virtual ~BounceOperator()
void setResilience(float r)
Set the resilience.
float getCutoff() const
Get the velocity cutoff factor.
void setFriction(float f)
Set the friction.
float getFriction() const
Get the friction.
#define OSGPARTICLE_EXPORT
BounceOperator(const BounceOperator ©, const osg::CopyOp ©op=osg::CopyOp::SHALLOW_COPY)
void setCutoff(float v)
Set the velocity cutoff factor.
float getResilience() const
Get the velocity cutoff factor.
BounceOperator & operator=(const BounceOperator &)