraManipulator.
Definition at line 44 of file SphericalManipulator.h.
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Get the FusionDistanceValue. Used by SceneView for setting up stereo convergence.
Reimplemented from osgGA::CameraManipulator.
Definition at line 47 of file SphericalManipulator.h.
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Definition at line 88 of file SphericalManipulator.h.
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Definition at line 85 of file SphericalManipulator.h.
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get the position of the manipulator as a inverse matrix of the manipulator, typically used as a model view matrix.
Implements osgGA::CameraManipulator.
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get the position of the manipulator as 4x4 Matrix.
Implements osgGA::CameraManipulator.
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get the minimum distance (as ratio) the eye point can be zoomed in
Definition at line 95 of file SphericalManipulator.h.
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Return node if attached.
Reimplemented from osgGA::CameraManipulator.
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Return node if attached.
Reimplemented from osgGA::CameraManipulator.
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Definition at line 121 of file SphericalManipulator.h.
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get the mouse scroll wheel zoom delta.
Definition at line 107 of file SphericalManipulator.h.
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Get the keyboard and mouse usage of this manipulator.
Reimplemented from osgGA::EventHandler.
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handle events, return true if handled, false otherwise.
Reimplemented from osgGA::CameraManipulator.
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Move the camera to the default position. May be ignored by manipulators if home functionality is not appropriate.
Reimplemented from osgGA::CameraManipulator.
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Move the camera to the default position. This version does not require GUIEventAdapter and GUIActionAdapter so may be called from somewhere other than a handle() method in GUIEventHandler. Application must be aware of implications.
Reimplemented from osgGA::CameraManipulator.
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Start/restart the manipulator.
Reimplemented from osgGA::CameraManipulator.
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Check the speed at which the mouse is moving. If speed is below a threshold then return false, otherwise return true.
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Set the 'allow throw' flag. Releasing the mouse button while moving the camera results in a throw.
Definition at line 127 of file SphericalManipulator.h.
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set the position of the matrix manipulator using a 4x4 Matrix.
Implements osgGA::CameraManipulator.
Definition at line 35 of file SphericalManipulator.h.
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set the position of the matrix manipulator using a 4x4 Matrix.
Implements osgGA::CameraManipulator.
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Definition at line 79 of file SphericalManipulator.h.
bool osgGA::SphericalManipulator::setDistance | ( | double | distance | ) |
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Definition at line 90 of file SphericalManipulator.h.
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Definition at line 87 of file SphericalManipulator.h.
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set the minimum distance (as ratio) the eye point can be zoomed in towards the center before the center is pushed forward.
Definition at line 99 of file SphericalManipulator.h.
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Attach a node to the manipulator. Automatically detaches previously attached node. setNode(NULL) detaches previously nodes. Is ignored by manipulators which do not require a reference model.
Reimplemented from osgGA::CameraManipulator.
void osgGA::SphericalManipulator::setRotationMode | ( | RotationMode | mode | ) |
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set the mouse scroll wheel zoom delta. Range -1.0 to +1.0, -ve value inverts wheel direction and zero switches off scroll wheel.
Definition at line 104 of file SphericalManipulator.h.
void osgGA::SphericalManipulator::zoomOn | ( | const osg::BoundingSphere & | bound | ) |
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Definition at line 156 of file SphericalManipulator.h.
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Definition at line 170 of file SphericalManipulator.h.
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The approximate amount of time it is currently taking to draw a frame. This is used to compute the delta in translation/rotation during a thrown display update. It allows us to match an delta in position/rotation independent of the rendering frame rate.
Definition at line 162 of file SphericalManipulator.h.
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Definition at line 171 of file SphericalManipulator.h.
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Definition at line 173 of file SphericalManipulator.h.
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Definition at line 148 of file SphericalManipulator.h.
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Definition at line 147 of file SphericalManipulator.h.
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Definition at line 172 of file SphericalManipulator.h.
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Definition at line 174 of file SphericalManipulator.h.
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The time the last frame started. Used when _rate_sensitive is true so that we can match display update rate to rotation/translation rate.
Definition at line 167 of file SphericalManipulator.h.
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Definition at line 153 of file SphericalManipulator.h.
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Definition at line 152 of file SphericalManipulator.h.
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Definition at line 150 of file SphericalManipulator.h.
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Definition at line 169 of file SphericalManipulator.h.
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Definition at line 155 of file SphericalManipulator.h.
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Definition at line 175 of file SphericalManipulator.h.