OSG
3.4.0
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#include <FragmentProgram.h>
Public Member Functions | |
FragmentProgram () | |
FragmentProgram (const FragmentProgram &vp, const CopyOp ©op=CopyOp::SHALLOW_COPY) | |
META_StateAttribute (osg, FragmentProgram, FRAGMENTPROGRAM) | |
virtual int | compare (const osg::StateAttribute &sa) const |
virtual bool | getModeUsage (StateAttribute::ModeUsage &usage) const |
GLuint & | getFragmentProgramID (unsigned int contextID) const |
void | setFragmentProgram (const char *program) |
void | setFragmentProgram (const std::string &program) |
const std::string & | getFragmentProgram () const |
void | setProgramLocalParameter (const GLuint index, const Vec4 &p) |
void | setLocalParameters (const LocalParamList &lpl) |
LocalParamList & | getLocalParameters () |
const LocalParamList & | getLocalParameters () const |
void | setMatrix (const GLenum mode, const Matrix &matrix) |
void | setMatrices (const MatrixList &matrices) |
MatrixList & | getMatrices () |
const MatrixList & | getMatrices () const |
void | dirtyFragmentProgramObject () |
virtual void | apply (State &state) const |
virtual void | compileGLObjects (State &state) const |
virtual void | resizeGLObjectBuffers (unsigned int maxSize) |
virtual void | releaseGLObjects (State *state=0) const |
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StateAttribute () | |
StateAttribute (const StateAttribute &sa, const CopyOp ©op=CopyOp::SHALLOW_COPY) | |
virtual Object * | cloneType () const =0 |
virtual Object * | clone (const CopyOp &) const =0 |
virtual bool | isSameKindAs (const Object *obj) const |
virtual const char * | libraryName () const |
virtual const char * | className () const |
virtual StateAttribute * | asStateAttribute () |
virtual const StateAttribute * | asStateAttribute () const |
virtual Texture * | asTexture () |
virtual const Texture * | asTexture () const |
virtual Type | getType () const =0 |
virtual unsigned int | getMember () const |
TypeMemberPair | getTypeMemberPair () const |
virtual bool | isTextureAttribute () const |
bool | operator< (const StateAttribute &rhs) const |
bool | operator== (const StateAttribute &rhs) const |
bool | operator!= (const StateAttribute &rhs) const |
const ParentList & | getParents () const |
StateSet * | getParent (unsigned int i) |
const StateSet * | getParent (unsigned int i) const |
unsigned int | getNumParents () const |
void | setShaderComponent (ShaderComponent *sc) |
ShaderComponent * | getShaderComponent () |
const ShaderComponent * | getShaderComponent () const |
virtual bool | checkValidityOfAssociatedModes (osg::State &) const |
void | setUpdateCallback (StateAttributeCallback *uc) |
StateAttributeCallback * | getUpdateCallback () |
const StateAttributeCallback * | getUpdateCallback () const |
void | setEventCallback (StateAttributeCallback *ec) |
StateAttributeCallback * | getEventCallback () |
const StateAttributeCallback * | getEventCallback () const |
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Object () | |
Object (bool threadSafeRefUnref) | |
Object (const Object &, const CopyOp ©op=CopyOp::SHALLOW_COPY) | |
std::string | getCompoundClassName () const |
virtual Node * | asNode () |
virtual const Node * | asNode () const |
virtual NodeVisitor * | asNodeVisitor () |
virtual const NodeVisitor * | asNodeVisitor () const |
virtual Uniform * | asUniform () |
virtual const Uniform * | asUniform () const |
virtual void | setThreadSafeRefUnref (bool threadSafe) |
virtual void | setName (const std::string &name) |
void | setName (const char *name) |
const std::string & | getName () const |
void | setDataVariance (DataVariance dv) |
DataVariance | getDataVariance () const |
virtual void | computeDataVariance () |
void | setUserDataContainer (osg::UserDataContainer *udc) |
osg::UserDataContainer * | getUserDataContainer () |
const osg::UserDataContainer * | getUserDataContainer () const |
osg::UserDataContainer * | getOrCreateUserDataContainer () |
virtual void | setUserData (Referenced *obj) |
virtual Referenced * | getUserData () |
virtual const Referenced * | getUserData () const |
template<typename T > | |
bool | getUserValue (const std::string &name, T &value) const |
template<typename T > | |
void | setUserValue (const std::string &name, const T &value) |
template<typename T > | |
BoolValueObject UCharValueObject UShortValueObject UIntValueObject DoubleValueObject Vec3fValueObject Vec2dValueObject Vec4dValueObject PlaneValueObject MatrixdValueObject BoundingBoxdValueObject BoundingSpheredValueObject bool | getUserValue (const std::string &name, T &value) const |
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Referenced () | |
Referenced (bool threadSafeRefUnref) | |
Referenced (const Referenced &) | |
Referenced & | operator= (const Referenced &) |
bool | getThreadSafeRefUnref () const |
OpenThreads::Mutex * | getRefMutex () const |
int | ref () const |
int | unref () const |
int | unref_nodelete () const |
int | referenceCount () const |
ObserverSet * | getObserverSet () const |
ObserverSet * | getOrCreateObserverSet () const |
void | addObserver (Observer *observer) const |
void | removeObserver (Observer *observer) const |
Static Public Member Functions | |
static void | deleteFragmentProgramObject (unsigned int contextID, GLuint handle) |
static void | flushDeletedFragmentProgramObjects (unsigned int contextID, double currentTime, double &availableTime) |
static void | discardDeletedFragmentProgramObjects (unsigned int contextID) |
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static OpenThreads::Mutex * | getGlobalReferencedMutex () |
static void | setThreadSafeReferenceCounting (bool enableThreadSafeReferenceCounting) |
static bool | getThreadSafeReferenceCounting () |
static void | setDeleteHandler (DeleteHandler *handler) |
static DeleteHandler * | getDeleteHandler () |
Protected Types | |
typedef buffered_value< GLuint > | FragmentProgramIDList |
Protected Member Functions | |
virtual | ~FragmentProgram () |
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virtual | ~StateAttribute () |
void | addParent (osg::StateSet *object) |
void | removeParent (osg::StateSet *object) |
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virtual | ~Object () |
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virtual | ~Referenced () |
void | signalObserversAndDelete (bool signalDelete, bool doDelete) const |
void | deleteUsingDeleteHandler () const |
Protected Attributes | |
FragmentProgramIDList | _fragmentProgramIDList |
std::string | _fragmentProgram |
LocalParamList | _programLocalParameters |
MatrixList | _matrixList |
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ParentList | _parents |
ref_ptr< ShaderComponent > | _shaderComponent |
ref_ptr< StateAttributeCallback > | _updateCallback |
ref_ptr< StateAttributeCallback > | _eventCallback |
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std::string | _name |
DataVariance | _dataVariance |
osg::UserDataContainer * | _userDataContainer |
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OpenThreads::AtomicPtr | _observerSet |
OpenThreads::Atomic | _refCount |
FragmentProgram - encapsulates the OpenGL ARB fragment program state.
Definition at line 115 of file FragmentProgram.h.
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protected |
Definition at line 242 of file FragmentProgram.h.
typedef std::map<GLuint,Vec4> osg::FragmentProgram::LocalParamList |
Definition at line 177 of file FragmentProgram.h.
typedef std::map<GLenum,Matrix> osg::FragmentProgram::MatrixList |
Definition at line 194 of file FragmentProgram.h.
osg::FragmentProgram::FragmentProgram | ( | ) |
osg::FragmentProgram::FragmentProgram | ( | const FragmentProgram & | vp, |
const CopyOp & | copyop = CopyOp::SHALLOW_COPY |
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Copy constructor using CopyOp to manage deep vs shallow copy.
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protectedvirtual |
apply the OpenGL state attributes. The render info for the current OpenGL context is passed in to allow the StateAttribute to obtain details on the the current context and state.
Reimplemented from osg::StateAttribute.
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inlinevirtual |
return -1 if *this < *rhs, 0 if *this==*rhs, 1 if *this>*rhs.
Implements osg::StateAttribute.
Definition at line 127 of file FragmentProgram.h.
Default to nothing to compile - all state is applied immediately.
Reimplemented from osg::StateAttribute.
Definition at line 227 of file FragmentProgram.h.
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static |
use deleteFragmentProgramObject instead of glDeletePrograms to allow OpenGL Fragment Program objects to be cached until they can be deleted by the OpenGL context in which they were created, specified by contextID.
void osg::FragmentProgram::dirtyFragmentProgramObject | ( | ) |
Force a recompile on next apply() of associated OpenGL vertex program objects.
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static |
discard all the cached fragment programs which need to be deleted in the OpenGL context related to contextID. Note, unlike flush no OpenGL calls are made, instead the handles are all removed. this call is useful for when an OpenGL context has been destroyed.
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static |
flush all the cached fragment programs which need to be deleted in the OpenGL context related to contextID.
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inline |
Get the fragment program.
Definition at line 169 of file FragmentProgram.h.
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inline |
Get the handle to the fragment program id for the current context.
Definition at line 148 of file FragmentProgram.h.
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inline |
Get list of Program Parameters
Definition at line 183 of file FragmentProgram.h.
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inline |
Get const list of Program Parameters
Definition at line 186 of file FragmentProgram.h.
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inline |
Get list of Matrices
Definition at line 200 of file FragmentProgram.h.
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inline |
Get list of Matrices
Definition at line 203 of file FragmentProgram.h.
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inlinevirtual |
Return the modes associated with this StateAttribute.
Reimplemented from osg::StateAttribute.
Definition at line 139 of file FragmentProgram.h.
osg::FragmentProgram::META_StateAttribute | ( | osg | , |
FragmentProgram | , | ||
FRAGMENTPROGRAM | |||
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release an OpenGL objects in specified graphics context if State object is passed, otherwise release OpenGL objects for all graphics context if State object pointer == NULL.
Reimplemented from osg::StateAttribute.
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virtual |
Resize any per context GLObject buffers to specified size.
Reimplemented from osg::StateAttribute.
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inline |
Set the fragment program using a C style string.
Definition at line 155 of file FragmentProgram.h.
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inline |
Set the fragment program using C++ style string.
Definition at line 162 of file FragmentProgram.h.
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inline |
Set list of Program Parameters
Definition at line 180 of file FragmentProgram.h.
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inline |
Set list of Matrices
Definition at line 197 of file FragmentProgram.h.
Matrix
Definition at line 189 of file FragmentProgram.h.
Set Program Parameters
Definition at line 172 of file FragmentProgram.h.
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protected |
Definition at line 245 of file FragmentProgram.h.
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mutableprotected |
Definition at line 243 of file FragmentProgram.h.
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protected |
Definition at line 248 of file FragmentProgram.h.
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protected |
Definition at line 247 of file FragmentProgram.h.