14 #ifndef OSGGA_VIEWLISTMANIPULATOR
15 #define OSGGA_VIEWLISTMANIPULATOR 1
17 #include <osgGA/CameraManipulator>
19 #include <osg/CameraView>
28 virtual const char*
className()
const {
return "CameraViewSwitcher"; }
unsigned int _currentView
virtual ~CameraViewSwitchManipulator()
CameraViewList _cameraViews
virtual void init(const GUIEventAdapter &, GUIActionAdapter &)
virtual osg::Node * getNode()
std::vector< osg::ref_ptr< osg::CameraView > > CameraViewList
virtual const osg::Node * getNode() const
CameraViewSwitchManipulator()
virtual const char * className() const
virtual void setByMatrix(const osg::Matrixd &)
virtual void setByInverseMatrix(const osg::Matrixd &)
osg::ref_ptr< osg::Node > _node