OSG
3.4.0
|
Classes | |
class | CompositeLayer |
class | ContourLayer |
class | DisplacementMappingTechnique |
class | GeometryPool |
class | GeometryTechnique |
class | HeightFieldDrawable |
class | HeightFieldLayer |
class | ImageLayer |
class | Layer |
class | Locator |
struct | NoDataValue |
class | ProxyLayer |
class | SharedGeometry |
class | SwitchLayer |
class | Terrain |
class | TerrainNeighbours |
class | TerrainTechnique |
class | TerrainTile |
class | TileID |
struct | ValidDataOperator |
struct | ValidRange |
class | WhiteListTileLoadedCallback |
Functions | |
OSGTERRAIN_EXPORT const osgTerrain::Locator * | computeMasterLocator (const osgTerrain::TerrainTile *tile) |
OSGTERRAIN_EXPORT void | extractSetNameAndFileName (const std::string &compoundstring, std::string &setname, std::string &filename) |
OSGTERRAIN_EXPORT std::string | createCompoundSetNameAndFileName (const std::string &setname, const std::string &filename) |
The osgTerrain library is a NodeKit that provides geospecifc terrain rendering support.
OSGTERRAIN_EXPORT const osgTerrain::Locator* osgTerrain::computeMasterLocator | ( | const osgTerrain::TerrainTile * | tile | ) |
OSGTERRAIN_EXPORT std::string osgTerrain::createCompoundSetNameAndFileName | ( | const std::string & | setname, |
const std::string & | filename | ||
) |
Create a compound string in the form set:setname:filename, or just filename if setname is "".
OSGTERRAIN_EXPORT void osgTerrain::extractSetNameAndFileName | ( | const std::string & | compoundstring, |
std::string & | setname, | ||
std::string & | filename | ||
) |
Extact the setname and filename from a compound string in the from set:setname:filename". Returns a setname of "" when non set:setname: entry is present.