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MinimalCullBoundsShadowMap.h
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1 /* -*-c++-*- OpenSceneGraph - Copyright (C) 1998-2006 Robert Osfield
2  *
3  * This library is open source and may be redistributed and/or modified under
4  * the terms of the OpenSceneGraph Public License (OSGPL) version 0.0 or
5  * (at your option) any later version. The full license is in LICENSE file
6  * included with this distribution, and on the openscenegraph.org website.
7  *
8  * This library is distributed in the hope that it will be useful,
9  * but WITHOUT ANY WARRANTY; without even the implied warranty of
10  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
11  * OpenSceneGraph Public License for more details.
12  *
13  * ViewDependentShadow codes Copyright (C) 2008 Wojciech Lewandowski
14  * Thanks to to my company http://www.ai.com.pl for allowing me free this work.
15 */
16 
17 #ifndef OSGSHADOW_MINIMALCULLBOUNDSSHADOWMAP
18 #define OSGSHADOW_MINIMALCULLBOUNDSSHADOWMAP 1
19 
20 #include <osgShadow/MinimalShadowMap>
21 
22 namespace osgShadow {
23 
25  : public MinimalShadowMap
26 {
27  public :
32 
35 
38  const MinimalCullBoundsShadowMap& mcbsm,
40 
43 
44  protected:
46  virtual ~MinimalCullBoundsShadowMap(void);
47 
49  {
50  virtual void init( ThisClass * st, osgUtil::CullVisitor * cv );
51 
52  virtual void cullShadowReceivingScene( );
53 
54  virtual void aimShadowCastingCamera( const osg::Light *light,
55  const osg::Vec4 &worldLightPos,
56  const osg::Vec3 &worldLightDir,
57  const osg::Vec3 &worldLightUp
58  = osg::Vec3(0,1,0) );
59 
60  typedef std::vector< osgUtil::RenderLeaf* > RenderLeafList;
61 
62  static unsigned RemoveOldRenderLeaves
63  ( RenderLeafList &rllNew, RenderLeafList &rllOld );
64 
65  static unsigned RemoveIgnoredRenderLeaves( RenderLeafList &rll );
66 
67  static osg::BoundingBox ComputeRenderLeavesBounds
68  ( RenderLeafList &rll, osg::Matrix & projectionToWorld );
69 
70  static osg::BoundingBox ComputeRenderLeavesBounds
71  ( RenderLeafList &rll, osg::Matrix & projectionToWorld, osg::Polytope & polytope );
72 
73  static void GetRenderLeaves
74  ( osgUtil::RenderBin *rb, RenderLeafList &rll );
75  };
76 
78 };
79 
80 } // namespace osgShadow
81 
82 #endif
#define META_ViewDependentShadowTechniqueData(ShadowTechnique, TechniqueData)
std::vector< osgUtil::RenderLeaf * > RenderLeafList
#define OSGSHADOW_EXPORT
Definition: Export.h:39
#define META_Object(library, name)
Definition: Object.h:42