OSG
3.4.0
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#include <BufferObject.h>
Public Member Functions | |
ShaderStorageBufferObject () | |
ShaderStorageBufferObject (const ShaderStorageBufferObject &ubo, const CopyOp ©op=CopyOp::SHALLOW_COPY) | |
META_Object (osg, ShaderStorageBufferObject) | |
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BufferObject () | |
BufferObject (const BufferObject &bo, const CopyOp ©op=CopyOp::SHALLOW_COPY) | |
virtual bool | isSameKindAs (const Object *obj) const |
virtual const char * | libraryName () const |
virtual const char * | className () const |
void | setTarget (GLenum target) |
GLenum | getTarget () const |
void | setUsage (GLenum usage) |
GLenum | getUsage () const |
BufferObjectProfile & | getProfile () |
const BufferObjectProfile & | getProfile () const |
void | setCopyDataAndReleaseGLBufferObject (bool copyAndRelease) |
bool | getCopyDataAndReleaseGLBufferObject () const |
void | dirty () |
virtual void | resizeGLObjectBuffers (unsigned int maxSize) |
void | releaseGLObjects (State *state=0) const |
unsigned int | addBufferData (BufferData *bd) |
void | removeBufferData (unsigned int index) |
void | removeBufferData (BufferData *bd) |
void | setBufferData (unsigned int index, BufferData *bd) |
BufferData * | getBufferData (unsigned int index) |
const BufferData * | getBufferData (unsigned int index) const |
unsigned int | getNumBufferData () const |
void | setGLBufferObject (unsigned int contextID, GLBufferObject *glbo) |
GLBufferObject * | getGLBufferObject (unsigned int contextID) const |
GLBufferObject * | getOrCreateGLBufferObject (unsigned int contextID) const |
unsigned int | computeRequiredBufferSize () const |
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Object () | |
Object (bool threadSafeRefUnref) | |
Object (const Object &, const CopyOp ©op=CopyOp::SHALLOW_COPY) | |
virtual Object * | cloneType () const =0 |
virtual Object * | clone (const CopyOp &) const =0 |
std::string | getCompoundClassName () const |
virtual Node * | asNode () |
virtual const Node * | asNode () const |
virtual NodeVisitor * | asNodeVisitor () |
virtual const NodeVisitor * | asNodeVisitor () const |
virtual StateAttribute * | asStateAttribute () |
virtual const StateAttribute * | asStateAttribute () const |
virtual Uniform * | asUniform () |
virtual const Uniform * | asUniform () const |
virtual void | setThreadSafeRefUnref (bool threadSafe) |
virtual void | setName (const std::string &name) |
void | setName (const char *name) |
const std::string & | getName () const |
void | setDataVariance (DataVariance dv) |
DataVariance | getDataVariance () const |
virtual void | computeDataVariance () |
void | setUserDataContainer (osg::UserDataContainer *udc) |
osg::UserDataContainer * | getUserDataContainer () |
const osg::UserDataContainer * | getUserDataContainer () const |
osg::UserDataContainer * | getOrCreateUserDataContainer () |
virtual void | setUserData (Referenced *obj) |
virtual Referenced * | getUserData () |
virtual const Referenced * | getUserData () const |
template<typename T > | |
bool | getUserValue (const std::string &name, T &value) const |
template<typename T > | |
void | setUserValue (const std::string &name, const T &value) |
template<typename T > | |
BoolValueObject UCharValueObject UShortValueObject UIntValueObject DoubleValueObject Vec3fValueObject Vec2dValueObject Vec4dValueObject PlaneValueObject MatrixdValueObject BoundingBoxdValueObject BoundingSpheredValueObject bool | getUserValue (const std::string &name, T &value) const |
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Referenced () | |
Referenced (bool threadSafeRefUnref) | |
Referenced (const Referenced &) | |
Referenced & | operator= (const Referenced &) |
bool | getThreadSafeRefUnref () const |
OpenThreads::Mutex * | getRefMutex () const |
int | ref () const |
int | unref () const |
int | unref_nodelete () const |
int | referenceCount () const |
ObserverSet * | getObserverSet () const |
ObserverSet * | getOrCreateObserverSet () const |
void | addObserver (Observer *observer) const |
void | removeObserver (Observer *observer) const |
Protected Member Functions | |
virtual | ~ShaderStorageBufferObject () |
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~BufferObject () | |
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virtual | ~Object () |
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virtual | ~Referenced () |
void | signalObserversAndDelete (bool signalDelete, bool doDelete) const |
void | deleteUsingDeleteHandler () const |
Definition at line 762 of file BufferObject.h.
osg::ShaderStorageBufferObject::ShaderStorageBufferObject | ( | ) |
osg::ShaderStorageBufferObject::ShaderStorageBufferObject | ( | const ShaderStorageBufferObject & | ubo, |
const CopyOp & | copyop = CopyOp::SHALLOW_COPY |
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protectedvirtual |
osg::ShaderStorageBufferObject::META_Object | ( | osg | , |
ShaderStorageBufferObject | |||
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