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osgSim::DirectionalSector Class Reference

#include <Sector.h>

Inheritance diagram for osgSim::DirectionalSector:
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Public Member Functions

 DirectionalSector ()
 
 DirectionalSector (const DirectionalSector &copy, const osg::CopyOp &copyop=osg::CopyOp::SHALLOW_COPY)
 
 DirectionalSector (const osg::Vec3 &direction, float horizLobeAngle, float vertLobeAngle, float lobeRollAngle, float fadeAngle=0.0f)
 
 META_Object (osgSim, DirectionalSector)
 
void setDirection (const osg::Vec3 &direction)
 
const osg::Vec3getDirection () const
 
void setHorizLobeAngle (float angle)
 
float getHorizLobeAngle () const
 
void setLobeRollAngle (float angle)
 
float getLobeRollAngle () const
 
void setVertLobeAngle (float angle)
 
float getVertLobeAngle () const
 
void setFadeAngle (float angle)
 
float getFadeAngle () const
 
virtual float operator() (const osg::Vec3 &eyeLocal) const
 
void computeMatrix ()
 
- Public Member Functions inherited from osgSim::Sector
 Sector ()
 
 Sector (const Sector &copy, const osg::CopyOp &copyop=osg::CopyOp::SHALLOW_COPY)
 
virtual const char * libraryName () const
 
virtual const char * className () const
 
virtual bool isSameKindAs (const osg::Object *obj) const
 
- Public Member Functions inherited from osg::Object
 Object ()
 
 Object (bool threadSafeRefUnref)
 
 Object (const Object &, const CopyOp &copyop=CopyOp::SHALLOW_COPY)
 
virtual ObjectcloneType () const =0
 
virtual Objectclone (const CopyOp &) const =0
 
std::string getCompoundClassName () const
 
virtual NodeasNode ()
 
virtual const NodeasNode () const
 
virtual NodeVisitorasNodeVisitor ()
 
virtual const NodeVisitorasNodeVisitor () const
 
virtual StateAttributeasStateAttribute ()
 
virtual const StateAttributeasStateAttribute () const
 
virtual UniformasUniform ()
 
virtual const UniformasUniform () const
 
virtual void setThreadSafeRefUnref (bool threadSafe)
 
virtual void setName (const std::string &name)
 
void setName (const char *name)
 
const std::string & getName () const
 
void setDataVariance (DataVariance dv)
 
DataVariance getDataVariance () const
 
virtual void computeDataVariance ()
 
void setUserDataContainer (osg::UserDataContainer *udc)
 
osg::UserDataContainergetUserDataContainer ()
 
const osg::UserDataContainergetUserDataContainer () const
 
osg::UserDataContainergetOrCreateUserDataContainer ()
 
virtual void setUserData (Referenced *obj)
 
virtual ReferencedgetUserData ()
 
virtual const ReferencedgetUserData () const
 
template<typename T >
bool getUserValue (const std::string &name, T &value) const
 
template<typename T >
void setUserValue (const std::string &name, const T &value)
 
virtual void resizeGLObjectBuffers (unsigned int)
 
virtual void releaseGLObjects (osg::State *=0) const
 
template<typename T >
BoolValueObject
UCharValueObject
UShortValueObject
UIntValueObject
DoubleValueObject
Vec3fValueObject
Vec2dValueObject
Vec4dValueObject
PlaneValueObject
MatrixdValueObject
BoundingBoxdValueObject
BoundingSpheredValueObject
bool 
getUserValue (const std::string &name, T &value) const
 
- Public Member Functions inherited from osg::Referenced
 Referenced ()
 
 Referenced (bool threadSafeRefUnref)
 
 Referenced (const Referenced &)
 
Referencedoperator= (const Referenced &)
 
bool getThreadSafeRefUnref () const
 
OpenThreads::MutexgetRefMutex () const
 
int ref () const
 
int unref () const
 
int unref_nodelete () const
 
int referenceCount () const
 
ObserverSetgetObserverSet () const
 
ObserverSetgetOrCreateObserverSet () const
 
void addObserver (Observer *observer) const
 
void removeObserver (Observer *observer) const
 

Protected Member Functions

virtual ~DirectionalSector ()
 
- Protected Member Functions inherited from osgSim::Sector
virtual ~Sector ()
 
- Protected Member Functions inherited from osg::Object
virtual ~Object ()
 
- Protected Member Functions inherited from osg::Referenced
virtual ~Referenced ()
 
void signalObserversAndDelete (bool signalDelete, bool doDelete) const
 
void deleteUsingDeleteHandler () const
 

Protected Attributes

osg::Vec3 _direction
 
float _rollAngle
 
osg::Matrix _local_to_LP
 
float _cosHorizAngle
 
float _cosVertAngle
 
float _cosHorizFadeAngle
 
float _cosVertFadeAngle
 
- Protected Attributes inherited from osg::Object
std::string _name
 
DataVariance _dataVariance
 
osg::UserDataContainer_userDataContainer
 
- Protected Attributes inherited from osg::Referenced
OpenThreads::AtomicPtr _observerSet
 
OpenThreads::Atomic _refCount
 

Additional Inherited Members

- Public Types inherited from osg::Object
enum  DataVariance { DYNAMIC, STATIC, UNSPECIFIED }
 
- Static Public Member Functions inherited from osg::Referenced
static OpenThreads::MutexgetGlobalReferencedMutex ()
 
static void setThreadSafeReferenceCounting (bool enableThreadSafeReferenceCounting)
 
static bool getThreadSafeReferenceCounting ()
 
static void setDeleteHandler (DeleteHandler *handler)
 
static DeleteHandlergetDeleteHandler ()
 

Detailed Description

Definition at line 248 of file Sector.h.

Constructor & Destructor Documentation

osgSim::DirectionalSector::DirectionalSector ( )
inline

Definition at line 252 of file Sector.h.

osgSim::DirectionalSector::DirectionalSector ( const DirectionalSector copy,
const osg::CopyOp copyop = osg::CopyOp::SHALLOW_COPY 
)
inline

Definition at line 261 of file Sector.h.

osgSim::DirectionalSector::DirectionalSector ( const osg::Vec3 direction,
float  horizLobeAngle,
float  vertLobeAngle,
float  lobeRollAngle,
float  fadeAngle = 0.0f 
)
virtual osgSim::DirectionalSector::~DirectionalSector ( )
inlineprotectedvirtual

Definition at line 301 of file Sector.h.

Member Function Documentation

void osgSim::DirectionalSector::computeMatrix ( )
const osg::Vec3& osgSim::DirectionalSector::getDirection ( ) const
float osgSim::DirectionalSector::getFadeAngle ( ) const
float osgSim::DirectionalSector::getHorizLobeAngle ( ) const
float osgSim::DirectionalSector::getLobeRollAngle ( ) const
float osgSim::DirectionalSector::getVertLobeAngle ( ) const
osgSim::DirectionalSector::META_Object ( osgSim  ,
DirectionalSector   
)
virtual float osgSim::DirectionalSector::operator() ( const osg::Vec3 eyeLocal) const
virtual

Implements osgSim::Sector.

void osgSim::DirectionalSector::setDirection ( const osg::Vec3 direction)
void osgSim::DirectionalSector::setFadeAngle ( float  angle)
void osgSim::DirectionalSector::setHorizLobeAngle ( float  angle)
void osgSim::DirectionalSector::setLobeRollAngle ( float  angle)
void osgSim::DirectionalSector::setVertLobeAngle ( float  angle)

Member Data Documentation

float osgSim::DirectionalSector::_cosHorizAngle
protected

Definition at line 306 of file Sector.h.

float osgSim::DirectionalSector::_cosHorizFadeAngle
protected

Definition at line 308 of file Sector.h.

float osgSim::DirectionalSector::_cosVertAngle
protected

Definition at line 307 of file Sector.h.

float osgSim::DirectionalSector::_cosVertFadeAngle
protected

Definition at line 309 of file Sector.h.

osg::Vec3 osgSim::DirectionalSector::_direction
protected

Definition at line 303 of file Sector.h.

osg::Matrix osgSim::DirectionalSector::_local_to_LP
protected

Definition at line 305 of file Sector.h.

float osgSim::DirectionalSector::_rollAngle
protected

Definition at line 304 of file Sector.h.


The documentation for this class was generated from the following file: