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MultiTouchTrackballManipulator.h
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1 /* -*-c++-*- OpenSceneGraph - Copyright (C) 1998-2010 Robert Osfield
2  *
3  * This library is open source and may be redistributed and/or modified under
4  * the terms of the OpenSceneGraph Public License (OSGPL) version 0.0 or
5  * (at your option) any later version. The full license is in LICENSE file
6  * included with this distribution, and on the openscenegraph.org website.
7  *
8  * This library is distributed in the hope that it will be useful,
9  * but WITHOUT ANY WARRANTY; without even the implied warranty of
10  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
11  * OpenSceneGraph Public License for more details.
12 */
13 
14 #ifndef OSGGA_MULTITOUCH_TRACKBALL_MANIPULATOR
15 #define OSGGA_MULTITOUCH_TRACKBALL_MANIPULATOR 1
16 
17 #include <osgGA/TrackballManipulator>
18 
19 
20 namespace osgGA {
21 
22 
24 {
26 
27  public:
28 
29  MultiTouchTrackballManipulator( int flags = DEFAULT_SETTINGS );
31  const osg::CopyOp& copyOp = osg::CopyOp::SHALLOW_COPY );
32 
34 
35  bool handle( const GUIEventAdapter& ea, GUIActionAdapter& us );
36 
37  protected:
38 
39  virtual void handleMultiTouchDrag(const GUIEventAdapter* now, const GUIEventAdapter* last, const double eventTimeDelta);
40 
42 };
43 
44 
45 }
46 
47 #endif /* OSGGA_MULTITOUCH_TRACKBALL_MANIPULATOR */
#define OSGGA_EXPORT
Definition: Export.h:40
#define META_Object(library, name)
Definition: Object.h:42