|
| enum | BindTarget { READ_FRAMEBUFFER = GL_READ_FRAMEBUFFER_EXT,
DRAW_FRAMEBUFFER = GL_DRAW_FRAMEBUFFER_EXT,
READ_DRAW_FRAMEBUFFER = GL_FRAMEBUFFER_EXT
} |
| |
typedef std::map
< Camera::BufferComponent,
FrameBufferAttachment > | AttachmentMap |
| |
| typedef std::vector< GLenum > | MultipleRenderingTargets |
| |
| typedef Camera::BufferComponent | BufferComponent |
| |
| enum | Values {
OFF = 0x0,
ON = 0x1,
OVERRIDE = 0x2,
PROTECTED = 0x4,
INHERIT = 0x8
} |
| |
| enum | Type {
TEXTURE,
POLYGONMODE,
POLYGONOFFSET,
MATERIAL,
ALPHAFUNC,
ANTIALIAS,
COLORTABLE,
CULLFACE,
FOG,
FRONTFACE,
LIGHT,
POINT,
LINEWIDTH,
LINESTIPPLE,
POLYGONSTIPPLE,
SHADEMODEL,
TEXENV,
TEXENVFILTER,
TEXGEN,
TEXMAT,
LIGHTMODEL,
BLENDFUNC,
BLENDEQUATION,
LOGICOP,
STENCIL,
COLORMASK,
DEPTH,
VIEWPORT,
SCISSOR,
BLENDCOLOR,
MULTISAMPLE,
CLIPPLANE,
COLORMATRIX,
VERTEXPROGRAM,
FRAGMENTPROGRAM,
POINTSPRITE,
PROGRAM,
CLAMPCOLOR,
HINT,
SAMPLEMASKI,
PRIMITIVERESTARTINDEX,
CLIPCONTROL,
VALIDATOR,
VIEWMATRIXEXTRACTOR,
OSGNV_PARAMETER_BLOCK,
OSGNVEXT_TEXTURE_SHADER,
OSGNVEXT_VERTEX_PROGRAM,
OSGNVEXT_REGISTER_COMBINERS,
OSGNVCG_PROGRAM,
OSGNVSLANG_PROGRAM,
OSGNVPARSE_PROGRAM_PARSER,
UNIFORMBUFFERBINDING,
TRANSFORMFEEDBACKBUFFERBINDING,
ATOMICCOUNTERBUFFERBINDING,
PATCH_PARAMETER,
FRAME_BUFFER_OBJECT,
VERTEX_ATTRIB_DIVISOR,
SHADERSTORAGEBUFFERBINDING,
CAPABILITY = 100
} |
| |
| typedef GLenum | GLMode |
| |
| typedef unsigned int | GLModeValue |
| |
| typedef unsigned int | OverrideValue |
| |
typedef std::pair< Type,
unsigned int > | TypeMemberPair |
| |
| typedef std::vector< StateSet * > | ParentList |
| |
| typedef osg::StateAttributeCallback | Callback |
| |
| enum | DataVariance { DYNAMIC,
STATIC,
UNSPECIFIED
} |
| |
|
| | FrameBufferObject () |
| |
| | FrameBufferObject (const FrameBufferObject ©, const CopyOp ©op=CopyOp::SHALLOW_COPY) |
| |
| | META_StateAttribute (osg, FrameBufferObject, FRAME_BUFFER_OBJECT) |
| |
| const AttachmentMap & | getAttachmentMap () const |
| |
| void | setAttachment (BufferComponent attachment_point, const FrameBufferAttachment &attachment) |
| |
| const FrameBufferAttachment & | getAttachment (BufferComponent attachment_point) const |
| |
| bool | hasAttachment (BufferComponent attachment_point) const |
| |
| bool | hasMultipleRenderingTargets () const |
| |
| const MultipleRenderingTargets & | getMultipleRenderingTargets () const |
| |
| bool | isMultisample () const |
| |
| int | compare (const StateAttribute &sa) const |
| |
| void | apply (State &state) const |
| |
| GLuint | getHandle (unsigned int contextID) const |
| |
| void | apply (State &state, BindTarget target) const |
| |
| virtual void | resizeGLObjectBuffers (unsigned int maxSize) |
| |
| virtual void | releaseGLObjects (osg::State *=0) const |
| |
| | StateAttribute () |
| |
| | StateAttribute (const StateAttribute &sa, const CopyOp ©op=CopyOp::SHALLOW_COPY) |
| |
| virtual Object * | cloneType () const =0 |
| |
| virtual Object * | clone (const CopyOp &) const =0 |
| |
| virtual bool | isSameKindAs (const Object *obj) const |
| |
| virtual const char * | libraryName () const |
| |
| virtual const char * | className () const |
| |
| virtual StateAttribute * | asStateAttribute () |
| |
| virtual const StateAttribute * | asStateAttribute () const |
| |
| virtual Texture * | asTexture () |
| |
| virtual const Texture * | asTexture () const |
| |
| virtual Type | getType () const =0 |
| |
| virtual unsigned int | getMember () const |
| |
| TypeMemberPair | getTypeMemberPair () const |
| |
| virtual bool | isTextureAttribute () const |
| |
| bool | operator< (const StateAttribute &rhs) const |
| |
| bool | operator== (const StateAttribute &rhs) const |
| |
| bool | operator!= (const StateAttribute &rhs) const |
| |
| const ParentList & | getParents () const |
| |
| StateSet * | getParent (unsigned int i) |
| |
| const StateSet * | getParent (unsigned int i) const |
| |
| unsigned int | getNumParents () const |
| |
| void | setShaderComponent (ShaderComponent *sc) |
| |
| ShaderComponent * | getShaderComponent () |
| |
| const ShaderComponent * | getShaderComponent () const |
| |
| virtual bool | getModeUsage (ModeUsage &) const |
| |
| virtual bool | checkValidityOfAssociatedModes (osg::State &) const |
| |
| void | setUpdateCallback (StateAttributeCallback *uc) |
| |
| StateAttributeCallback * | getUpdateCallback () |
| |
| const StateAttributeCallback * | getUpdateCallback () const |
| |
| void | setEventCallback (StateAttributeCallback *ec) |
| |
| StateAttributeCallback * | getEventCallback () |
| |
| const StateAttributeCallback * | getEventCallback () const |
| |
| virtual void | compileGLObjects (State &) const |
| |
| | Object () |
| |
| | Object (bool threadSafeRefUnref) |
| |
| | Object (const Object &, const CopyOp ©op=CopyOp::SHALLOW_COPY) |
| |
| std::string | getCompoundClassName () const |
| |
| virtual Node * | asNode () |
| |
| virtual const Node * | asNode () const |
| |
| virtual NodeVisitor * | asNodeVisitor () |
| |
| virtual const NodeVisitor * | asNodeVisitor () const |
| |
| virtual Uniform * | asUniform () |
| |
| virtual const Uniform * | asUniform () const |
| |
| virtual void | setThreadSafeRefUnref (bool threadSafe) |
| |
| virtual void | setName (const std::string &name) |
| |
| void | setName (const char *name) |
| |
| const std::string & | getName () const |
| |
| void | setDataVariance (DataVariance dv) |
| |
| DataVariance | getDataVariance () const |
| |
| virtual void | computeDataVariance () |
| |
| void | setUserDataContainer (osg::UserDataContainer *udc) |
| |
| osg::UserDataContainer * | getUserDataContainer () |
| |
| const osg::UserDataContainer * | getUserDataContainer () const |
| |
| osg::UserDataContainer * | getOrCreateUserDataContainer () |
| |
| virtual void | setUserData (Referenced *obj) |
| |
| virtual Referenced * | getUserData () |
| |
| virtual const Referenced * | getUserData () const |
| |
| template<typename T > |
| bool | getUserValue (const std::string &name, T &value) const |
| |
| template<typename T > |
| void | setUserValue (const std::string &name, const T &value) |
| |
| template<typename T > |
BoolValueObject
UCharValueObject
UShortValueObject
UIntValueObject
DoubleValueObject
Vec3fValueObject
Vec2dValueObject
Vec4dValueObject
PlaneValueObject
MatrixdValueObject
BoundingBoxdValueObject
BoundingSpheredValueObject
bool | getUserValue (const std::string &name, T &value) const |
| |
| | Referenced () |
| |
| | Referenced (bool threadSafeRefUnref) |
| |
| | Referenced (const Referenced &) |
| |
| Referenced & | operator= (const Referenced &) |
| |
| bool | getThreadSafeRefUnref () const |
| |
| OpenThreads::Mutex * | getRefMutex () const |
| |
| int | ref () const |
| |
| int | unref () const |
| |
| int | unref_nodelete () const |
| |
| int | referenceCount () const |
| |
| ObserverSet * | getObserverSet () const |
| |
| ObserverSet * | getOrCreateObserverSet () const |
| |
| void | addObserver (Observer *observer) const |
| |
| void | removeObserver (Observer *observer) const |
| |
Definition at line 331 of file FrameBufferObject.h.