PointPlacer & operator=(const PointPlacer &)
void place(Particle *P) const
osg::Vec3 getControlPosition() const
return the control position
void setPosition(const osg::Vec3 &p)
Set the position vector.
const osg::Vec3 & getCenter() const
Get the center point.
META_Object(osgParticle, PointPlacer)