void setMaxNumberOfParticlesToSkip(unsigned int maxNumberofParticlesToSkip)
Set the maximum numbers of particles to be skipped during the predraw filtering.
const osgParticle::Particle * getStartParticle() const
Get the (const) particle from where the line or quadstrip starts to be drawn.
unsigned int _maxNumberOfParticlesToSkip
#define OSGPARTICLE_EXPORT
osgParticle::Particle * getStartParticle()
Get the particle from where the line or quadstrip starts to be drawn.
unsigned int getMaxNumberOfParticlesToSkip()
Get the maximum numbers of particles to be skipped during the predraw filtering.
ConnectedParticleSystem & operator=(const ConnectedParticleSystem &)