18 #include <osg/BoundingBox>
19 #include <osg/Texture2D>
21 #include <osg/ColorMask>
24 #include <osgUI/AlignmentSettings>
25 #include <osgUI/FrameSettings>
26 #include <osgUI/TextSettings>
54 virtual void setupDialogStateSet(
osg::StateSet* stateset,
int binNum);
55 virtual void setupPopupStateSet(
osg::StateSet* stateset,
int binNum);
const osg::Vec4 & getDisabledTextColor() const
osg::ref_ptr< osg::Depth > _disabledDepthWrite
osg::Vec4 _backgroundColor
void setDisabledTextColor(const osg::Vec4 &color)
void setBackgroundColor(const osg::Vec4 &color)
void setTextColor(const osg::Vec4 &color)
const osg::Vec4 & getBackgroundColor() const
#define META_Object(library, name)
const osg::Vec4 & getTextColor() const
osg::ref_ptr< osg::ColorMask > _disableColorWriteMask
osg::ref_ptr< osg::Texture2D > _clipTexture
osg::ref_ptr< osg::Depth > _enabledDepthWrite
osg::Vec4 _disabledTextColor