OSG  3.4.0
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Classes
osgFX Namespace Reference

Classes

class  AnisotropicLighting
 
class  BumpMapping
 
class  Cartoon
 
class  Effect
 
class  MultiTextureControl
 
class  Outline
 
class  Registry
 
class  Scribe
 
class  SpecularHighlights
 
class  Technique
 
class  Validator
 

Detailed Description

The osgFX library is a NodeKit that extends the core scene graph to provide a special effects framework. osgFX's framework allows multiple rendering techniques to be provide for each effect, thereby provide the use appropriate rendering techniques for each different class of graphics hardware, i.e. support for both modern programmable graphics hardware and still have standard OpenGL 1.1 support as a fallback.