void setCounter(Counter *c)
Set the Counter object.
ModularEmitter & operator=(const ModularEmitter &)
float getNumParticlesToCreateMovementCompensationRatio() const
Get the ratio between number of particle to create in compensation for movement of the emitter...
void setNumParticlesToCreateMovementCompensationRatio(float r)
Set the ratio between number of particle to create in compenstation for movement of the emitter...
#define OSGPARTICLE_EXPORT
virtual ~ModularEmitter()
void setShooter(Shooter *s)
Set the Shooter object.
void setPlacer(Placer *p)
Set the Placer object.