OSG
3.4.0
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#include <GeometryTechnique.h>
Classes | |
class | BufferData |
Public Types | |
enum | FilterType { GAUSSIAN, SMOOTH, SHARPEN } |
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enum | DataVariance { DYNAMIC, STATIC, UNSPECIFIED } |
Public Member Functions | |
GeometryTechnique () | |
GeometryTechnique (const GeometryTechnique &, const osg::CopyOp ©op=osg::CopyOp::SHALLOW_COPY) | |
META_Object (osgTerrain, GeometryTechnique) | |
virtual void | init (int dirtyMask, bool assumeMultiThreaded) |
virtual Locator * | computeMasterLocator () |
virtual void | update (osgUtil::UpdateVisitor *nv) |
virtual void | cull (osgUtil::CullVisitor *nv) |
virtual void | traverse (osg::NodeVisitor &nv) |
virtual void | cleanSceneGraph () |
void | setFilterBias (float filterBias) |
float | getFilterBias () const |
void | setFilterWidth (float filterWidth) |
float | getFilterWidth () const |
void | setFilterMatrix (const osg::Matrix3 &matrix) |
osg::Matrix3 & | getFilterMatrix () |
const osg::Matrix3 & | getFilterMatrix () const |
void | setFilterMatrixAs (FilterType filterType) |
virtual void | releaseGLObjects (osg::State *=0) const |
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TerrainTechnique () | |
TerrainTechnique (const TerrainTechnique &, const osg::CopyOp ©op=osg::CopyOp::SHALLOW_COPY) | |
META_Object (osgTerrain, TerrainTechnique) | |
TerrainTile * | getTerrainTile () |
const TerrainTile * | getTerrainTile () const |
void | addNeighbour (TerrainTile *tile) |
void | removeNeighbour (TerrainTile *tile) |
bool | containsNeighbour (TerrainTile *tile) |
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Object () | |
Object (bool threadSafeRefUnref) | |
Object (const Object &, const CopyOp ©op=CopyOp::SHALLOW_COPY) | |
virtual Object * | cloneType () const =0 |
virtual Object * | clone (const CopyOp &) const =0 |
virtual bool | isSameKindAs (const Object *) const |
virtual const char * | libraryName () const =0 |
virtual const char * | className () const =0 |
std::string | getCompoundClassName () const |
virtual Node * | asNode () |
virtual const Node * | asNode () const |
virtual NodeVisitor * | asNodeVisitor () |
virtual const NodeVisitor * | asNodeVisitor () const |
virtual StateAttribute * | asStateAttribute () |
virtual const StateAttribute * | asStateAttribute () const |
virtual Uniform * | asUniform () |
virtual const Uniform * | asUniform () const |
virtual void | setThreadSafeRefUnref (bool threadSafe) |
virtual void | setName (const std::string &name) |
void | setName (const char *name) |
const std::string & | getName () const |
void | setDataVariance (DataVariance dv) |
DataVariance | getDataVariance () const |
virtual void | computeDataVariance () |
void | setUserDataContainer (osg::UserDataContainer *udc) |
osg::UserDataContainer * | getUserDataContainer () |
const osg::UserDataContainer * | getUserDataContainer () const |
osg::UserDataContainer * | getOrCreateUserDataContainer () |
virtual void | setUserData (Referenced *obj) |
virtual Referenced * | getUserData () |
virtual const Referenced * | getUserData () const |
template<typename T > | |
bool | getUserValue (const std::string &name, T &value) const |
template<typename T > | |
void | setUserValue (const std::string &name, const T &value) |
virtual void | resizeGLObjectBuffers (unsigned int) |
template<typename T > | |
BoolValueObject UCharValueObject UShortValueObject UIntValueObject DoubleValueObject Vec3fValueObject Vec2dValueObject Vec4dValueObject PlaneValueObject MatrixdValueObject BoundingBoxdValueObject BoundingSpheredValueObject bool | getUserValue (const std::string &name, T &value) const |
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Referenced () | |
Referenced (bool threadSafeRefUnref) | |
Referenced (const Referenced &) | |
Referenced & | operator= (const Referenced &) |
bool | getThreadSafeRefUnref () const |
OpenThreads::Mutex * | getRefMutex () const |
int | ref () const |
int | unref () const |
int | unref_nodelete () const |
int | referenceCount () const |
ObserverSet * | getObserverSet () const |
ObserverSet * | getOrCreateObserverSet () const |
void | addObserver (Observer *observer) const |
void | removeObserver (Observer *observer) const |
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Observer () | |
virtual | ~Observer () |
virtual void | objectDeleted (void *) |
Protected Member Functions | |
virtual | ~GeometryTechnique () |
virtual osg::Vec3d | computeCenterModel (BufferData &buffer, Locator *masterLocator) |
virtual void | generateGeometry (BufferData &buffer, Locator *masterLocator, const osg::Vec3d ¢erModel) |
virtual void | applyColorLayers (BufferData &buffer) |
virtual void | applyTransparency (BufferData &buffer) |
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virtual | ~TerrainTechnique () |
void | setTerrainTile (TerrainTile *tile) |
void | setDirty (bool dirty) |
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virtual | ~Object () |
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virtual | ~Referenced () |
void | signalObserversAndDelete (bool signalDelete, bool doDelete) const |
void | deleteUsingDeleteHandler () const |
Protected Attributes | |
OpenThreads::Mutex | _writeBufferMutex |
osg::ref_ptr< BufferData > | _currentBufferData |
osg::ref_ptr< BufferData > | _newBufferData |
float | _filterBias |
osg::ref_ptr< osg::Uniform > | _filterBiasUniform |
float | _filterWidth |
osg::ref_ptr< osg::Uniform > | _filterWidthUniform |
osg::Matrix3 | _filterMatrix |
osg::ref_ptr< osg::Uniform > | _filterMatrixUniform |
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TerrainTile * | _terrainTile |
TerrainNeighbours | _neighbours |
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std::string | _name |
DataVariance | _dataVariance |
osg::UserDataContainer * | _userDataContainer |
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OpenThreads::AtomicPtr | _observerSet |
OpenThreads::Atomic | _refCount |
Additional Inherited Members | |
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static OpenThreads::Mutex * | getGlobalReferencedMutex () |
static void | setThreadSafeReferenceCounting (bool enableThreadSafeReferenceCounting) |
static bool | getThreadSafeReferenceCounting () |
static void | setDeleteHandler (DeleteHandler *handler) |
static DeleteHandler * | getDeleteHandler () |
Definition at line 26 of file GeometryTechnique.h.
Enumerator | |
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GAUSSIAN | |
SMOOTH | |
SHARPEN |
Definition at line 61 of file GeometryTechnique.h.
osgTerrain::GeometryTechnique::GeometryTechnique | ( | ) |
osgTerrain::GeometryTechnique::GeometryTechnique | ( | const GeometryTechnique & | , |
const osg::CopyOp & | copyop = osg::CopyOp::SHALLOW_COPY |
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Copy constructor using CopyOp to manage deep vs shallow copy.
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protectedvirtual |
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protectedvirtual |
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Clean scene graph from any terrain technique specific nodes.
Reimplemented from osgTerrain::TerrainTechnique.
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Reimplemented from osgTerrain::TerrainTechnique.
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inline |
Definition at line 52 of file GeometryTechnique.h.
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Definition at line 58 of file GeometryTechnique.h.
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Definition at line 59 of file GeometryTechnique.h.
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Definition at line 55 of file GeometryTechnique.h.
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Reimplemented from osgTerrain::TerrainTechnique.
osgTerrain::GeometryTechnique::META_Object | ( | osgTerrain | , |
GeometryTechnique | |||
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If State is non-zero, this function releases any associated OpenGL objects for the specified graphics context. Otherwise, releases OpenGL objects for all graphics contexts.
Reimplemented from osgTerrain::TerrainTechnique.
void osgTerrain::GeometryTechnique::setFilterBias | ( | float | filterBias | ) |
void osgTerrain::GeometryTechnique::setFilterMatrix | ( | const osg::Matrix3 & | matrix | ) |
void osgTerrain::GeometryTechnique::setFilterMatrixAs | ( | FilterType | filterType | ) |
void osgTerrain::GeometryTechnique::setFilterWidth | ( | float | filterWidth | ) |
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Traverse the terain subgraph.
Reimplemented from osgTerrain::TerrainTechnique.
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Reimplemented from osgTerrain::TerrainTechnique.
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Definition at line 103 of file GeometryTechnique.h.
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Definition at line 106 of file GeometryTechnique.h.
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Definition at line 107 of file GeometryTechnique.h.
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Definition at line 110 of file GeometryTechnique.h.
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Definition at line 111 of file GeometryTechnique.h.
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Definition at line 108 of file GeometryTechnique.h.
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Definition at line 109 of file GeometryTechnique.h.
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Definition at line 104 of file GeometryTechnique.h.
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Definition at line 102 of file GeometryTechnique.h.