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Layer.h File Reference
#include <osg/Image>
#include <osg/Shape>
#include <osg/Array>
#include <osg/TransferFunction>
#include <osgTerrain/Locator>
#include <osgTerrain/ValidDataOperator>
Include dependency graph for Layer.h:

Go to the source code of this file.

Classes

class  osgTerrain::Layer
 
class  osgTerrain::ImageLayer
 
class  osgTerrain::ContourLayer
 
class  osgTerrain::HeightFieldLayer
 
class  osgTerrain::ProxyLayer
 
class  osgTerrain::CompositeLayer
 
struct  osgTerrain::CompositeLayer::CompoundNameLayer
 
class  osgTerrain::SwitchLayer
 

Namespaces

 osgTerrain
 

Macros

#define MAXIMUM_NUMBER_OF_LEVELS   30
 

Functions

OSGTERRAIN_EXPORT void osgTerrain::extractSetNameAndFileName (const std::string &compoundstring, std::string &setname, std::string &filename)
 
OSGTERRAIN_EXPORT std::string osgTerrain::createCompoundSetNameAndFileName (const std::string &setname, const std::string &filename)
 

Macro Definition Documentation

#define MAXIMUM_NUMBER_OF_LEVELS   30

Definition at line 27 of file Layer.h.