13 #ifndef OSGUTIL_HALFWAYMAPGENERATOR_
14 #define OSGUTIL_HALFWAYMAPGENERATOR_
16 #include <osgUtil/Export>
18 #include <osgUtil/CubeMapGenerator>
virtual osg::Vec4 compute_color(const osg::Vec3 &R) const
virtual ~HalfWayMapGenerator()
HalfWayMapGenerator & operator=(const HalfWayMapGenerator &)
value_type length() const
static osg::Vec4 vector_to_color(const osg::Vec3 &vec)
Shader generator framework.