OSG
3.4.0
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#include <ColorMaski.h>
Public Member Functions | |
ColorMaski () | |
ColorMaski (unsigned int buf, bool red, bool green, bool blue, bool alpha) | |
ColorMaski (const ColorMaski &cm, const CopyOp ©op=CopyOp::SHALLOW_COPY) | |
META_StateAttribute (osg, ColorMaski, COLORMASK) | |
virtual int | compare (const StateAttribute &sa) const |
virtual unsigned int | getMember () const |
void | setIndex (unsigned int buf) |
unsigned int | getIndex () const |
virtual void | apply (State &state) const |
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ColorMask () | |
ColorMask (bool red, bool green, bool blue, bool alpha) | |
ColorMask (const ColorMask &cm, const CopyOp ©op=CopyOp::SHALLOW_COPY) | |
META_StateAttribute (osg, ColorMask, COLORMASK) | |
void | setMask (bool red, bool green, bool blue, bool alpha) |
void | setRedMask (bool mask) |
bool | getRedMask () const |
void | setGreenMask (bool mask) |
bool | getGreenMask () const |
void | setBlueMask (bool mask) |
bool | getBlueMask () const |
void | setAlphaMask (bool mask) |
bool | getAlphaMask () const |
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StateAttribute () | |
StateAttribute (const StateAttribute &sa, const CopyOp ©op=CopyOp::SHALLOW_COPY) | |
virtual Object * | cloneType () const =0 |
virtual Object * | clone (const CopyOp &) const =0 |
virtual bool | isSameKindAs (const Object *obj) const |
virtual const char * | libraryName () const |
virtual const char * | className () const |
virtual StateAttribute * | asStateAttribute () |
virtual const StateAttribute * | asStateAttribute () const |
virtual Texture * | asTexture () |
virtual const Texture * | asTexture () const |
virtual Type | getType () const =0 |
TypeMemberPair | getTypeMemberPair () const |
virtual bool | isTextureAttribute () const |
bool | operator< (const StateAttribute &rhs) const |
bool | operator== (const StateAttribute &rhs) const |
bool | operator!= (const StateAttribute &rhs) const |
const ParentList & | getParents () const |
StateSet * | getParent (unsigned int i) |
const StateSet * | getParent (unsigned int i) const |
unsigned int | getNumParents () const |
void | setShaderComponent (ShaderComponent *sc) |
ShaderComponent * | getShaderComponent () |
const ShaderComponent * | getShaderComponent () const |
virtual bool | getModeUsage (ModeUsage &) const |
virtual bool | checkValidityOfAssociatedModes (osg::State &) const |
void | setUpdateCallback (StateAttributeCallback *uc) |
StateAttributeCallback * | getUpdateCallback () |
const StateAttributeCallback * | getUpdateCallback () const |
void | setEventCallback (StateAttributeCallback *ec) |
StateAttributeCallback * | getEventCallback () |
const StateAttributeCallback * | getEventCallback () const |
virtual void | compileGLObjects (State &) const |
virtual void | resizeGLObjectBuffers (unsigned int) |
virtual void | releaseGLObjects (State *=0) const |
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Object () | |
Object (bool threadSafeRefUnref) | |
Object (const Object &, const CopyOp ©op=CopyOp::SHALLOW_COPY) | |
std::string | getCompoundClassName () const |
virtual Node * | asNode () |
virtual const Node * | asNode () const |
virtual NodeVisitor * | asNodeVisitor () |
virtual const NodeVisitor * | asNodeVisitor () const |
virtual Uniform * | asUniform () |
virtual const Uniform * | asUniform () const |
virtual void | setThreadSafeRefUnref (bool threadSafe) |
virtual void | setName (const std::string &name) |
void | setName (const char *name) |
const std::string & | getName () const |
void | setDataVariance (DataVariance dv) |
DataVariance | getDataVariance () const |
virtual void | computeDataVariance () |
void | setUserDataContainer (osg::UserDataContainer *udc) |
osg::UserDataContainer * | getUserDataContainer () |
const osg::UserDataContainer * | getUserDataContainer () const |
osg::UserDataContainer * | getOrCreateUserDataContainer () |
virtual void | setUserData (Referenced *obj) |
virtual Referenced * | getUserData () |
virtual const Referenced * | getUserData () const |
template<typename T > | |
bool | getUserValue (const std::string &name, T &value) const |
template<typename T > | |
void | setUserValue (const std::string &name, const T &value) |
template<typename T > | |
BoolValueObject UCharValueObject UShortValueObject UIntValueObject DoubleValueObject Vec3fValueObject Vec2dValueObject Vec4dValueObject PlaneValueObject MatrixdValueObject BoundingBoxdValueObject BoundingSpheredValueObject bool | getUserValue (const std::string &name, T &value) const |
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Referenced () | |
Referenced (bool threadSafeRefUnref) | |
Referenced (const Referenced &) | |
Referenced & | operator= (const Referenced &) |
bool | getThreadSafeRefUnref () const |
OpenThreads::Mutex * | getRefMutex () const |
int | ref () const |
int | unref () const |
int | unref_nodelete () const |
int | referenceCount () const |
ObserverSet * | getObserverSet () const |
ObserverSet * | getOrCreateObserverSet () const |
void | addObserver (Observer *observer) const |
void | removeObserver (Observer *observer) const |
Protected Member Functions | |
virtual | ~ColorMaski () |
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virtual | ~ColorMask () |
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virtual | ~StateAttribute () |
void | addParent (osg::StateSet *object) |
void | removeParent (osg::StateSet *object) |
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virtual | ~Object () |
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virtual | ~Referenced () |
void | signalObserversAndDelete (bool signalDelete, bool doDelete) const |
void | deleteUsingDeleteHandler () const |
Protected Attributes | |
unsigned int | _index |
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bool | _red |
bool | _green |
bool | _blue |
bool | _alpha |
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ParentList | _parents |
ref_ptr< ShaderComponent > | _shaderComponent |
ref_ptr< StateAttributeCallback > | _updateCallback |
ref_ptr< StateAttributeCallback > | _eventCallback |
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std::string | _name |
DataVariance | _dataVariance |
osg::UserDataContainer * | _userDataContainer |
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OpenThreads::AtomicPtr | _observerSet |
OpenThreads::Atomic | _refCount |
Encapsulates glColorMaski function : the index version of glColorMask for multiple render target.
Definition at line 23 of file ColorMaski.h.
osg::ColorMaski::ColorMaski | ( | ) |
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inline |
Definition at line 29 of file ColorMaski.h.
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inline |
Copy constructor using CopyOp to manage deep vs shallow copy.
Definition at line 34 of file ColorMaski.h.
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protectedvirtual |
apply the OpenGL state attributes. The render info for the current OpenGL context is passed in to allow the StateAttribute to obtain details on the the current context and state.
Reimplemented from osg::ColorMask.
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inlinevirtual |
Return -1 if *this < *rhs, 0 if *this==*rhs, 1 if *this>*rhs.
Reimplemented from osg::ColorMask.
Definition at line 41 of file ColorMaski.h.
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inline |
Get the renderbuffer index of the ColorMaski.
Definition at line 59 of file ColorMaski.h.
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inlinevirtual |
Return the buffer index as the member identifier.
Reimplemented from osg::StateAttribute.
Definition at line 53 of file ColorMaski.h.
osg::ColorMaski::META_StateAttribute | ( | osg | , |
ColorMaski | , | ||
COLORMASK | |||
) |
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inline |
Set the renderbuffer index of the ColorMaski.
Definition at line 56 of file ColorMaski.h.
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protected |
Definition at line 67 of file ColorMaski.h.