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Vec4f.h
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1 /* -*-c++-*- OpenSceneGraph - Copyright (C) 1998-2006 Robert Osfield
2  *
3  * This library is open source and may be redistributed and/or modified under
4  * the terms of the OpenSceneGraph Public License (OSGPL) version 0.0 or
5  * (at your option) any later version. The full license is in LICENSE file
6  * included with this distribution, and on the openscenegraph.org website.
7  *
8  * This library is distributed in the hope that it will be useful,
9  * but WITHOUT ANY WARRANTY; without even the implied warranty of
10  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
11  * OpenSceneGraph Public License for more details.
12 */
13 
14 #ifndef OSG_VEC4F
15 #define OSG_VEC4F 1
16 
17 #include <osg/Vec3f>
18 
19 namespace osg {
20 
27 class Vec4f
28 {
29  public:
30 
32  typedef float value_type;
33 
35  enum { num_components = 4 };
36 
38  value_type _v[4];
39 
40  // Methods are defined here so that they are implicitly inlined
41 
43  Vec4f() { _v[0]=0.0f; _v[1]=0.0f; _v[2]=0.0f; _v[3]=0.0f;}
44 
45  Vec4f(value_type x, value_type y, value_type z, value_type w)
46  {
47  _v[0]=x;
48  _v[1]=y;
49  _v[2]=z;
50  _v[3]=w;
51  }
52 
53  Vec4f(const Vec3f& v3,value_type w)
54  {
55  _v[0]=v3[0];
56  _v[1]=v3[1];
57  _v[2]=v3[2];
58  _v[3]=w;
59  }
60 
61  inline bool operator == (const Vec4f& v) const { return _v[0]==v._v[0] && _v[1]==v._v[1] && _v[2]==v._v[2] && _v[3]==v._v[3]; }
62 
63  inline bool operator != (const Vec4f& v) const { return _v[0]!=v._v[0] || _v[1]!=v._v[1] || _v[2]!=v._v[2] || _v[3]!=v._v[3]; }
64 
65  inline bool operator < (const Vec4f& v) const
66  {
67  if (_v[0]<v._v[0]) return true;
68  else if (_v[0]>v._v[0]) return false;
69  else if (_v[1]<v._v[1]) return true;
70  else if (_v[1]>v._v[1]) return false;
71  else if (_v[2]<v._v[2]) return true;
72  else if (_v[2]>v._v[2]) return false;
73  else return (_v[3]<v._v[3]);
74  }
75 
76  inline value_type* ptr() { return _v; }
77  inline const value_type* ptr() const { return _v; }
78 
79  inline void set( value_type x, value_type y, value_type z, value_type w)
80  {
81  _v[0]=x; _v[1]=y; _v[2]=z; _v[3]=w;
82  }
83 
84  inline value_type& operator [] (unsigned int i) { return _v[i]; }
85  inline value_type operator [] (unsigned int i) const { return _v[i]; }
86 
87  inline value_type& x() { return _v[0]; }
88  inline value_type& y() { return _v[1]; }
89  inline value_type& z() { return _v[2]; }
90  inline value_type& w() { return _v[3]; }
91 
92  inline value_type x() const { return _v[0]; }
93  inline value_type y() const { return _v[1]; }
94  inline value_type z() const { return _v[2]; }
95  inline value_type w() const { return _v[3]; }
96 
97  inline value_type& r() { return _v[0]; }
98  inline value_type& g() { return _v[1]; }
99  inline value_type& b() { return _v[2]; }
100  inline value_type& a() { return _v[3]; }
101 
102  inline value_type r() const { return _v[0]; }
103  inline value_type g() const { return _v[1]; }
104  inline value_type b() const { return _v[2]; }
105  inline value_type a() const { return _v[3]; }
106 
107  inline unsigned int asABGR() const
108  {
109  return (unsigned int)clampTo((_v[0]*255.0f),0.0f,255.0f)<<24 |
110  (unsigned int)clampTo((_v[1]*255.0f),0.0f,255.0f)<<16 |
111  (unsigned int)clampTo((_v[2]*255.0f),0.0f,255.0f)<<8 |
112  (unsigned int)clampTo((_v[3]*255.0f),0.0f,255.0f);
113  }
114 
115  inline unsigned int asRGBA() const
116  {
117  return (unsigned int)clampTo((_v[3]*255.0f),0.0f,255.0f)<<24 |
118  (unsigned int)clampTo((_v[2]*255.0f),0.0f,255.0f)<<16 |
119  (unsigned int)clampTo((_v[1]*255.0f),0.0f,255.0f)<<8 |
120  (unsigned int)clampTo((_v[0]*255.0f),0.0f,255.0f);
121  }
122 
124  inline bool valid() const { return !isNaN(); }
126  inline bool isNaN() const { return osg::isNaN(_v[0]) || osg::isNaN(_v[1]) || osg::isNaN(_v[2]) || osg::isNaN(_v[3]); }
127 
129  inline value_type operator * (const Vec4f& rhs) const
130  {
131  return _v[0]*rhs._v[0]+
132  _v[1]*rhs._v[1]+
133  _v[2]*rhs._v[2]+
134  _v[3]*rhs._v[3] ;
135  }
136 
138  inline Vec4f operator * (value_type rhs) const
139  {
140  return Vec4f(_v[0]*rhs, _v[1]*rhs, _v[2]*rhs, _v[3]*rhs);
141  }
142 
144  inline Vec4f& operator *= (value_type rhs)
145  {
146  _v[0]*=rhs;
147  _v[1]*=rhs;
148  _v[2]*=rhs;
149  _v[3]*=rhs;
150  return *this;
151  }
152 
154  inline Vec4f operator / (value_type rhs) const
155  {
156  return Vec4f(_v[0]/rhs, _v[1]/rhs, _v[2]/rhs, _v[3]/rhs);
157  }
158 
160  inline Vec4f& operator /= (value_type rhs)
161  {
162  _v[0]/=rhs;
163  _v[1]/=rhs;
164  _v[2]/=rhs;
165  _v[3]/=rhs;
166  return *this;
167  }
168 
170  inline Vec4f operator + (const Vec4f& rhs) const
171  {
172  return Vec4f(_v[0]+rhs._v[0], _v[1]+rhs._v[1],
173  _v[2]+rhs._v[2], _v[3]+rhs._v[3]);
174  }
175 
179  inline Vec4f& operator += (const Vec4f& rhs)
180  {
181  _v[0] += rhs._v[0];
182  _v[1] += rhs._v[1];
183  _v[2] += rhs._v[2];
184  _v[3] += rhs._v[3];
185  return *this;
186  }
187 
189  inline Vec4f operator - (const Vec4f& rhs) const
190  {
191  return Vec4f(_v[0]-rhs._v[0], _v[1]-rhs._v[1],
192  _v[2]-rhs._v[2], _v[3]-rhs._v[3] );
193  }
194 
196  inline Vec4f& operator -= (const Vec4f& rhs)
197  {
198  _v[0]-=rhs._v[0];
199  _v[1]-=rhs._v[1];
200  _v[2]-=rhs._v[2];
201  _v[3]-=rhs._v[3];
202  return *this;
203  }
204 
206  inline const Vec4f operator - () const
207  {
208  return Vec4f (-_v[0], -_v[1], -_v[2], -_v[3]);
209  }
210 
212  inline value_type length() const
213  {
214  return sqrtf( _v[0]*_v[0] + _v[1]*_v[1] + _v[2]*_v[2] + _v[3]*_v[3]);
215  }
216 
218  inline value_type length2() const
219  {
220  return _v[0]*_v[0] + _v[1]*_v[1] + _v[2]*_v[2] + _v[3]*_v[3];
221  }
222 
226  inline value_type normalize()
227  {
228  value_type norm = Vec4f::length();
229  if (norm>0.0f)
230  {
231  value_type inv = 1.0f/norm;
232  _v[0] *= inv;
233  _v[1] *= inv;
234  _v[2] *= inv;
235  _v[3] *= inv;
236  }
237  return( norm );
238  }
239 
240 }; // end of class Vec4f
241 
243 inline Vec4f::value_type operator * (const Vec3f& lhs,const Vec4f& rhs)
244 {
245  return lhs[0]*rhs[0]+lhs[1]*rhs[1]+lhs[2]*rhs[2]+rhs[3];
246 }
247 
249 inline Vec4f::value_type operator * (const Vec4f& lhs,const Vec3f& rhs)
250 {
251  return lhs[0]*rhs[0]+lhs[1]*rhs[1]+lhs[2]*rhs[2]+lhs[3];
252 }
253 
255 inline Vec4f componentMultiply(const Vec4f& lhs, const Vec4f& rhs)
256 {
257  return Vec4f(lhs[0]*rhs[0], lhs[1]*rhs[1], lhs[2]*rhs[2], lhs[3]*rhs[3]);
258 }
259 
261 inline Vec4f componentDivide(const Vec4f& lhs, const Vec4f& rhs)
262 {
263  return Vec4f(lhs[0]/rhs[0], lhs[1]/rhs[1], lhs[2]/rhs[2], lhs[3]/rhs[3]);
264 }
265 
266 } // end of namespace osg
267 
268 #endif
269 
Vec4f & operator/=(value_type rhs)
Definition: Vec4f.h:160
value_type z() const
Definition: Vec4f.h:94
bool operator<(const Vec4f &v) const
Definition: Vec4f.h:65
bool operator!=(const Vec4f &v) const
Definition: Vec4f.h:63
value_type a() const
Definition: Vec4f.h:105
bool valid() const
Definition: Vec4f.h:124
unsigned int asRGBA() const
Definition: Vec4f.h:115
const Vec4f operator-() const
Definition: Vec4f.h:206
value_type _v[4]
Definition: Vec4f.h:38
value_type operator*(const Vec4f &rhs) const
Definition: Vec4f.h:129
value_type & a()
Definition: Vec4f.h:100
value_type & b()
Definition: Vec4f.h:99
value_type g() const
Definition: Vec4f.h:103
value_type length() const
Definition: Vec4f.h:212
Vec2d componentDivide(const Vec2d &lhs, const Vec2d &rhs)
Definition: Vec2d.h:187
value_type y() const
Definition: Vec4f.h:93
value_type & y()
Definition: Vec4f.h:88
Vec4f operator+(const Vec4f &rhs) const
Definition: Vec4f.h:170
value_type length2() const
Definition: Vec4f.h:218
Vec4f operator/(value_type rhs) const
Definition: Vec4f.h:154
bool isNaN(float v)
Definition: Math.h:114
float value_type
Definition: Vec4f.h:32
value_type b() const
Definition: Vec4f.h:104
Vec4f(const Vec3f &v3, value_type w)
Definition: Vec4f.h:53
const value_type * ptr() const
Definition: Vec4f.h:77
value_type & r()
Definition: Vec4f.h:97
T clampTo(T v, T minimum, T maximum)
Definition: Math.h:69
value_type x() const
Definition: Vec4f.h:92
value_type w() const
Definition: Vec4f.h:95
Vec4f & operator-=(const Vec4f &rhs)
Definition: Vec4f.h:196
Vec4f()
Definition: Vec4f.h:43
value_type r() const
Definition: Vec4f.h:102
Vec4f(value_type x, value_type y, value_type z, value_type w)
Definition: Vec4f.h:45
Vec4f & operator+=(const Vec4f &rhs)
Definition: Vec4f.h:179
unsigned int asABGR() const
Definition: Vec4f.h:107
Vec4f & operator*=(value_type rhs)
Definition: Vec4f.h:144
Vec3f operator*(const Vec3f &v, const Matrixd &m)
Definition: Matrixd.h:787
value_type & w()
Definition: Vec4f.h:90
Definition: AlphaFunc.h:19
value_type & g()
Definition: Vec4f.h:98
bool isNaN() const
Definition: Vec4f.h:126
value_type & z()
Definition: Vec4f.h:89
value_type * ptr()
Definition: Vec4f.h:76
value_type & x()
Definition: Vec4f.h:87
value_type & operator[](unsigned int i)
Definition: Vec4f.h:84
value_type normalize()
Definition: Vec4f.h:226
void set(value_type x, value_type y, value_type z, value_type w)
Definition: Vec4f.h:79
bool operator==(const Vec4f &v) const
Definition: Vec4f.h:61
Vec2d componentMultiply(const Vec2d &lhs, const Vec2d &rhs)
Definition: Vec2d.h:181