15 #ifndef OSGMANIPULATOR_ROTATESPHEREDRAGGER
16 #define OSGMANIPULATOR_ROTATESPHEREDRAGGER 1
18 #include <osgManipulator/Dragger>
19 #include <osgManipulator/Projector>
40 void setupDefaultGeometry();
void setPickColor(const osg::Vec4 &color)
#define OSGMANIPULATOR_EXPORT
osg::ref_ptr< SpherePlaneProjector > _projector
#define META_OSGMANIPULATOR_Object(library, name)
osg::Matrix _startWorldToLocal
osg::Vec3d _prevWorldProjPt
void OSGMANIPULATOR_EXPORT setMaterialColor(const osg::Vec4 &color, osg::Node &node)
const osg::Vec4 & getPickColor() const
const osg::Vec4 & getColor() const