OSG
3.4.0
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#include <MultipassTechnique.h>
Classes | |
struct | MultipassTileData |
Public Types | |
enum | RenderingMode { CUBE, HULL, CUBE_AND_HULL } |
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enum | DataVariance { DYNAMIC, STATIC, UNSPECIFIED } |
Public Member Functions | |
MultipassTechnique () | |
MultipassTechnique (const MultipassTechnique &, const osg::CopyOp ©op=osg::CopyOp::SHALLOW_COPY) | |
META_Object (osgVolume, MultipassTechnique) | |
virtual void | init () |
virtual void | update (osgUtil::UpdateVisitor *nv) |
virtual void | backfaceSubgraphCullTraversal (osgUtil::CullVisitor *cv) |
virtual void | cull (osgUtil::CullVisitor *cv) |
virtual void | cleanSceneGraph () |
virtual void | traverse (osg::NodeVisitor &nv) |
RenderingMode | computeRenderingMode () |
virtual TileData * | createTileData (osgUtil::CullVisitor *cv) |
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VolumeTechnique () | |
VolumeTechnique (const VolumeTechnique &, const osg::CopyOp ©op=osg::CopyOp::SHALLOW_COPY) | |
META_Object (osgVolume, VolumeTechnique) | |
VolumeTile * | getVolumeTile () |
const VolumeTile * | getVolumeTile () const |
virtual bool | isMoving (osgUtil::CullVisitor *nv) |
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Object () | |
Object (bool threadSafeRefUnref) | |
Object (const Object &, const CopyOp ©op=CopyOp::SHALLOW_COPY) | |
virtual Object * | cloneType () const =0 |
virtual Object * | clone (const CopyOp &) const =0 |
virtual bool | isSameKindAs (const Object *) const |
virtual const char * | libraryName () const =0 |
virtual const char * | className () const =0 |
std::string | getCompoundClassName () const |
virtual Node * | asNode () |
virtual const Node * | asNode () const |
virtual NodeVisitor * | asNodeVisitor () |
virtual const NodeVisitor * | asNodeVisitor () const |
virtual StateAttribute * | asStateAttribute () |
virtual const StateAttribute * | asStateAttribute () const |
virtual Uniform * | asUniform () |
virtual const Uniform * | asUniform () const |
virtual void | setThreadSafeRefUnref (bool threadSafe) |
virtual void | setName (const std::string &name) |
void | setName (const char *name) |
const std::string & | getName () const |
void | setDataVariance (DataVariance dv) |
DataVariance | getDataVariance () const |
virtual void | computeDataVariance () |
void | setUserDataContainer (osg::UserDataContainer *udc) |
osg::UserDataContainer * | getUserDataContainer () |
const osg::UserDataContainer * | getUserDataContainer () const |
osg::UserDataContainer * | getOrCreateUserDataContainer () |
virtual void | setUserData (Referenced *obj) |
virtual Referenced * | getUserData () |
virtual const Referenced * | getUserData () const |
template<typename T > | |
bool | getUserValue (const std::string &name, T &value) const |
template<typename T > | |
void | setUserValue (const std::string &name, const T &value) |
virtual void | resizeGLObjectBuffers (unsigned int) |
virtual void | releaseGLObjects (osg::State *=0) const |
template<typename T > | |
BoolValueObject UCharValueObject UShortValueObject UIntValueObject DoubleValueObject Vec3fValueObject Vec2dValueObject Vec4dValueObject PlaneValueObject MatrixdValueObject BoundingBoxdValueObject BoundingSpheredValueObject bool | getUserValue (const std::string &name, T &value) const |
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Referenced () | |
Referenced (bool threadSafeRefUnref) | |
Referenced (const Referenced &) | |
Referenced & | operator= (const Referenced &) |
bool | getThreadSafeRefUnref () const |
OpenThreads::Mutex * | getRefMutex () const |
int | ref () const |
int | unref () const |
int | unref_nodelete () const |
int | referenceCount () const |
ObserverSet * | getObserverSet () const |
ObserverSet * | getOrCreateObserverSet () const |
void | addObserver (Observer *observer) const |
void | removeObserver (Observer *observer) const |
Protected Types | |
enum | ShaderMask { CUBE_SHADERS = 1, HULL_SHADERS = 2, CUBE_AND_HULL_SHADERS = 4, STANDARD_SHADERS = 8, LIT_SHADERS = 16, ISO_SHADERS = 32, MIP_SHADERS = 64, TF_SHADERS = 128 } |
typedef std::map < osgUtil::CullVisitor::Identifier *, osg::Matrix > | ModelViewMatrixMap |
typedef std::map< int, osg::ref_ptr< osg::StateSet > > | StateSetMap |
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typedef std::map < osgUtil::CullVisitor::Identifier *, osg::Matrix > | ModelViewMatrixMap |
Protected Member Functions | |
virtual | ~MultipassTechnique () |
osg::StateSet * | createStateSet (osg::StateSet *statesetPrototype, osg::Program *programPrototype, osg::Shader *shaderToAdd1=0, osg::Shader *shaderToAdd2=0) |
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void | setDirty (bool dirty) |
virtual | ~VolumeTechnique () |
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virtual | ~Object () |
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virtual | ~Referenced () |
void | signalObserversAndDelete (bool signalDelete, bool doDelete) const |
void | deleteUsingDeleteHandler () const |
Protected Attributes | |
osg::ref_ptr < osg::MatrixTransform > | _transform |
OpenThreads::Mutex | _mutex |
ModelViewMatrixMap | _modelViewMatrixMap |
osg::ref_ptr< osg::StateSet > | _whenMovingStateSet |
osg::ref_ptr< osg::StateSet > | _volumeRenderStateSet |
StateSetMap | _stateSetMap |
osg::ref_ptr< osg::StateSet > | _frontFaceStateSet |
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VolumeTile * | _volumeTile |
OpenThreads::Mutex | _mutex |
ModelViewMatrixMap | _modelViewMatrixMap |
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std::string | _name |
DataVariance | _dataVariance |
osg::UserDataContainer * | _userDataContainer |
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OpenThreads::AtomicPtr | _observerSet |
OpenThreads::Atomic | _refCount |
Additional Inherited Members | |
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static OpenThreads::Mutex * | getGlobalReferencedMutex () |
static void | setThreadSafeReferenceCounting (bool enableThreadSafeReferenceCounting) |
static bool | getThreadSafeReferenceCounting () |
static void | setDeleteHandler (DeleteHandler *handler) |
static DeleteHandler * | getDeleteHandler () |
Definition at line 24 of file MultipassTechnique.h.
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Definition at line 90 of file MultipassTechnique.h.
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Definition at line 112 of file MultipassTechnique.h.
Enumerator | |
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CUBE | |
HULL | |
CUBE_AND_HULL |
Definition at line 48 of file MultipassTechnique.h.
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Enumerator | |
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CUBE_SHADERS | |
HULL_SHADERS | |
CUBE_AND_HULL_SHADERS | |
STANDARD_SHADERS | |
LIT_SHADERS | |
ISO_SHADERS | |
MIP_SHADERS | |
TF_SHADERS |
Definition at line 100 of file MultipassTechnique.h.
osgVolume::MultipassTechnique::MultipassTechnique | ( | ) |
osgVolume::MultipassTechnique::MultipassTechnique | ( | const MultipassTechnique & | , |
const osg::CopyOp & | copyop = osg::CopyOp::SHALLOW_COPY |
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Clean scene graph from any terrain technique specific nodes.
Reimplemented from osgVolume::VolumeTechnique.
RenderingMode osgVolume::MultipassTechnique::computeRenderingMode | ( | ) |
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Called from VolumeScene to create the TileData container when a multi-pass technique is being used. The TileData container caches any render to texture objects that are required.
Reimplemented from osgVolume::VolumeTechnique.
Definition at line 82 of file MultipassTechnique.h.
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Reimplemented from osgVolume::VolumeTechnique.
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Reimplemented from osgVolume::VolumeTechnique.
osgVolume::MultipassTechnique::META_Object | ( | osgVolume | , |
MultipassTechnique | |||
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Traverse the terrain subgraph.
Reimplemented from osgVolume::VolumeTechnique.
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Reimplemented from osgVolume::VolumeTechnique.
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Definition at line 115 of file MultipassTechnique.h.
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Definition at line 93 of file MultipassTechnique.h.
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Definition at line 92 of file MultipassTechnique.h.
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Definition at line 113 of file MultipassTechnique.h.
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Definition at line 88 of file MultipassTechnique.h.
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Definition at line 96 of file MultipassTechnique.h.
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Definition at line 95 of file MultipassTechnique.h.