15 #ifndef OSGMANIPULATOR_TRANSLATE1DDRAGGER
16 #define OSGMANIPULATOR_TRANSLATE1DDRAGGER 1
18 #include <osgManipulator/Dragger>
19 #include <osgManipulator/Projector>
41 void setupDefaultGeometry();
void setColor(const osg::Vec4 &color)
#define OSGMANIPULATOR_EXPORT
const osg::Vec4 & getPickColor() const
const osg::Vec4 & getColor() const
#define META_OSGMANIPULATOR_Object(library, name)
bool _checkForNodeInNodePath
osg::ref_ptr< LineProjector > _projector
void OSGMANIPULATOR_EXPORT setMaterialColor(const osg::Vec4 &color, osg::Node &node)
osg::Vec3d _startProjectedPoint
void setPickColor(const osg::Vec4 &color)
void setCheckForNodeInNodePath(bool onOff)