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GUIEventHandler.h
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1 /* -*-c++-*- OpenSceneGraph - Copyright (C) 1998-2006 Robert Osfield
2  *
3  * This library is open source and may be redistributed and/or modified under
4  * the terms of the OpenSceneGraph Public License (OSGPL) version 0.0 or
5  * (at your option) any later version. The full license is in LICENSE file
6  * included with this distribution, and on the openscenegraph.org website.
7  *
8  * This library is distributed in the hope that it will be useful,
9  * but WITHOUT ANY WARRANTY; without even the implied warranty of
10  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
11  * OpenSceneGraph Public License for more details.
12 */
13 
14 #ifndef OSGGA_GUIEVENTHANDLER
15 #define OSGGA_GUIEVENTHANDLER 1
16 
17 #include <vector>
18 
19 #include <osg/Drawable>
20 #include <osg/ApplicationUsage>
21 
22 #include <osgGA/EventHandler>
23 #include <osgGA/GUIEventAdapter>
24 #include <osgGA/GUIActionAdapter>
25 
26 
27 // #define COMPILE_COMPOSITE_EVENTHANDLER
28 
29 namespace osgGA{
30 
50 {
51 public:
52 
55  osg::Object(eh, copyop),
56  osg::Callback(eh, copyop),
57  EventHandler(eh, copyop) {}
58 
60 
62  virtual bool handle(osgGA::Event* event, osg::Object* object, osg::NodeVisitor* nv);
63 
65  virtual bool handle(const GUIEventAdapter& ea,GUIActionAdapter& aa, osg::Object*, osg::NodeVisitor*) { return handle(ea,aa); }
66 
68  virtual bool handle(const GUIEventAdapter&,GUIActionAdapter&) { return false; }
69 
70 protected:
71  virtual ~GUIEventHandler();
72 
73 };
74 
75 }
76 
77 #endif
virtual bool handle(const GUIEventAdapter &ea, GUIActionAdapter &aa, osg::Object *, osg::NodeVisitor *)
#define OSGGA_EXPORT
Definition: Export.h:40
#define META_Object(library, name)
Definition: Object.h:42
GUIEventHandler(const GUIEventHandler &eh, const osg::CopyOp &copyop=osg::CopyOp::SHALLOW_COPY)
Definition: AlphaFunc.h:19
virtual bool handle(const GUIEventAdapter &, GUIActionAdapter &)