15 #ifndef OSGMANIPULATOR_ROTATECYLINDERDRAGGER
16 #define OSGMANIPULATOR_ROTATECYLINDERDRAGGER 1
18 #include <osgManipulator/Dragger>
19 #include <osgManipulator/Projector>
40 void setupDefaultGeometry();
#define OSGMANIPULATOR_EXPORT
osg::ref_ptr< CylinderPlaneProjector > _projector
const osg::Vec4 & getPickColor() const
#define META_OSGMANIPULATOR_Object(library, name)
osg::Matrix _startWorldToLocal
void OSGMANIPULATOR_EXPORT setMaterialColor(const osg::Vec4 &color, osg::Node &node)
osg::Vec3d _prevWorldProjPt
void setPickColor(const osg::Vec4 &color)
const osg::Vec4 & getColor() const