OSG
3.4.0
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#include <BufferIndexBinding.h>
Public Member Functions | |
UniformBufferBinding () | |
UniformBufferBinding (GLuint index) | |
UniformBufferBinding (GLuint index, BufferObject *bo, GLintptr offset, GLsizeiptr size) | |
UniformBufferBinding (const UniformBufferBinding &rhs, const CopyOp ©op=CopyOp::SHALLOW_COPY) | |
META_StateAttribute (osg, UniformBufferBinding, UNIFORMBUFFERBINDING) | |
virtual int | compare (const StateAttribute &bb) const |
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virtual unsigned | getMember () const |
GLenum | getTarget () const |
GLuint | getIndex () const |
void | setBufferObject (BufferObject *bo) |
BufferObject * | getBufferObject () const |
void | setOffset (GLintptr offset) |
GLintptr | getOffset () const |
void | setSize (GLsizeiptr size) |
GLsizeiptr | getSize () const |
virtual void | apply (State &state) const |
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StateAttribute () | |
StateAttribute (const StateAttribute &sa, const CopyOp ©op=CopyOp::SHALLOW_COPY) | |
virtual Object * | cloneType () const =0 |
virtual Object * | clone (const CopyOp &) const =0 |
virtual bool | isSameKindAs (const Object *obj) const |
virtual const char * | libraryName () const |
virtual const char * | className () const |
virtual StateAttribute * | asStateAttribute () |
virtual const StateAttribute * | asStateAttribute () const |
virtual Texture * | asTexture () |
virtual const Texture * | asTexture () const |
virtual Type | getType () const =0 |
TypeMemberPair | getTypeMemberPair () const |
virtual bool | isTextureAttribute () const |
bool | operator< (const StateAttribute &rhs) const |
bool | operator== (const StateAttribute &rhs) const |
bool | operator!= (const StateAttribute &rhs) const |
const ParentList & | getParents () const |
StateSet * | getParent (unsigned int i) |
const StateSet * | getParent (unsigned int i) const |
unsigned int | getNumParents () const |
void | setShaderComponent (ShaderComponent *sc) |
ShaderComponent * | getShaderComponent () |
const ShaderComponent * | getShaderComponent () const |
virtual bool | getModeUsage (ModeUsage &) const |
virtual bool | checkValidityOfAssociatedModes (osg::State &) const |
void | setUpdateCallback (StateAttributeCallback *uc) |
StateAttributeCallback * | getUpdateCallback () |
const StateAttributeCallback * | getUpdateCallback () const |
void | setEventCallback (StateAttributeCallback *ec) |
StateAttributeCallback * | getEventCallback () |
const StateAttributeCallback * | getEventCallback () const |
virtual void | compileGLObjects (State &) const |
virtual void | resizeGLObjectBuffers (unsigned int) |
virtual void | releaseGLObjects (State *=0) const |
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Object () | |
Object (bool threadSafeRefUnref) | |
Object (const Object &, const CopyOp ©op=CopyOp::SHALLOW_COPY) | |
std::string | getCompoundClassName () const |
virtual Node * | asNode () |
virtual const Node * | asNode () const |
virtual NodeVisitor * | asNodeVisitor () |
virtual const NodeVisitor * | asNodeVisitor () const |
virtual Uniform * | asUniform () |
virtual const Uniform * | asUniform () const |
virtual void | setThreadSafeRefUnref (bool threadSafe) |
virtual void | setName (const std::string &name) |
void | setName (const char *name) |
const std::string & | getName () const |
void | setDataVariance (DataVariance dv) |
DataVariance | getDataVariance () const |
virtual void | computeDataVariance () |
void | setUserDataContainer (osg::UserDataContainer *udc) |
osg::UserDataContainer * | getUserDataContainer () |
const osg::UserDataContainer * | getUserDataContainer () const |
osg::UserDataContainer * | getOrCreateUserDataContainer () |
virtual void | setUserData (Referenced *obj) |
virtual Referenced * | getUserData () |
virtual const Referenced * | getUserData () const |
template<typename T > | |
bool | getUserValue (const std::string &name, T &value) const |
template<typename T > | |
void | setUserValue (const std::string &name, const T &value) |
template<typename T > | |
BoolValueObject UCharValueObject UShortValueObject UIntValueObject DoubleValueObject Vec3fValueObject Vec2dValueObject Vec4dValueObject PlaneValueObject MatrixdValueObject BoundingBoxdValueObject BoundingSpheredValueObject bool | getUserValue (const std::string &name, T &value) const |
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Referenced () | |
Referenced (bool threadSafeRefUnref) | |
Referenced (const Referenced &) | |
Referenced & | operator= (const Referenced &) |
bool | getThreadSafeRefUnref () const |
OpenThreads::Mutex * | getRefMutex () const |
int | ref () const |
int | unref () const |
int | unref_nodelete () const |
int | referenceCount () const |
ObserverSet * | getObserverSet () const |
ObserverSet * | getOrCreateObserverSet () const |
void | addObserver (Observer *observer) const |
void | removeObserver (Observer *observer) const |
StateAttribute for binding a uniform buffer index target.
Definition at line 85 of file BufferIndexBinding.h.
osg::UniformBufferBinding::UniformBufferBinding | ( | ) |
osg::UniformBufferBinding::UniformBufferBinding | ( | GLuint | index | ) |
osg::UniformBufferBinding::UniformBufferBinding | ( | GLuint | index, |
BufferObject * | bo, | ||
GLintptr | offset, | ||
GLsizeiptr | size | ||
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Create a binding for a uniform buffer index target.
index | the index target |
bo | associated buffer object |
offset | offset into buffer object |
size | size of data in buffer object |
osg::UniformBufferBinding::UniformBufferBinding | ( | const UniformBufferBinding & | rhs, |
const CopyOp & | copyop = CopyOp::SHALLOW_COPY |
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inlinevirtual |
Return -1 if *this < *rhs, 0 if *this==*rhs, 1 if *this>*rhs.
Implements osg::StateAttribute.
Definition at line 100 of file BufferIndexBinding.h.
osg::UniformBufferBinding::META_StateAttribute | ( | osg | , |
UniformBufferBinding | , | ||
UNIFORMBUFFERBINDING | |||
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