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| | IntersectionVisitor (Intersector *intersector=0, ReadCallback *readCallback=0) |
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| | META_NodeVisitor (osgUtil, IntersectionVisitor) virtual void reset() |
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| void | setIntersector (Intersector *intersector) |
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| Intersector * | getIntersector () |
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| const Intersector * | getIntersector () const |
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| void | setUseKdTreeWhenAvailable (bool useKdTrees) |
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| bool | getUseKdTreeWhenAvailable () const |
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| void | setDoDummyTraversal (bool dummy) |
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| bool | getDoDummyTraversal () const |
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| void | setReadCallback (ReadCallback *rc) |
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| ReadCallback * | getReadCallback () |
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| const ReadCallback * | getReadCallback () const |
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| void | pushWindowMatrix (osg::RefMatrix *matrix) |
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| void | pushWindowMatrix (osg::Viewport *viewport) |
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| void | popWindowMatrix () |
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| osg::RefMatrix * | getWindowMatrix () |
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| const osg::RefMatrix * | getWindowMatrix () const |
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| void | pushProjectionMatrix (osg::RefMatrix *matrix) |
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| void | popProjectionMatrix () |
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| osg::RefMatrix * | getProjectionMatrix () |
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| const osg::RefMatrix * | getProjectionMatrix () const |
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| void | pushViewMatrix (osg::RefMatrix *matrix) |
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| void | popViewMatrix () |
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| osg::RefMatrix * | getViewMatrix () |
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| const osg::RefMatrix * | getViewMatrix () const |
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| void | pushModelMatrix (osg::RefMatrix *matrix) |
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| void | popModelMatrix () |
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| osg::RefMatrix * | getModelMatrix () |
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| const osg::RefMatrix * | getModelMatrix () const |
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| void | setReferenceEyePoint (const osg::Vec3 &ep) |
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| const osg::Vec3 & | getReferenceEyePoint () const |
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| void | setReferenceEyePointCoordinateFrame (Intersector::CoordinateFrame cf) |
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| Intersector::CoordinateFrame | getReferenceEyePointCoordinateFrame () const |
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| virtual osg::Vec3 | getEyePoint () const |
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| void | setLODSelectionMode (LODSelectionMode mode) |
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| LODSelectionMode | getLODSelectionMode () const |
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| virtual float | getDistanceToEyePoint (const osg::Vec3 &pos, bool withLODScale) const |
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| virtual void | apply (osg::Node &node) |
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| virtual void | apply (osg::Drawable &drawable) |
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| virtual void | apply (osg::Geode &geode) |
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| virtual void | apply (osg::Billboard &geode) |
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| virtual void | apply (osg::Group &group) |
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| virtual void | apply (osg::LOD &lod) |
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| virtual void | apply (osg::PagedLOD &lod) |
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| virtual void | apply (osg::Transform &transform) |
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| virtual void | apply (osg::Projection &projection) |
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| virtual void | apply (osg::Camera &camera) |
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| | NodeVisitor (TraversalMode tm=TRAVERSE_NONE) |
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| | NodeVisitor (VisitorType type, TraversalMode tm=TRAVERSE_NONE) |
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| | NodeVisitor (const NodeVisitor &nv, const osg::CopyOp ©op=osg::CopyOp::SHALLOW_COPY) |
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| virtual | ~NodeVisitor () |
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| | META_Object (osg, NodeVisitor) virtual NodeVisitor *asNodeVisitor() |
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| virtual const NodeVisitor * | asNodeVisitor () const |
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| virtual void | reset () |
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| void | setVisitorType (VisitorType type) |
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| VisitorType | getVisitorType () const |
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| void | setTraversalNumber (unsigned int fn) |
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| unsigned int | getTraversalNumber () const |
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| void | setFrameStamp (FrameStamp *fs) |
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| const FrameStamp * | getFrameStamp () const |
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| void | setTraversalMask (Node::NodeMask mask) |
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| Node::NodeMask | getTraversalMask () const |
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| void | setNodeMaskOverride (Node::NodeMask mask) |
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| Node::NodeMask | getNodeMaskOverride () const |
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| bool | validNodeMask (const osg::Node &node) const |
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| void | setTraversalMode (TraversalMode mode) |
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| TraversalMode | getTraversalMode () const |
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| void | traverse (Node &node) |
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| void | pushOntoNodePath (Node *node) |
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| void | popFromNodePath () |
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| NodePath & | getNodePath () |
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| const NodePath & | getNodePath () const |
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| virtual osg::Vec3 | getViewPoint () const |
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| virtual float | getDistanceFromEyePoint (const Vec3 &, bool) const |
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| virtual float | getDistanceToViewPoint (const Vec3 &, bool) const |
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| virtual void | apply (Geometry &geometry) |
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| virtual void | apply (ProxyNode &node) |
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| virtual void | apply (CoordinateSystemNode &node) |
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| virtual void | apply (ClipNode &node) |
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| virtual void | apply (TexGenNode &node) |
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| virtual void | apply (LightSource &node) |
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| virtual void | apply (CameraView &node) |
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| virtual void | apply (MatrixTransform &node) |
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| virtual void | apply (PositionAttitudeTransform &node) |
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| virtual void | apply (Switch &node) |
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| virtual void | apply (Sequence &node) |
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| virtual void | apply (ClearNode &node) |
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| virtual void | apply (OccluderNode &node) |
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| virtual void | apply (OcclusionQueryNode &node) |
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| void | setDatabaseRequestHandler (DatabaseRequestHandler *handler) |
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| DatabaseRequestHandler * | getDatabaseRequestHandler () |
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| const DatabaseRequestHandler * | getDatabaseRequestHandler () const |
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| void | setImageRequestHandler (ImageRequestHandler *handler) |
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| ImageRequestHandler * | getImageRequestHandler () |
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| const ImageRequestHandler * | getImageRequestHandler () const |
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| | Object () |
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| | Object (bool threadSafeRefUnref) |
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| | Object (const Object &, const CopyOp ©op=CopyOp::SHALLOW_COPY) |
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| virtual Object * | cloneType () const =0 |
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| virtual Object * | clone (const CopyOp &) const =0 |
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| virtual bool | isSameKindAs (const Object *) const |
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| virtual const char * | libraryName () const =0 |
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| virtual const char * | className () const =0 |
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| std::string | getCompoundClassName () const |
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| virtual Node * | asNode () |
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| virtual const Node * | asNode () const |
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| virtual NodeVisitor * | asNodeVisitor () |
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| virtual StateAttribute * | asStateAttribute () |
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| virtual const StateAttribute * | asStateAttribute () const |
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| virtual Uniform * | asUniform () |
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| virtual const Uniform * | asUniform () const |
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| virtual void | setThreadSafeRefUnref (bool threadSafe) |
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| virtual void | setName (const std::string &name) |
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| void | setName (const char *name) |
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| const std::string & | getName () const |
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| void | setDataVariance (DataVariance dv) |
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| DataVariance | getDataVariance () const |
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| virtual void | computeDataVariance () |
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| void | setUserDataContainer (osg::UserDataContainer *udc) |
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| osg::UserDataContainer * | getUserDataContainer () |
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| const osg::UserDataContainer * | getUserDataContainer () const |
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| osg::UserDataContainer * | getOrCreateUserDataContainer () |
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| virtual void | setUserData (Referenced *obj) |
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| virtual Referenced * | getUserData () |
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| virtual const Referenced * | getUserData () const |
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| template<typename T > |
| bool | getUserValue (const std::string &name, T &value) const |
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| template<typename T > |
| void | setUserValue (const std::string &name, const T &value) |
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| virtual void | resizeGLObjectBuffers (unsigned int) |
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| virtual void | releaseGLObjects (osg::State *=0) const |
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| template<typename T > |
BoolValueObject
UCharValueObject
UShortValueObject
UIntValueObject
DoubleValueObject
Vec3fValueObject
Vec2dValueObject
Vec4dValueObject
PlaneValueObject
MatrixdValueObject
BoundingBoxdValueObject
BoundingSpheredValueObject
bool | getUserValue (const std::string &name, T &value) const |
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| | Referenced () |
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| | Referenced (bool threadSafeRefUnref) |
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| | Referenced (const Referenced &) |
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| Referenced & | operator= (const Referenced &) |
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| bool | getThreadSafeRefUnref () const |
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| OpenThreads::Mutex * | getRefMutex () const |
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| int | ref () const |
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| int | unref () const |
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| int | unref_nodelete () const |
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| int | referenceCount () const |
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| ObserverSet * | getObserverSet () const |
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| ObserverSet * | getOrCreateObserverSet () const |
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| void | addObserver (Observer *observer) const |
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| void | removeObserver (Observer *observer) const |
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IntersectionVisitor is used to testing for intersections with the scene, traversing the scene using generic osgUtil::Intersector's to test against the scene. To implement different types of intersection techniques, one implements custom versions of the osgUtil::Intersector, and then pass the constructed intersector to the IntersectionVisitor.
Definition at line 152 of file IntersectionVisitor.h.