| _adjustPosition() | osgGA::UFOManipulator | protected | 
  | _autoComputeHomePosition | osgGA::CameraManipulator | protected | 
  | _coordinateFrameCallback | osgGA::CameraManipulator | protected | 
  | _ctrl | osgGA::UFOManipulator | protected | 
  | _dataVariance | osg::Object | protected | 
  | _decelerateOffsetRate | osgGA::UFOManipulator | protected | 
  | _decelerateUpSideRate | osgGA::UFOManipulator | protected | 
  | _direction | osgGA::UFOManipulator | protected | 
  | _directionRotationAcceleration | osgGA::UFOManipulator | protected | 
  | _directionRotationDeceleration | osgGA::UFOManipulator | protected | 
  | _directionRotationEpsilon | osgGA::UFOManipulator | protected | 
  | _directionRotationRate | osgGA::UFOManipulator | protected | 
  | _dt | osgGA::UFOManipulator | protected | 
  | _forwardSpeed | osgGA::UFOManipulator | protected | 
  | _frame(const osgGA::GUIEventAdapter &ea, osgGA::GUIActionAdapter &) | osgGA::UFOManipulator | protected | 
  | _homeCenter | osgGA::CameraManipulator | protected | 
  | _homeEye | osgGA::CameraManipulator | protected | 
  | _homeUp | osgGA::CameraManipulator | protected | 
  | _intersectTraversalMask | osgGA::CameraManipulator | protected | 
  | _inverseMatrix | osgGA::UFOManipulator | protected | 
  | _keyDown(const osgGA::GUIEventAdapter &ea, osgGA::GUIActionAdapter &) | osgGA::UFOManipulator | protected | 
  | _keyUp(const osgGA::GUIEventAdapter &ea, osgGA::GUIActionAdapter &) | osgGA::UFOManipulator | protected | 
  | _matrix | osgGA::UFOManipulator | protected | 
  | _minDistanceInFront | osgGA::UFOManipulator | protected | 
  | _minHeightAboveGround | osgGA::UFOManipulator | protected | 
  | _name | osg::Object | protected | 
  | _nestedCallback | osg::Callback | protected | 
  | _node | osgGA::UFOManipulator | protected | 
  | _observerSet | osg::Referenced | mutableprotected | 
  | _offset | osgGA::UFOManipulator | protected | 
  | _pitchOffset | osgGA::UFOManipulator | protected | 
  | _pitchOffsetRate | osgGA::UFOManipulator | protected | 
  | _position | osgGA::UFOManipulator | protected | 
  | _refCount | osg::Referenced | mutableprotected | 
  | _shift | osgGA::UFOManipulator | protected | 
  | _sideSpeed | osgGA::UFOManipulator | protected | 
  | _speedAccelerationFactor | osgGA::UFOManipulator | protected | 
  | _speedDecelerationFactor | osgGA::UFOManipulator | protected | 
  | _speedEpsilon | osgGA::UFOManipulator | protected | 
  | _stop() | osgGA::UFOManipulator | protected | 
  | _straightenOffset | osgGA::UFOManipulator | protected | 
  | _t0 | osgGA::UFOManipulator | protected | 
  | _upSpeed | osgGA::UFOManipulator | protected | 
  | _userDataContainer | osg::Object | protected | 
  | _viewAngle | osgGA::UFOManipulator | protected | 
  | _viewOffsetDelta | osgGA::UFOManipulator | protected | 
  | _yawOffset | osgGA::UFOManipulator | protected | 
  | _yawOffsetRate | osgGA::UFOManipulator | protected | 
  | addNestedCallback(osg::Callback *nc) | osg::Callback | inline | 
  | addObserver(Observer *observer) const  | osg::Referenced |  | 
  | asNode() | osg::Object | inlinevirtual | 
  | asNode() const  | osg::Object | inlinevirtual | 
  | asNodeVisitor() | osg::Object | inlinevirtual | 
  | asNodeVisitor() const  | osg::Object | inlinevirtual | 
  | asStateAttribute() | osg::Object | inlinevirtual | 
  | asStateAttribute() const  | osg::Object | inlinevirtual | 
  | asUniform() | osg::Object | inlinevirtual | 
  | asUniform() const  | osg::Object | inlinevirtual | 
  | Callback() | osg::Callback | inline | 
  | Callback(const Callback &cb, const CopyOp ©op) | osg::Callback | inline | 
  | CameraManipulator() | osgGA::CameraManipulator | protected | 
  | CameraManipulator(const CameraManipulator &mm, const osg::CopyOp ©Op=osg::CopyOp::SHALLOW_COPY) | osgGA::CameraManipulator | protected | 
  | className() const  | osgGA::UFOManipulator | virtual | 
  | clone(const CopyOp &) const =0 | osg::Object | pure virtual | 
  | cloneType() const =0 | osg::Object | pure virtual | 
  | computeDataVariance() | osg::Object | inlinevirtual | 
  | computeHomePosition() | osgGA::UFOManipulator | virtual | 
  | osgGA::CameraManipulator::computeHomePosition(const osg::Camera *camera=NULL, bool useBoundingBox=false) | osgGA::CameraManipulator | virtual | 
  | DataVariance enum name | osg::Object |  | 
  | deleteUsingDeleteHandler() const  | osg::Referenced | protected | 
  | DYNAMIC enum value | osg::Object |  | 
  | event(osg::NodeVisitor *nv, osg::Drawable *drawable) | osgGA::EventHandler | virtual | 
  | EventCallback() | osg::Drawable::EventCallback | inline | 
  | EventCallback(const EventCallback &, const CopyOp &) | osg::Drawable::EventCallback | inline | 
  | EventHandler() | osgGA::EventHandler | inline | 
  | EventHandler(const EventHandler &eh, const osg::CopyOp ©op=osg::CopyOp::SHALLOW_COPY) | osgGA::EventHandler | inline | 
  | finishAnimation() | osgGA::CameraManipulator | inlinevirtual | 
  | getAutoComputeHomePosition() const  | osgGA::CameraManipulator | inline | 
  | getCompoundClassName() const  | osg::Object | inline | 
  | getCoordinateFrame(const osg::Vec3d &position) const  | osgGA::CameraManipulator | inline | 
  | getCoordinateFrameCallback() | osgGA::CameraManipulator | inline | 
  | getCoordinateFrameCallback() const  | osgGA::CameraManipulator | inline | 
  | getCurrentPositionAsLookAt(osg::Vec3d &eye, osg::Vec3d ¢er, osg::Vec3d &up) | osgGA::UFOManipulator |  | 
  | getDataVariance() const  | osg::Object | inline | 
  | getDeleteHandler() | osg::Referenced | static | 
  | getForwardSpeed() const  | osgGA::UFOManipulator | inline | 
  | getFrontVector(const osg::CoordinateFrame &cf) const  | osgGA::CameraManipulator | inline | 
  | getFusionDistanceMode() const  | osgGA::CameraManipulator | inlinevirtual | 
  | getFusionDistanceValue() const  | osgGA::CameraManipulator | inlinevirtual | 
  | getGlobalReferencedMutex() | osg::Referenced | static | 
  | getHomePosition(osg::Vec3d &eye, osg::Vec3d ¢er, osg::Vec3d &up) const  | osgGA::CameraManipulator | inlinevirtual | 
  | getIntersectTraversalMask() const  | osgGA::CameraManipulator | inline | 
  | getInverseMatrix() const  | osgGA::UFOManipulator | virtual | 
  | getManipulatorName() const  | osgGA::CameraManipulator | protected | 
  | getMatrix() const  | osgGA::UFOManipulator | virtual | 
  | getMinDistance() const  | osgGA::UFOManipulator | inline | 
  | getMinHeight() const  | osgGA::UFOManipulator | inline | 
  | getName() const  | osg::Object | inline | 
  | getNestedCallback() | osg::Callback | inline | 
  | getNestedCallback() const  | osg::Callback | inline | 
  | getNode() const  | osgGA::UFOManipulator | virtual | 
  | getNode() | osgGA::UFOManipulator | virtual | 
  | getObserverSet() const  | osg::Referenced | inline | 
  | getOrCreateObserverSet() const  | osg::Referenced |  | 
  | getOrCreateUserDataContainer() | osg::Object |  | 
  | getRefMutex() const  | osg::Referenced | inline | 
  | getRotationSpeed() const  | osgGA::UFOManipulator | inline | 
  | getSideSpeed() const  | osgGA::UFOManipulator | inline | 
  | getSideVector(const osg::CoordinateFrame &cf) const  | osgGA::CameraManipulator | inline | 
  | getThreadSafeReferenceCounting() | osg::Referenced | static | 
  | getThreadSafeRefUnref() const  | osg::Referenced | inline | 
  | getUpVector(const osg::CoordinateFrame &cf) const  | osgGA::CameraManipulator | inline | 
  | getUsage(osg::ApplicationUsage &usage) const  | osgGA::UFOManipulator | virtual | 
  | getUserData() | osg::Object | virtual | 
  | getUserData() const  | osg::Object | virtual | 
  | getUserDataContainer() | osg::Object | inline | 
  | getUserDataContainer() const  | osg::Object | inline | 
  | getUserValue(const std::string &name, T &value) const  | osg::Object |  | 
  | getUserValue(const std::string &name, T &value) const  | osg::Object |  | 
  | GUIEventHandler() | osgGA::GUIEventHandler | inline | 
  | GUIEventHandler(const GUIEventHandler &eh, const osg::CopyOp ©op=osg::CopyOp::SHALLOW_COPY) | osgGA::GUIEventHandler | inline | 
  | handle(const osgGA::GUIEventAdapter &ea, osgGA::GUIActionAdapter &aa) | osgGA::UFOManipulator | virtual | 
  | osgGA::CameraManipulator::handle(osgGA::Event *event, osg::Object *object, osg::NodeVisitor *nv) | osgGA::CameraManipulator | inlinevirtual | 
  | osgGA::GUIEventHandler::handle(const GUIEventAdapter &ea, GUIActionAdapter &aa, osg::Object *, osg::NodeVisitor *) | osgGA::GUIEventHandler | inlinevirtual | 
  | home(const osgGA::GUIEventAdapter &, osgGA::GUIActionAdapter &) | osgGA::UFOManipulator | virtual | 
  | home(double) | osgGA::UFOManipulator | virtual | 
  | init(const GUIEventAdapter &, GUIActionAdapter &) | osgGA::UFOManipulator | virtual | 
  | intersect(const osg::Vec3d &start, const osg::Vec3d &end, osg::Vec3d &intersection) const  | osgGA::UFOManipulator | protected | 
  | isSameKindAs(const Object *) const  | osg::Object | inlinevirtual | 
  | libraryName() const =0 | osg::Object | pure virtual | 
  | META_Object(osgGA, GUIEventHandler) | osgGA::GUIEventHandler |  | 
  | osgGA::EventHandler::META_Object(osgGA, EventHandler) | osgGA::EventHandler |  | 
  | osgGA::osg::NodeCallback::META_Object(osg, NodeCallback) | osg::NodeCallback |  | 
  | osgGA::osg::Callback::META_Object(osg, Callback) | osg::Callback |  | 
  | osg::Drawable::EventCallback::META_Object(osg, EventCallback) | osg::Drawable::EventCallback |  | 
  | NodeCallback() | osg::NodeCallback | inline | 
  | NodeCallback(const NodeCallback &nc, const CopyOp ©op) | osg::NodeCallback | inline | 
  | Object() | osg::Object | inline | 
  | Object(bool threadSafeRefUnref) | osg::Object | inlineexplicit | 
  | Object(const Object &, const CopyOp ©op=CopyOp::SHALLOW_COPY) | osg::Object |  | 
  | operator()(osg::Node *node, osg::NodeVisitor *nv) | osgGA::EventHandler | virtual | 
  | osg::Referenced::operator=(const Referenced &) | osg::Referenced | inline | 
  | ref() const  | osg::Referenced | inline | 
  | referenceCount() const  | osg::Referenced | inline | 
  | Referenced() | osg::Referenced |  | 
  | Referenced(bool threadSafeRefUnref) | osg::Referenced | explicit | 
  | Referenced(const Referenced &) | osg::Referenced |  | 
  | releaseGLObjects(osg::State *=0) const  | osg::Object | inlinevirtual | 
  | removeNestedCallback(osg::Callback *nc) | osg::Callback | inline | 
  | removeObserver(Observer *observer) const  | osg::Referenced |  | 
  | resizeGLObjectBuffers(unsigned int) | osg::Object | inlinevirtual | 
  | run(osg::Object *object, osg::Object *data) | osgGA::EventHandler | inlinevirtual | 
  | setAutoComputeHomePosition(bool flag) | osgGA::CameraManipulator | inlinevirtual | 
  | setByInverseMatrix(const osg::Matrixd &invmat) | osgGA::UFOManipulator | virtual | 
  | setByMatrix(const osg::Matrixd &matrix) | osgGA::UFOManipulator | virtual | 
  | setCoordinateFrameCallback(CoordinateFrameCallback *cb) | osgGA::CameraManipulator | inlinevirtual | 
  | setDataVariance(DataVariance dv) | osg::Object | inline | 
  | setDeleteHandler(DeleteHandler *handler) | osg::Referenced | static | 
  | setForwardSpeed(double in_fs) | osgGA::UFOManipulator | inline | 
  | setHomePosition(const osg::Vec3d &eye, const osg::Vec3d ¢er, const osg::Vec3d &up, bool autoComputeHomePosition=false) | osgGA::CameraManipulator | inlinevirtual | 
  | setIntersectTraversalMask(unsigned int mask) | osgGA::CameraManipulator | inline | 
  | setMinDistance(double in_min_dist) | osgGA::UFOManipulator | inline | 
  | setMinHeight(double in_min_height) | osgGA::UFOManipulator | inline | 
  | setName(const std::string &name) | osg::Object | inlinevirtual | 
  | setName(const char *name) | osg::Object | inline | 
  | setNestedCallback(osg::Callback *cb) | osg::Callback | inline | 
  | setNode(osg::Node *node) | osgGA::UFOManipulator | virtual | 
  | setRotationSpeed(double in_rot_speed) | osgGA::UFOManipulator | inline | 
  | setSideSpeed(double in_ss) | osgGA::UFOManipulator | inline | 
  | setThreadSafeReferenceCounting(bool enableThreadSafeReferenceCounting) | osg::Referenced | static | 
  | setThreadSafeRefUnref(bool threadSafe) | osg::Object | virtual | 
  | setUserData(Referenced *obj) | osg::Object | virtual | 
  | setUserDataContainer(osg::UserDataContainer *udc) | osg::Object |  | 
  | setUserValue(const std::string &name, const T &value) | osg::Object |  | 
  | signalObserversAndDelete(bool signalDelete, bool doDelete) const  | osg::Referenced | protected | 
  | STATIC enum value | osg::Object |  | 
  | traverse(osg::Object *object, osg::Object *data) | osg::Callback |  | 
  | UFOManipulator() | osgGA::UFOManipulator |  | 
  | unref() const  | osg::Referenced | inline | 
  | unref_nodelete() const  | osg::Referenced |  | 
  | UNSPECIFIED enum value | osg::Object |  | 
  | updateCamera(osg::Camera &camera) | osgGA::CameraManipulator | inlinevirtual | 
  | ~Callback() | osg::Callback | inlineprotectedvirtual | 
  | ~CameraManipulator() | osgGA::CameraManipulator | protectedvirtual | 
  | ~GUIEventHandler() | osgGA::GUIEventHandler | protectedvirtual | 
  | ~NodeCallback() | osg::NodeCallback | inlineprotectedvirtual | 
  | ~Object() | osg::Object | protectedvirtual | 
  | ~Referenced() | osg::Referenced | protectedvirtual | 
  | ~UFOManipulator() | osgGA::UFOManipulator | protectedvirtual |