OSG
3.4.0
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#include <BufferTemplate.h>
Public Member Functions | |
BufferTemplate () | |
BufferTemplate (const BufferTemplate< T > &bt, const CopyOp ©op=CopyOp::SHALLOW_COPY) | |
virtual bool | isSameKindAs (const Object *obj) const |
virtual const char * | libraryName () const |
virtual const char * | className () const |
virtual Object * | cloneType () const |
virtual Object * | clone (const CopyOp ©op) const |
virtual const GLvoid * | getDataPointer () const |
virtual unsigned int | getTotalDataSize () const |
const T & | getData () const |
T & | getData () |
void | setData (const T &data) |
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BufferData () | |
BufferData (const BufferData &bd, const CopyOp ©op=CopyOp::SHALLOW_COPY) | |
virtual osg::Array * | asArray () |
virtual const osg::Array * | asArray () const |
virtual osg::PrimitiveSet * | asPrimitiveSet () |
virtual const osg::PrimitiveSet * | asPrimitiveSet () const |
virtual osg::Image * | asImage () |
virtual const osg::Image * | asImage () const |
void | setBufferObject (BufferObject *bufferObject) |
BufferObject * | getBufferObject () |
const BufferObject * | getBufferObject () const |
void | setBufferIndex (unsigned int index) |
unsigned int | getBufferIndex () const |
GLBufferObject * | getGLBufferObject (unsigned int contextID) const |
GLBufferObject * | getOrCreateGLBufferObject (unsigned int contextID) const |
void | setModifiedCallback (ModifiedCallback *md) |
ModifiedCallback * | getModifiedCallback () |
const ModifiedCallback * | getModifiedCallback () const |
void | dirty () |
void | setModifiedCount (unsigned int value) |
unsigned int | getModifiedCount () const |
virtual void | resizeGLObjectBuffers (unsigned int maxSize) |
void | releaseGLObjects (State *state=0) const |
unsigned int | getNumClients () const |
void | addClient (osg::Object *) |
void | removeClient (osg::Object *) |
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Object () | |
Object (bool threadSafeRefUnref) | |
Object (const Object &, const CopyOp ©op=CopyOp::SHALLOW_COPY) | |
std::string | getCompoundClassName () const |
virtual Node * | asNode () |
virtual const Node * | asNode () const |
virtual NodeVisitor * | asNodeVisitor () |
virtual const NodeVisitor * | asNodeVisitor () const |
virtual StateAttribute * | asStateAttribute () |
virtual const StateAttribute * | asStateAttribute () const |
virtual Uniform * | asUniform () |
virtual const Uniform * | asUniform () const |
virtual void | setThreadSafeRefUnref (bool threadSafe) |
virtual void | setName (const std::string &name) |
void | setName (const char *name) |
const std::string & | getName () const |
void | setDataVariance (DataVariance dv) |
DataVariance | getDataVariance () const |
virtual void | computeDataVariance () |
void | setUserDataContainer (osg::UserDataContainer *udc) |
osg::UserDataContainer * | getUserDataContainer () |
const osg::UserDataContainer * | getUserDataContainer () const |
osg::UserDataContainer * | getOrCreateUserDataContainer () |
virtual void | setUserData (Referenced *obj) |
virtual Referenced * | getUserData () |
virtual const Referenced * | getUserData () const |
template<typename T > | |
bool | getUserValue (const std::string &name, T &value) const |
template<typename T > | |
void | setUserValue (const std::string &name, const T &value) |
template<typename T > | |
BoolValueObject UCharValueObject UShortValueObject UIntValueObject DoubleValueObject Vec3fValueObject Vec2dValueObject Vec4dValueObject PlaneValueObject MatrixdValueObject BoundingBoxdValueObject BoundingSpheredValueObject bool | getUserValue (const std::string &name, T &value) const |
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Referenced () | |
Referenced (bool threadSafeRefUnref) | |
Referenced (const Referenced &) | |
Referenced & | operator= (const Referenced &) |
bool | getThreadSafeRefUnref () const |
OpenThreads::Mutex * | getRefMutex () const |
int | ref () const |
int | unref () const |
int | unref_nodelete () const |
int | referenceCount () const |
ObserverSet * | getObserverSet () const |
ObserverSet * | getOrCreateObserverSet () const |
void | addObserver (Observer *observer) const |
void | removeObserver (Observer *observer) const |
Protected Member Functions | |
virtual | ~BufferTemplate () |
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virtual | ~BufferData () |
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virtual | ~Object () |
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virtual | ~Referenced () |
void | signalObserversAndDelete (bool signalDelete, bool doDelete) const |
void | deleteUsingDeleteHandler () const |
Additional Inherited Members | |
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enum | DataVariance { DYNAMIC, STATIC, UNSPECIFIED } |
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static OpenThreads::Mutex * | getGlobalReferencedMutex () |
static void | setThreadSafeReferenceCounting (bool enableThreadSafeReferenceCounting) |
static bool | getThreadSafeReferenceCounting () |
static void | setDeleteHandler (DeleteHandler *handler) |
static DeleteHandler * | getDeleteHandler () |
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unsigned int | _modifiedCount |
unsigned int | _bufferIndex |
osg::ref_ptr< BufferObject > | _bufferObject |
osg::ref_ptr< ModifiedCallback > | _modifiedCallback |
unsigned int | _numClients |
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std::string | _name |
DataVariance | _dataVariance |
osg::UserDataContainer * | _userDataContainer |
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OpenThreads::AtomicPtr | _observerSet |
OpenThreads::Atomic | _refCount |
Template buffer class to be used with a struct as template parameter. This class is useful to send C++ structures on the GPU (e.g. for uniform blocks) but be careful to the alignments rules on the GPU side !
Definition at line 29 of file BufferTemplate.h.
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inline |
Definition at line 32 of file BufferTemplate.h.
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inline |
Copy constructor using CopyOp to manage deep vs shallow copy.
Definition at line 38 of file BufferTemplate.h.
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inlineprotectedvirtual |
Definition at line 58 of file BufferTemplate.h.
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inlinevirtual |
return the name of the object's class type. Must be defined by derived classes.
Reimplemented from osg::BufferData.
Definition at line 45 of file BufferTemplate.h.
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inlinevirtual |
Clone an object, with Object* return type. Must be defined by derived classes.
Implements osg::Object.
Definition at line 48 of file BufferTemplate.h.
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inlinevirtual |
Clone the type of an object, with Object* return type. Must be defined by derived classes.
Implements osg::Object.
Definition at line 47 of file BufferTemplate.h.
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inline |
Definition at line 53 of file BufferTemplate.h.
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inline |
Definition at line 54 of file BufferTemplate.h.
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inlinevirtual |
Implements osg::BufferData.
Definition at line 50 of file BufferTemplate.h.
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inlinevirtual |
Implements osg::BufferData.
Definition at line 51 of file BufferTemplate.h.
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inlinevirtual |
Reimplemented from osg::BufferData.
Definition at line 43 of file BufferTemplate.h.
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inlinevirtual |
return the name of the object's library. Must be defined by derived classes. The OpenSceneGraph convention is that the namespace of a library is the same as the library name.
Reimplemented from osg::BufferData.
Definition at line 44 of file BufferTemplate.h.
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inline |